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DOM Update 2025-05-02 (#61647)
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2943
src/lib/dom.generated.d.ts
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src/lib/dom.generated.d.ts
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src/lib/dom.iterable.generated.d.ts
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src/lib/dom.iterable.generated.d.ts
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@@ -359,13 +359,13 @@ interface WEBGL_draw_buffers {
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interface WEBGL_multi_draw {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL) */
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL) */
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL) */
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL) */
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multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
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multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
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}
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interface WebGL2RenderingContextBase {
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src/lib/webworker.generated.d.ts
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src/lib/webworker.generated.d.ts
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src/lib/webworker.iterable.generated.d.ts
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src/lib/webworker.iterable.generated.d.ts
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@@ -153,13 +153,13 @@ interface WEBGL_draw_buffers {
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interface WEBGL_multi_draw {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL) */
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL) */
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL) */
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL) */
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multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
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multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
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}
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interface WebGL2RenderingContextBase {
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