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36 lines
1.7 KiB
Markdown
36 lines
1.7 KiB
Markdown
# Terminology
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**Panel** — This refers to Pterodactyl Panel itself, and is what allows you to add additional
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nodes and servers to the system.
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**Node** — A node is a physical machine that runs an instance of Wings.
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**Wings** — The newer service written in Go that interfaces with Docker and the Panel to provide secure access for
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controlling servers via the Panel.
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**Server** — In this case, a server refers to a running instance that is created by the panel. These servers are
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created on nodes, and you can have multiple servers per node.
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**Docker** — Docker is a platform that lets you separate the application from your infrastructure into isolated, secure containers.
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**Docker Image** — A Docker image contains everything needed to run a containerized application. (e.g. Java for a Minecraft Server).
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**Container** — Each server will be running inside an isolated container to enforce hardware limitations
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(such as CPU and RAM) and avoid any interference between servers on one node. These are created by Docker.
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**Nest** — Each nest is usually used as a specific game or service, for example: Minecraft, Teamspeak or Terraria and can contain many eggs.
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**Egg** — Each egg is usually used to store the configuration of a specific type of game, for example: Vanilla, Spigot or Bungeecord for Minecraft.
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**Yolks** — A curated collection of core docker images that can be used with Pterodactyl's Egg system.
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## Simple Setup Diagram
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## Advanced Setup Diagram
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::: tip Panel and Wings on the same machine
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It is also possible to install wings on the panel machine so it acts as panel and node machine at once.
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:::
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