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* Update IP stack source to use SizeType instead of I/U32 * Update UTs reflecting U32/I32 change to SizeType * Static cast sizes per review * Fix commented out thing
140 lines
4.9 KiB
C++
140 lines
4.9 KiB
C++
// ======================================================================
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// \title TcpServerComponentImpl.cpp
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// \author mstarch
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// \brief cpp file for TcpServerComponentImpl component implementation class
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//
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// \copyright
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// Copyright 2009-2020, by the California Institute of Technology.
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// ALL RIGHTS RESERVED. United States Government Sponsorship
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// acknowledged.
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//
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// ======================================================================
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#include <Drv/TcpServer/TcpServerComponentImpl.hpp>
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#include <Fw/FPrimeBasicTypes.hpp>
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#include <limits>
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#include "Fw/Logger/Logger.hpp"
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#include "Fw/Types/Assert.hpp"
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namespace Drv {
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// ----------------------------------------------------------------------
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// Construction, initialization, and destruction
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// ----------------------------------------------------------------------
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TcpServerComponentImpl::TcpServerComponentImpl(const char* const compName) : TcpServerComponentBase(compName) {}
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SocketIpStatus TcpServerComponentImpl::configure(const char* hostname,
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const U16 port,
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const U32 send_timeout_seconds,
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const U32 send_timeout_microseconds,
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FwSizeType buffer_size) {
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m_allocation_size = buffer_size; // Store the buffer size
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(void)m_socket.configure(hostname, port, send_timeout_seconds, send_timeout_microseconds);
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return startup();
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}
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TcpServerComponentImpl::~TcpServerComponentImpl() {}
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// ----------------------------------------------------------------------
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// Implementations for socket read task virtual methods
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// ----------------------------------------------------------------------
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U16 TcpServerComponentImpl::getListenPort() {
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return m_socket.getListenPort();
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}
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IpSocket& TcpServerComponentImpl::getSocketHandler() {
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return m_socket;
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}
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Fw::Buffer TcpServerComponentImpl::getBuffer() {
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return allocate_out(0, m_allocation_size);
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}
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void TcpServerComponentImpl::sendBuffer(Fw::Buffer buffer, SocketIpStatus status) {
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Drv::ByteStreamStatus recvStatus = ByteStreamStatus::OTHER_ERROR;
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if (status == SOCK_SUCCESS) {
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recvStatus = ByteStreamStatus::OP_OK;
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} else if (status == SOCK_NO_DATA_AVAILABLE) {
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recvStatus = ByteStreamStatus::RECV_NO_DATA;
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} else {
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recvStatus = ByteStreamStatus::OTHER_ERROR;
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}
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this->recv_out(0, buffer, recvStatus);
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}
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void TcpServerComponentImpl::connected() {
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if (isConnected_ready_OutputPort(0)) {
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this->ready_out(0);
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}
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}
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bool TcpServerComponentImpl::isStarted() {
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Os::ScopeLock scopedLock(this->m_lock);
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return this->m_descriptor.serverFd != -1;
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}
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SocketIpStatus TcpServerComponentImpl::startup() {
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Os::ScopeLock scopedLock(this->m_lock);
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Drv::SocketIpStatus status = SOCK_SUCCESS;
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// Prevent multiple startup attempts
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if (this->m_descriptor.serverFd == -1) {
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status = this->m_socket.startup(this->m_descriptor);
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}
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return status;
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}
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void TcpServerComponentImpl::terminate() {
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Os::ScopeLock scopedLock(this->m_lock);
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this->m_socket.terminate(this->m_descriptor);
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this->m_descriptor.serverFd = -1;
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}
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void TcpServerComponentImpl::readLoop() {
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Drv::SocketIpStatus status = Drv::SocketIpStatus::SOCK_NOT_STARTED;
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// Keep trying to reconnect until the status is good, told to stop, or reconnection is turned off
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do {
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status = this->startup();
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if (status != SOCK_SUCCESS) {
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Fw::Logger::log("[WARNING] Failed to listen on port %hu with status %d\n", this->getListenPort(), status);
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(void)Os::Task::delay(SOCKET_RETRY_INTERVAL);
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continue;
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}
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} while (this->running() && status != SOCK_SUCCESS && this->m_reopen);
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// If start up was successful then perform normal operations
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if (this->running() && status == SOCK_SUCCESS) {
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// Perform the nominal read loop
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SocketComponentHelper::readLoop();
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}
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// Terminate the server
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this->terminate();
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}
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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Drv::ByteStreamStatus TcpServerComponentImpl::send_handler(const FwIndexType portNum, Fw::Buffer& fwBuffer) {
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Drv::SocketIpStatus status = this->send(fwBuffer.getData(), fwBuffer.getSize());
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Drv::ByteStreamStatus returnStatus;
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switch (status) {
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case SOCK_INTERRUPTED_TRY_AGAIN:
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returnStatus = ByteStreamStatus::SEND_RETRY;
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break;
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case SOCK_SUCCESS:
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returnStatus = ByteStreamStatus::OP_OK;
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break;
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default:
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returnStatus = ByteStreamStatus::OTHER_ERROR;
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break;
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}
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return returnStatus;
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}
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void TcpServerComponentImpl::recvReturnIn_handler(FwIndexType portNum, Fw::Buffer& fwBuffer) {
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this->deallocate_out(0, fwBuffer);
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}
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} // end namespace Drv
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