// ====================================================================== // \title TcpServerComponentImpl.cpp // \author mstarch // \brief cpp file for TcpServerComponentImpl component implementation class // // \copyright // Copyright 2009-2020, by the California Institute of Technology. // ALL RIGHTS RESERVED. United States Government Sponsorship // acknowledged. // // ====================================================================== #include #include #include #include "Fw/Logger/Logger.hpp" #include "Fw/Types/Assert.hpp" namespace Drv { // ---------------------------------------------------------------------- // Construction, initialization, and destruction // ---------------------------------------------------------------------- TcpServerComponentImpl::TcpServerComponentImpl(const char* const compName) : TcpServerComponentBase(compName) {} SocketIpStatus TcpServerComponentImpl::configure(const char* hostname, const U16 port, const U32 send_timeout_seconds, const U32 send_timeout_microseconds, FwSizeType buffer_size) { m_allocation_size = buffer_size; // Store the buffer size (void)m_socket.configure(hostname, port, send_timeout_seconds, send_timeout_microseconds); return startup(); } TcpServerComponentImpl::~TcpServerComponentImpl() {} // ---------------------------------------------------------------------- // Implementations for socket read task virtual methods // ---------------------------------------------------------------------- U16 TcpServerComponentImpl::getListenPort() { return m_socket.getListenPort(); } IpSocket& TcpServerComponentImpl::getSocketHandler() { return m_socket; } Fw::Buffer TcpServerComponentImpl::getBuffer() { return allocate_out(0, m_allocation_size); } void TcpServerComponentImpl::sendBuffer(Fw::Buffer buffer, SocketIpStatus status) { Drv::ByteStreamStatus recvStatus = ByteStreamStatus::OTHER_ERROR; if (status == SOCK_SUCCESS) { recvStatus = ByteStreamStatus::OP_OK; } else if (status == SOCK_NO_DATA_AVAILABLE) { recvStatus = ByteStreamStatus::RECV_NO_DATA; } else { recvStatus = ByteStreamStatus::OTHER_ERROR; } this->recv_out(0, buffer, recvStatus); } void TcpServerComponentImpl::connected() { if (isConnected_ready_OutputPort(0)) { this->ready_out(0); } } bool TcpServerComponentImpl::isStarted() { Os::ScopeLock scopedLock(this->m_lock); return this->m_descriptor.serverFd != -1; } SocketIpStatus TcpServerComponentImpl::startup() { Os::ScopeLock scopedLock(this->m_lock); Drv::SocketIpStatus status = SOCK_SUCCESS; // Prevent multiple startup attempts if (this->m_descriptor.serverFd == -1) { status = this->m_socket.startup(this->m_descriptor); } return status; } void TcpServerComponentImpl::terminate() { Os::ScopeLock scopedLock(this->m_lock); this->m_socket.terminate(this->m_descriptor); this->m_descriptor.serverFd = -1; } void TcpServerComponentImpl::readLoop() { Drv::SocketIpStatus status = Drv::SocketIpStatus::SOCK_NOT_STARTED; // Keep trying to reconnect until the status is good, told to stop, or reconnection is turned off do { status = this->startup(); if (status != SOCK_SUCCESS) { Fw::Logger::log("[WARNING] Failed to listen on port %hu with status %d\n", this->getListenPort(), status); (void)Os::Task::delay(SOCKET_RETRY_INTERVAL); continue; } } while (this->running() && status != SOCK_SUCCESS && this->m_reopen); // If start up was successful then perform normal operations if (this->running() && status == SOCK_SUCCESS) { // Perform the nominal read loop SocketComponentHelper::readLoop(); } // Terminate the server this->terminate(); } // ---------------------------------------------------------------------- // Handler implementations for user-defined typed input ports // ---------------------------------------------------------------------- Drv::ByteStreamStatus TcpServerComponentImpl::send_handler(const FwIndexType portNum, Fw::Buffer& fwBuffer) { Drv::SocketIpStatus status = this->send(fwBuffer.getData(), fwBuffer.getSize()); Drv::ByteStreamStatus returnStatus; switch (status) { case SOCK_INTERRUPTED_TRY_AGAIN: returnStatus = ByteStreamStatus::SEND_RETRY; break; case SOCK_SUCCESS: returnStatus = ByteStreamStatus::OP_OK; break; default: returnStatus = ByteStreamStatus::OTHER_ERROR; break; } return returnStatus; } void TcpServerComponentImpl::recvReturnIn_handler(FwIndexType portNum, Fw::Buffer& fwBuffer) { this->deallocate_out(0, fwBuffer); } } // end namespace Drv