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58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
#include <Autocoders/Python/test/partition/DuckDuckImpl.hpp>
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#include <Fw/Types/FwBasicTypes.hpp>
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#include <iostream>
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#include <stdio.h>
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using namespace std;
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namespace Duck {
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DuckImpl::DuckImpl(const char* compName) : DuckBase(compName) {
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}
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DuckImpl::~DuckImpl() {
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}
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// Internal call - implemented by hand.
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// downcall for input port externInputPort1
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I32 DuckImpl::externInputPort1_Msg1_handler(U32 cmd, Fw::String str) {
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// User code is written here.
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printf("\n\t*** %s: externInputPort1_Msg1_handler down-call\n", this->m_objName);
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this->outputPort1_Msg1_out(cmd, str);
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return 0;
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}
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// downcall for input port externInputPort3
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I32 DuckImpl::externInputPort3_Msg3_handler(U32 cmd) {
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// User code is written here.
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printf("\n\t*** %s: externInputPort3_Msg3_handler down-call\n", this->m_objName);
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outputPort2_Msg3_out(cmd);
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return 0;
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}
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// downcall for input port inputPort1
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I32 DuckImpl::inputPort1_Msg1_handler(U32 cmd, Fw::String str) {
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// User code is written here.
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return 0;
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}
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// downcall for input port inputPort2
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I32 DuckImpl::inputPort2_Msg1_handler(U32 cmd, Fw::String str) {
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// User code is written here.
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printf("\n\t*** %s: inputPort2_Msg1_handler(%d, %s) down-call\n", this->m_objName, cmd, str.toChar());
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return 0;
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}
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// downcall for input port inputPort3
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I32 DuckImpl::inputPort3_Msg3_handler(U32 cmd) {
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// User code is written here.
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printf("\n\t*** %s: inputPort3_Msg3_handler(%d) down-call\n", this->m_objName, cmd);
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return 0;
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}
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};
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