PRIVATE->private and PROTECTED->protected updates in FppTest/state_machine (nasa#3446) (#3687)

* PRIVATE->private and PROTECTED->protected updates in FppTest/state_machine/internal_instance/choice/ (nasa#3446)

* PRIVATE->private and PROTECTED->protected updates in FppTest/state_machine/internal_instance/initial/ (nasa#3446)

* PRIVATE->private and PROTECTED->protected updates in FppTest/state_machine/internal_instance/state/ (nasa#3446)
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Mishaal 2025-06-03 12:44:04 -07:00 committed by GitHub
parent 5a0acd1dc0
commit f330d608e5
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31 changed files with 53 additions and 53 deletions

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@ -52,7 +52,7 @@ class Basic : public BasicComponentBase {
//! Destroy Basic object
~Basic();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Handler implementations for typed input ports
// ----------------------------------------------------------------------
@ -62,7 +62,7 @@ class Basic : public BasicComponentBase {
U32 context //!< The call order
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -97,7 +97,7 @@ class Basic : public BasicComponentBase {
FppTest_SmChoice_Basic::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicU32 : public BasicU32ComponentBase {
//! Destroy BasicU32 object
~BasicU32();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -69,7 +69,7 @@ class BasicU32 : public BasicU32ComponentBase {
FppTest_SmChoice_BasicU32::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -56,7 +56,7 @@ class ChoiceToChoice : public ChoiceToChoiceComponentBase {
//! Destroy ChoiceToChoice object
~ChoiceToChoice();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -82,7 +82,7 @@ class ChoiceToChoice : public ChoiceToChoiceComponentBase {
FppTest_SmChoice_ChoiceToChoice::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------
@ -101,7 +101,7 @@ class ChoiceToChoice : public ChoiceToChoiceComponentBase {
FppTest_SmChoice_ChoiceToChoice::Signal signal //!< The signal
) const override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Overflow hook implementations for internal state machines
// ----------------------------------------------------------------------

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@ -57,7 +57,7 @@ class ChoiceToState : public ChoiceToStateComponentBase {
//! Destroy ChoiceToState object
~ChoiceToState();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -90,7 +90,7 @@ class ChoiceToState : public ChoiceToStateComponentBase {
FppTest_SmChoice_ChoiceToState::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class InputPairU16U32 : public InputPairU16U32ComponentBase {
//! Destroy InputPairU16U32 object
~InputPairU16U32();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -62,7 +62,7 @@ class InputPairU16U32 : public InputPairU16U32ComponentBase {
U32 value //!< The value
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class Sequence : public SequenceComponentBase {
//! Destroy Sequence object
~Sequence();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -68,7 +68,7 @@ class Sequence : public SequenceComponentBase {
FppTest_SmChoice_Sequence::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class SequenceU32 : public SequenceU32ComponentBase {
//! Destroy SequenceU32 object
~SequenceU32();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -69,7 +69,7 @@ class SequenceU32 : public SequenceU32ComponentBase {
FppTest_SmChoice_SequenceU32::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -52,7 +52,7 @@ class Basic : public BasicComponentBase {
//! Destroy Basic object
~Basic();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Handler implementations for typed input ports
// ----------------------------------------------------------------------
@ -62,7 +62,7 @@ class Basic : public BasicComponentBase {
U32 context //!< The call order
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -52,7 +52,7 @@ class Choice : public ChoiceComponentBase {
//! Destroy Choice object
~Choice();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -72,7 +72,7 @@ class Choice : public ChoiceComponentBase {
FppTest_SmInstanceInitial_Choice_Choice::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -52,7 +52,7 @@ class Nested : public NestedComponentBase {
//! Destroy Nested object
~Nested();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -72,7 +72,7 @@ class Nested : public NestedComponentBase {
FppTest_SmInstanceInitial_Nested_Nested::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Overflow hook implementations for internal state machines
// ----------------------------------------------------------------------

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@ -52,7 +52,7 @@ class Basic : public BasicComponentBase {
//! Destroy Basic object
~Basic();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Handler implementations for typed input ports
// ----------------------------------------------------------------------
@ -62,7 +62,7 @@ class Basic : public BasicComponentBase {
U32 context //!< The call order
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicGuard : public BasicGuardComponentBase {
//! Destroy BasicGuard object
~BasicGuard();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -61,7 +61,7 @@ class BasicGuard : public BasicGuardComponentBase {
FppTest_SmState_BasicGuard::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicGuardString : public BasicGuardStringComponentBase {
//! Destroy BasicGuardString object
~BasicGuardString();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -62,7 +62,7 @@ class BasicGuardString : public BasicGuardStringComponentBase {
const Fw::StringBase& value //!< The value
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicGuardTestAbsType : public BasicGuardTestAbsTypeComponentBase {
//! Destroy BasicGuardTestAbsType object
~BasicGuardTestAbsType();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -63,7 +63,7 @@ class BasicGuardTestAbsType : public BasicGuardTestAbsTypeComponentBase {
const SmHarness::TestAbsType& value //!< The value
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------
@ -77,7 +77,7 @@ class BasicGuardTestAbsType : public BasicGuardTestAbsTypeComponentBase {
const SmHarness::TestAbsType& value //!< The value
) const override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Overflow hook implementations for internal state machines
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicGuardTestArray : public BasicGuardTestArrayComponentBase {
//! Destroy BasicGuardTestArray object
~BasicGuardTestArray();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -63,7 +63,7 @@ class BasicGuardTestArray : public BasicGuardTestArrayComponentBase {
const SmHarness::TestArray& value //!< The value
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicGuardTestEnum : public BasicGuardTestEnumComponentBase {
//! Destroy BasicGuardTestEnum object
~BasicGuardTestEnum();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -62,7 +62,7 @@ class BasicGuardTestEnum : public BasicGuardTestEnumComponentBase {
const SmHarness::TestEnum& value //!< The value
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicGuardTestStruct : public BasicGuardTestStructComponentBase {
//! Destroy BasicGuardTestStruct object
~BasicGuardTestStruct();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -63,7 +63,7 @@ class BasicGuardTestStruct : public BasicGuardTestStructComponentBase {
const SmHarness::TestStruct& value //!< The value
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicGuardU32 : public BasicGuardU32ComponentBase {
//! Destroy BasicGuardU32 object
~BasicGuardU32();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -62,7 +62,7 @@ class BasicGuardU32 : public BasicGuardU32ComponentBase {
U32 value //!< The value
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicInternal : public BasicInternalComponentBase {
//! Destroy BasicInternal object
~BasicInternal();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -49,7 +49,7 @@ class BasicSelf : public BasicSelfComponentBase {
//! Destroy BasicSelf object
~BasicSelf();
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -48,7 +48,7 @@ class BasicString : public BasicStringComponentBase {
//! The type FppTest_SmState_BasicString
using SmState_BasicString = FppTest_SmState_BasicString;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -48,7 +48,7 @@ class BasicTestAbsType : public BasicTestAbsTypeComponentBase {
//! The type FppTest_SmState_BasicTestAbsType
using SmState_BasicTestAbsType = FppTest_SmState_BasicTestAbsType;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -48,7 +48,7 @@ class BasicTestArray : public BasicTestArrayComponentBase {
//! The type FppTest_SmState_BasicTestArray
using SmState_BasicTestArray = FppTest_SmState_BasicTestArray;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -48,7 +48,7 @@ class BasicTestEnum : public BasicTestEnumComponentBase {
//! The type FppTest_SmState_BasicTestEnum
using SmState_BasicTestEnum = FppTest_SmState_BasicTestEnum;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -48,7 +48,7 @@ class BasicTestStruct : public BasicTestStructComponentBase {
//! The type FppTest_SmState_BasicTestStruct
using SmState_BasicTestStruct = FppTest_SmState_BasicTestStruct;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -48,7 +48,7 @@ class BasicU32 : public BasicU32ComponentBase {
//! The type FppTest_SmState_BasicU32
using SmState_BasicU32 = FppTest_SmState_BasicU32;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -48,7 +48,7 @@ class Internal : public InternalComponentBase {
//! The type FppTest_SmState_Internal
using SmState_Internal = FppTest_SmState_Internal;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -51,7 +51,7 @@ class StateToChild : public StateToChildComponentBase {
//! Action IDs
enum class ActionId { EXIT_S2, EXIT_S3, A, ENTER_S2, ENTER_S3 };
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -51,7 +51,7 @@ class StateToChoice : public StateToChoiceComponentBase {
//! Action IDs
enum class ActionId { EXIT_S1, EXIT_S2, EXIT_S3, A, ENTER_S1, ENTER_S2, ENTER_S3, ENTER_S4 };
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
@ -112,7 +112,7 @@ class StateToChoice : public StateToChoiceComponentBase {
FppTest_SmState_StateToChoice::Signal signal //!< The signal
) override;
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------

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@ -51,7 +51,7 @@ class StateToSelf : public StateToSelfComponentBase {
//! Action IDs
enum class ActionId { EXIT_S1, EXIT_S2, EXIT_S3, A, ENTER_S1, ENTER_S2, ENTER_S3 };
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------

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@ -51,7 +51,7 @@ class StateToState : public StateToStateComponentBase {
//! Action IDs
enum class ActionId { EXIT_S1, EXIT_S2, EXIT_S3, A, ENTER_S1, ENTER_S2, ENTER_S3, ENTER_S4, ENTER_S5 };
PRIVATE:
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------