Improve font related help text (#17259)

A few minor changes to better guide people along new features in 1.21.
The font face box gets a sub-text that explains how to add multiple
fonts and the builtin glyph toggle now explains its dependence to D3D.
This commit is contained in:
Leonard Hecker 2024-05-14 17:23:27 +02:00 committed by GitHub
parent bf8a647788
commit 0d39c008cb
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -895,6 +895,9 @@
<value>Font face</value> <value>Font face</value>
<comment>Name for a control to select the font for text in the app.</comment> <comment>Name for a control to select the font for text in the app.</comment>
</data> </data>
<data name="Profile_FontFace.HelpText" xml:space="preserve">
<value>You can use multiple fonts by separating them with an ASCII comma.</value>
</data>
<data name="Profile_FontSize.Header" xml:space="preserve"> <data name="Profile_FontSize.Header" xml:space="preserve">
<value>Font size</value> <value>Font size</value>
<comment>Header for a control to determine the size of the text in the app.</comment> <comment>Header for a control to determine the size of the text in the app.</comment>
@ -928,7 +931,7 @@
<comment>The main label of a toggle. When enabled, certain characters (glyphs) are replaced with better looking ones.</comment> <comment>The main label of a toggle. When enabled, certain characters (glyphs) are replaced with better looking ones.</comment>
</data> </data>
<data name="Profile_EnableBuiltinGlyphs.HelpText" xml:space="preserve"> <data name="Profile_EnableBuiltinGlyphs.HelpText" xml:space="preserve">
<value>When enabled, the terminal draws custom glyphs for block element and box drawing characters instead of using the font. This feature only works when GPU Acceleration is available.</value> <value>When enabled, the terminal draws custom glyphs for block element and box drawing characters instead of using the font. This feature is unavailable when using Direct2D as the Graphics API.</value>
<comment>A longer description of the "Profile_EnableBuiltinGlyphs" toggle. "glyphs", "block element" and "box drawing characters" are technical terms from the Unicode specification.</comment> <comment>A longer description of the "Profile_EnableBuiltinGlyphs" toggle. "glyphs", "block element" and "box drawing characters" are technical terms from the Unicode specification.</comment>
</data> </data>
<data name="Profile_EnableColorGlyphs.Header" xml:space="preserve"> <data name="Profile_EnableColorGlyphs.Header" xml:space="preserve">