Ensure that different type parameters are never considered identical

This commit is contained in:
Anders Hejlsberg
2015-12-02 10:23:28 -08:00
parent 90391fed41
commit 181c10a78f

View File

@@ -5073,9 +5073,6 @@ namespace ts {
}
return objectTypeRelatedTo(source, source, target, /*reportErrors*/ false);
}
if (source.flags & TypeFlags.TypeParameter && target.flags & TypeFlags.TypeParameter) {
return typeParameterIdenticalTo(<TypeParameter>source, <TypeParameter>target);
}
if (source.flags & TypeFlags.Union && target.flags & TypeFlags.Union ||
source.flags & TypeFlags.Intersection && target.flags & TypeFlags.Intersection) {
if (result = eachTypeRelatedToSomeType(<UnionOrIntersectionType>source, <UnionOrIntersectionType>target)) {
@@ -5206,17 +5203,6 @@ namespace ts {
return result;
}
function typeParameterIdenticalTo(source: TypeParameter, target: TypeParameter): Ternary {
// covers case when both type parameters does not have constraint (both equal to noConstraintType)
if (source.constraint === target.constraint) {
return Ternary.True;
}
if (source.constraint === noConstraintType || target.constraint === noConstraintType) {
return Ternary.False;
}
return isIdenticalTo(source.constraint, target.constraint);
}
// Determine if two object types are related by structure. First, check if the result is already available in the global cache.
// Second, check if we have already started a comparison of the given two types in which case we assume the result to be true.
// Third, check if both types are part of deeply nested chains of generic type instantiations and if so assume the types are
@@ -5765,26 +5751,19 @@ namespace ts {
if (!(isMatchingSignature(source, target, partialMatch))) {
return Ternary.False;
}
let result = Ternary.True;
if (source.typeParameters && target.typeParameters) {
if (source.typeParameters.length !== target.typeParameters.length) {
return Ternary.False;
}
for (let i = 0, len = source.typeParameters.length; i < len; ++i) {
const related = compareTypes(source.typeParameters[i], target.typeParameters[i]);
if (!related) {
return Ternary.False;
}
result &= related;
}
}
else if (source.typeParameters || target.typeParameters) {
// Check that the two signatures have the same number of type parameters. We might consider
// also checking that any type parameter constraints match, but that would require instantiating
// the constraints with a common set of type arguments to get relatable entities in places where
// type parameters occur in the constraints. The complexity of doing that doesn't seem worthwhile,
// particularly as we're comparing erased versions of the signatures below.
if ((source.typeParameters ? source.typeParameters.length : 0) !== (target.typeParameters ? target.typeParameters.length : 0)) {
return Ternary.False;
}
// Spec 1.0 Section 3.8.3 & 3.8.4:
// M and N (the signatures) are instantiated using type Any as the type argument for all type parameters declared by M and N
source = getErasedSignature(source);
target = getErasedSignature(target);
let result = Ternary.True;
const targetLen = target.parameters.length;
for (let i = 0; i < targetLen; i++) {
const s = isRestParameterIndex(source, i) ? getRestTypeOfSignature(source) : getTypeOfSymbol(source.parameters[i]);