move socketSender to IOSession

This commit is contained in:
Arthur Ozga
2017-11-15 13:12:48 -08:00
parent 93ff7ba2c5
commit 005c86340f
2 changed files with 55 additions and 66 deletions

View File

@@ -6,6 +6,10 @@ namespace ts.server {
host: ServerHost;
cancellationToken: ServerCancellationToken;
canUseEvents: boolean;
/**
* If defined, specifies the socket used to send events to the client.
* Otherwise, events are sent through the host.
*/
eventPort?: number;
useSingleInferredProject: boolean;
useInferredProjectPerProjectRoot: boolean;
@@ -31,6 +35,14 @@ namespace ts.server {
tmpdir(): string;
} = require("os");
interface NodeSocket {
write(data: string, encoding: string): boolean;
}
const net: {
connect(options: { port: number }, onConnect?: () => void): NodeSocket
} = require("net");
function getGlobalTypingsCacheLocation() {
switch (process.platform) {
case "win32": {
@@ -507,6 +519,49 @@ namespace ts.server {
}
}
class SocketEventSender implements EventSender {
private host: ServerHost;
private logger: Logger;
private eventPort: number;
private eventSocket: NodeSocket | undefined;
private socketEventQueue: { body: any, eventName: string }[] | undefined;
constructor(host: ServerHost, logger: Logger, eventPort: number) {
this.host = host;
this.logger = logger;
this.eventPort = eventPort;
const s = net.connect({ port: this.eventPort }, () => {
this.eventSocket = s;
if (this.socketEventQueue) {
// flush queue.
for (const event of this.socketEventQueue) {
this.writeToEventSocket(event.body, event.eventName);
}
this.socketEventQueue = undefined;
}
});
}
public event = <T>(body: T, eventName: string) => {
if (!this.eventSocket) {
if (this.logger.hasLevel(LogLevel.verbose)) {
this.logger.info(`eventPort: event "${eventName}" queued, but socket not yet initialized`);
}
(this.socketEventQueue || (this.socketEventQueue = [])).push({ body, eventName });
return;
}
else {
Debug.assert(this.socketEventQueue === undefined);
this.writeToEventSocket(body, eventName);
}
}
private writeToEventSocket(body: any, eventName: string): void {
this.eventSocket.write(formatMessage({ seq: 0, type: "event", event: eventName, body }, this.logger, Buffer.byteLength, this.host.newLine), "utf8");
}
}
class IOSession extends Session {
constructor(options: IoSessionOptions) {
const { host, eventPort, globalTypingsCacheLocation, typingSafeListLocation, typesMapLocation, npmLocation, canUseEvents } = options;
@@ -531,7 +586,6 @@ namespace ts.server {
hrtime: process.hrtime,
logger,
canUseEvents,
eventPort,
event,
globalPlugins: options.globalPlugins,
pluginProbeLocations: options.pluginProbeLocations,

View File

@@ -1,19 +1,9 @@
/// <reference types="node" />
/// <reference path="..\compiler\commandLineParser.ts" />
/// <reference path="..\services\services.ts" />
/// <reference path="protocol.ts" />
/// <reference path="editorServices.ts" />
namespace ts.server {
interface NodeSocket {
write(data: string, encoding: string): boolean;
}
const net: {
connect(options: { port: number }, onConnect?: () => void): NodeSocket
} = require("net");
interface StackTraceError extends Error {
stack?: string;
}
@@ -255,50 +245,6 @@ namespace ts.server {
event: Event;
}
/** @internal */
export class SocketEventSender implements EventSender {
private host: ServerHost;
private logger: Logger;
private eventPort: number;
private eventSocket: NodeSocket | undefined;
private socketEventQueue: { body: any, eventName: string }[] | undefined;
constructor(host: ServerHost, logger: Logger, eventPort: number) {
this.host = host;
this.logger = logger;
this.eventPort = eventPort;
const s = net.connect({ port: this.eventPort }, () => {
this.eventSocket = s;
if (this.socketEventQueue) {
// flush queue.
for (const event of this.socketEventQueue) {
this.writeToEventSocket(event.body, event.eventName);
}
this.socketEventQueue = undefined;
}
});
}
public event = <T>(body: T, eventName: string) => {
if (!this.eventSocket) {
if (this.logger.hasLevel(LogLevel.verbose)) {
this.logger.info(`eventPort: event "${eventName}" queued, but socket not yet initialized`);
}
(this.socketEventQueue || (this.socketEventQueue = [])).push({ body, eventName });
return;
}
else {
Debug.assert(this.socketEventQueue === undefined);
this.writeToEventSocket(body, eventName);
}
}
private writeToEventSocket(body: any, eventName: string): void {
this.eventSocket.write(formatMessage({ seq: 0, type: "event", event: eventName, body }, this.logger, Buffer.byteLength, this.host.newLine), "utf8");
}
}
export interface SessionOptions {
host: ServerHost;
cancellationToken: ServerCancellationToken;
@@ -312,11 +258,6 @@ namespace ts.server {
* If falsy, all events are suppressed.
*/
canUseEvents: boolean;
/**
* If defined, specifies the socket to send events to the client.
* Otherwise, events are sent through the host.
*/
eventPort?: number;
/**
* An optional callback overriding the default behavior for sending events.
* if set, `canUseEvents` and `eventPort` are ignored.
@@ -348,7 +289,6 @@ namespace ts.server {
protected logger: Logger;
private canUseEvents: boolean;
private eventPort: number | undefined;
private eventHandler: ProjectServiceEventHandler;
constructor(opts: SessionOptions) {
@@ -358,7 +298,6 @@ namespace ts.server {
this.byteLength = opts.byteLength;
this.hrtime = opts.hrtime;
this.logger = opts.logger;
this.eventPort = opts.eventPort;
this.canUseEvents = opts.canUseEvents || !!opts.event;
const { throttleWaitMilliseconds } = opts;
@@ -366,10 +305,6 @@ namespace ts.server {
if (opts.event) {
this.event = opts.event;
}
else if (this.eventPort && this.canUseEvents) {
const eventSender = new SocketEventSender(this.host, this.logger, this.eventPort);
this.event = eventSender.event;
}
else {
this.event = function <T>(body: T, eventName: string): void {
const ev: protocol.Event = {