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Detect number of cores better on multi-socket systems (#6108)
While the currently used way to detect the number of CPU cores ond Windows is nice and straight-forward, GetSystemInfo() only [gives us access to the number of processors within the current group.](https://learn.microsoft.com/en-us/windows/win32/api/sysinfoapi/ns-sysinfoapi-system_info#members) While that is usually fine for systems with a single physical CPU, separate physical sockets are typically separate groups. Switch to using GetLogicalProcessorInformationEx() to handle multi-socket systems better. I've tested this on a physical single-socket x86-64 and a physical dual-socket x86-64 system, and on a virtual single-socket ARM64 system. Physical [multi-socket ARM64 systems seem to exist](https://cloudbase.it/ampere-altra-industry-leading-arm64-server/), but I don't have access to such hardware and the hypervisor I use apparently can't emulate that either.
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@@ -28,11 +28,28 @@ int online_cpus(void)
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#endif
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#ifdef GIT_WINDOWS_NATIVE
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SYSTEM_INFO info;
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GetSystemInfo(&info);
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if ((int)info.dwNumberOfProcessors > 0)
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return (int)info.dwNumberOfProcessors;
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DWORD len = 0;
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if (!GetLogicalProcessorInformationEx(RelationProcessorCore, NULL, &len) && GetLastError() == ERROR_INSUFFICIENT_BUFFER) {
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uint8_t *buf = malloc(len);
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if (buf) {
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if (GetLogicalProcessorInformationEx(RelationProcessorCore, (PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX) buf, &len)) {
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DWORD offset = 0;
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int n_cores = 0;
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while (offset < len) {
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PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX info = (PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX) (buf + offset);
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offset += info->Size;
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/* The threads within a core always share a single group. We need to count the bits in the mask to get a thread count. */
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for (KAFFINITY mask = info->Processor.GroupMask[0].Mask; mask; mask >>= 1)
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n_cores += mask &1;
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}
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if (n_cores) {
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free(buf);
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return n_cores;
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}
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}
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free(buf);
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}
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}
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#elif defined(hpux) || defined(__hpux) || defined(_hpux)
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struct pst_dynamic psd;
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