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* Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
54 lines
1.7 KiB
Go
54 lines
1.7 KiB
Go
package autotag
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import (
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"context"
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"github.com/stashapp/stash/pkg/match"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/scene"
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)
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func getSceneFileTagger(s *models.Scene, cache *match.Cache) tagger {
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return tagger{
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ID: s.ID,
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Type: "scene",
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Name: s.GetTitle(),
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Path: s.Path(),
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cache: cache,
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}
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}
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// ScenePerformers tags the provided scene with performers whose name matches the scene's path.
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func ScenePerformers(ctx context.Context, s *models.Scene, rw scene.PartialUpdater, performerReader match.PerformerAutoTagQueryer, cache *match.Cache) error {
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t := getSceneFileTagger(s, cache)
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return t.tagPerformers(ctx, performerReader, func(subjectID, otherID int) (bool, error) {
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return scene.AddPerformer(ctx, rw, s, otherID)
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})
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}
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// SceneStudios tags the provided scene with the first studio whose name matches the scene's path.
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//
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// Scenes will not be tagged if studio is already set.
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func SceneStudios(ctx context.Context, s *models.Scene, rw SceneFinderUpdater, studioReader match.StudioAutoTagQueryer, cache *match.Cache) error {
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if s.StudioID != nil {
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// don't modify
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return nil
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}
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t := getSceneFileTagger(s, cache)
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return t.tagStudios(ctx, studioReader, func(subjectID, otherID int) (bool, error) {
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return addSceneStudio(ctx, rw, s, otherID)
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})
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}
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// SceneTags tags the provided scene with tags whose name matches the scene's path.
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func SceneTags(ctx context.Context, s *models.Scene, rw scene.PartialUpdater, tagReader match.TagAutoTagQueryer, cache *match.Cache) error {
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t := getSceneFileTagger(s, cache)
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return t.tagTags(ctx, tagReader, func(subjectID, otherID int) (bool, error) {
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return scene.AddTag(ctx, rw, s, otherID)
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})
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}
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