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* Restructure data layer part 2 (#2599) * Refactor and separate image model * Refactor image query builder * Handle relationships in image query builder * Remove relationship management methods * Refactor gallery model/query builder * Add scenes to gallery model * Convert scene model * Refactor scene models * Remove unused methods * Add unit tests for gallery * Add image tests * Add scene tests * Convert unnecessary scene value pointers to values * Convert unnecessary pointer values to values * Refactor scene partial * Add scene partial tests * Refactor ImagePartial * Add image partial tests * Refactor gallery partial update * Add partial gallery update tests * Use zero/null package for null values * Add files and scan system * Add sqlite implementation for files/folders * Add unit tests for files/folders * Image refactors * Update image data layer * Refactor gallery model and creation * Refactor scene model * Refactor scenes * Don't set title from filename * Allow galleries to freely add/remove images * Add multiple scene file support to graphql and UI * Add multiple file support for images in graphql/UI * Add multiple file for galleries in graphql/UI * Remove use of some deprecated fields * Remove scene path usage * Remove gallery path usage * Remove path from image * Move funscript to video file * Refactor caption detection * Migrate existing data * Add post commit/rollback hook system * Lint. Comment out import/export tests * Add WithDatabase read only wrapper * Prepend tasks to list * Add 32 pre-migration * Add warnings in release and migration notes
64 lines
1.2 KiB
Go
64 lines
1.2 KiB
Go
package api
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import (
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"fmt"
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"math"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/sliceutil/stringslice"
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)
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// An enum https://golang.org/ref/spec#Iota
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const (
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create = iota // 0
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update = iota // 1
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)
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// #1572 - Inf and NaN values cause the JSON marshaller to fail
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// Return nil for these values
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func handleFloat64(v float64) *float64 {
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if math.IsInf(v, 0) || math.IsNaN(v) {
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return nil
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}
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return &v
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}
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func handleFloat64Value(v float64) float64 {
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if math.IsInf(v, 0) || math.IsNaN(v) {
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return 0
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}
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return v
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}
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func translateUpdateIDs(strIDs []string, mode models.RelationshipUpdateMode) (*models.UpdateIDs, error) {
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ids, err := stringslice.StringSliceToIntSlice(strIDs)
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if err != nil {
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return nil, fmt.Errorf("converting ids [%v]: %w", strIDs, err)
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}
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return &models.UpdateIDs{
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IDs: ids,
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Mode: mode,
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}, nil
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}
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func translateSceneMovieIDs(input BulkUpdateIds) (*models.UpdateMovieIDs, error) {
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ids, err := stringslice.StringSliceToIntSlice(input.Ids)
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if err != nil {
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return nil, fmt.Errorf("converting ids [%v]: %w", input.Ids, err)
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}
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ret := &models.UpdateMovieIDs{
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Mode: input.Mode,
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}
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for _, id := range ids {
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ret.Movies = append(ret.Movies, models.MoviesScenes{
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MovieID: id,
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})
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}
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return ret, nil
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}
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