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89 lines
2.7 KiB
Python
89 lines
2.7 KiB
Python
"""
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Funscript Haven - Configuration File
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Edit these settings to customize the plugin behavior
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"""
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# ----------------- Tag Configuration -----------------
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# Tag name that triggers processing (add this tag to scenes you want to process)
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trigger_tag = "FunscriptHaven_Process"
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# Tag name added when processing completes successfully (set to None to disable)
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complete_tag = "FunscriptHaven_Complete"
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# Tag name added when an error occurs during processing
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error_tag = "FunscriptHaven_Error"
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# Tag names that indicate a VR scene (case-insensitive)
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vr_tag_names = ["VR", "Virtual Reality", "180°", "360°"]
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# ----------------- Processing Settings -----------------
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# Number of threads for optical flow computation (default: CPU count)
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import os
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threads = os.cpu_count() or 4
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# Detrend window - controls drift removal aggressiveness (integer 1-10)
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# Higher values work better for stable cameras (recommended: 1-10)
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# Note: StashApp UI only accepts integers 0-10
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detrend_window = 2
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# Normalization window in seconds - time window to calibrate motion range (integer 1-10)
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# Shorter values amplify motion but may cause artifacts in long thrusts
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# Note: StashApp UI only accepts integers 0-10
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norm_window = 4
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# Batch size in frames - higher values are faster but use more RAM
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batch_size = 3000
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# Overwrite existing funscript files
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overwrite = False
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# Enable keyframe reduction (reduces file size while maintaining quality)
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keyframe_reduction = True
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# ----------------- Mode Settings -----------------
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# POV Mode - improves stability for POV videos
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pov_mode = False
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# Balance Global Motion - tries to cancel out camera motion
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# Disable for scenes with no camera movement
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balance_global = True
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# ----------------- Multi-Axis Settings -----------------
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# Generate additional funscript files for secondary axes
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# (Roll, Pitch, Twist, Surge, Sway)
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multi_axis = False
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# Intensity of secondary axis motion (0-10, where 10 = maximum)
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# Higher values = more movement
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# Note: StashApp UI only accepts integers 0-10, converted to 0.0-1.0 internally
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multi_axis_intensity = 5
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# Speed of random motion variation (0-10, where 10 = fastest)
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# Higher values = faster changes
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# Note: StashApp UI only accepts integers 0-10, converted to 0.0-1.0 internally
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random_speed = 3
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# Seconds of inactivity before returning to center position (integer 0-10)
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# Note: StashApp UI only accepts integers 0-10
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auto_home_delay = 1
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# Time to smoothly return to center position in seconds (integer 0-10)
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# Note: StashApp UI only accepts integers 0-10
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auto_home_duration = 1
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# Scale secondary axis movement with primary stroke activity
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smart_limit = True
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# ----------------- Marker Settings -----------------
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# Add a scene marker when funscript generation completes
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add_marker = True
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