2021-09-23 17:06:09 +00:00

157 lines
3.4 KiB
Go

// Package shadowsocks defines interfaces to configure and run a Shadowsocks server.
package shadowsocks
import (
"context"
"sync"
"time"
"github.com/qdm12/gluetun/internal/configuration"
"github.com/qdm12/gluetun/internal/constants"
"github.com/qdm12/gluetun/internal/models"
shadowsockslib "github.com/qdm12/ss-server/pkg/tcpudp"
)
type Looper interface {
Run(ctx context.Context, done chan<- struct{})
SetStatus(ctx context.Context, status models.LoopStatus) (
outcome string, err error)
GetStatus() (status models.LoopStatus)
GetSettings() (settings configuration.ShadowSocks)
SetSettings(ctx context.Context, settings configuration.ShadowSocks) (
outcome string)
}
type looper struct {
state state
// Other objects
logger Logger
// Internal channels and locks
loopLock sync.Mutex
running chan models.LoopStatus
stop, stopped chan struct{}
start chan struct{}
backoffTime time.Duration
}
func (l *looper) logAndWait(ctx context.Context, err error) {
if err != nil {
l.logger.Error(err.Error())
}
l.logger.Info("retrying in " + l.backoffTime.String())
timer := time.NewTimer(l.backoffTime)
l.backoffTime *= 2
select {
case <-timer.C:
case <-ctx.Done():
if !timer.Stop() {
<-timer.C
}
}
}
const defaultBackoffTime = 10 * time.Second
func NewLooper(settings configuration.ShadowSocks, logger Logger) Looper {
return &looper{
state: state{
status: constants.Stopped,
settings: settings,
},
logger: logger,
start: make(chan struct{}),
running: make(chan models.LoopStatus),
stop: make(chan struct{}),
stopped: make(chan struct{}),
backoffTime: defaultBackoffTime,
}
}
func (l *looper) Run(ctx context.Context, done chan<- struct{}) {
defer close(done)
crashed := false
if l.GetSettings().Enabled {
go func() {
_, _ = l.SetStatus(ctx, constants.Running)
}()
}
select {
case <-l.start:
case <-ctx.Done():
return
}
for ctx.Err() == nil {
settings := l.GetSettings()
server, err := shadowsockslib.NewServer(settings.Settings, l.logger)
if err != nil {
crashed = true
l.logAndWait(ctx, err)
continue
}
shadowsocksCtx, shadowsocksCancel := context.WithCancel(ctx)
waitError := make(chan error)
go func() {
waitError <- server.Listen(shadowsocksCtx)
}()
if err != nil {
crashed = true
shadowsocksCancel()
l.logAndWait(ctx, err)
continue
}
isStableTimer := time.NewTimer(time.Second)
stayHere := true
for stayHere {
select {
case <-ctx.Done():
shadowsocksCancel()
<-waitError
close(waitError)
return
case <-isStableTimer.C:
if !crashed {
l.running <- constants.Running
crashed = false
} else {
l.backoffTime = defaultBackoffTime
l.state.setStatusWithLock(constants.Running)
}
case <-l.start:
l.logger.Info("starting")
shadowsocksCancel()
<-waitError
close(waitError)
stayHere = false
case <-l.stop:
l.logger.Info("stopping")
shadowsocksCancel()
<-waitError
close(waitError)
l.stopped <- struct{}{}
case err := <-waitError: // unexpected error
shadowsocksCancel()
close(waitError)
if ctx.Err() != nil {
return
}
l.state.setStatusWithLock(constants.Crashed)
l.logAndWait(ctx, err)
crashed = true
stayHere = false
}
}
shadowsocksCancel() // repetition for linter only
if !isStableTimer.Stop() {
<-isStableTimer.C
}
}
}