2024-10-11 19:27:29 +00:00

190 lines
4.0 KiB
Go

package loop
import (
"context"
"net/http"
"sync"
"time"
"github.com/qdm12/gluetun/internal/configuration/settings"
"github.com/qdm12/gluetun/internal/constants"
"github.com/qdm12/gluetun/internal/models"
"github.com/qdm12/gluetun/internal/updater"
)
type Updater interface {
UpdateServers(ctx context.Context, providers []string, minRatio float64) (err error)
}
type Loop struct {
state state
// Objects
updater Updater
logger Logger
// Internal channels and locks
loopLock sync.Mutex
start chan struct{}
running chan models.LoopStatus
stop chan struct{}
stopped chan struct{}
updateTicker chan struct{}
backoffTime time.Duration
// Mock functions
timeNow func() time.Time
timeSince func(time.Time) time.Duration
}
const defaultBackoffTime = 5 * time.Second
type Logger interface {
Info(s string)
Warn(s string)
Error(s string)
}
func NewLoop(settings settings.Updater, providers updater.Providers,
storage updater.Storage, client *http.Client, logger Logger,
) *Loop {
return &Loop{
state: state{
status: constants.Stopped,
settings: settings,
},
updater: updater.New(client, storage, providers, logger),
logger: logger,
start: make(chan struct{}),
running: make(chan models.LoopStatus),
stop: make(chan struct{}),
stopped: make(chan struct{}),
updateTicker: make(chan struct{}),
timeNow: time.Now,
timeSince: time.Since,
backoffTime: defaultBackoffTime,
}
}
func (l *Loop) logAndWait(ctx context.Context, err error) {
if err != nil {
l.logger.Error(err.Error())
}
l.logger.Info("retrying in " + l.backoffTime.String())
timer := time.NewTimer(l.backoffTime)
l.backoffTime *= 2
select {
case <-timer.C:
case <-ctx.Done():
if !timer.Stop() {
<-timer.C
}
}
}
func (l *Loop) Run(ctx context.Context, done chan<- struct{}) {
defer close(done)
crashed := false
select {
case <-l.start:
case <-ctx.Done():
return
}
for ctx.Err() == nil {
updateCtx, updateCancel := context.WithCancel(ctx)
settings := l.GetSettings()
errorCh := make(chan error)
runWg := &sync.WaitGroup{}
runWg.Add(1)
go func() {
defer runWg.Done()
err := l.updater.UpdateServers(updateCtx, settings.Providers, settings.MinRatio)
if err != nil {
if updateCtx.Err() == nil {
errorCh <- err
}
return
}
l.state.setStatusWithLock(constants.Completed)
}()
if !crashed {
l.running <- constants.Running
crashed = false
} else {
l.backoffTime = defaultBackoffTime
l.state.setStatusWithLock(constants.Running)
}
stayHere := true
for stayHere {
select {
case <-ctx.Done():
updateCancel()
runWg.Wait()
close(errorCh)
return
case <-l.start:
l.logger.Info("starting")
updateCancel()
runWg.Wait()
stayHere = false
case <-l.stop:
l.logger.Info("stopping")
updateCancel()
runWg.Wait()
l.stopped <- struct{}{}
case err := <-errorCh:
runWg.Wait()
l.state.setStatusWithLock(constants.Crashed)
l.logAndWait(ctx, err)
crashed = true
stayHere = false
}
}
updateCancel()
close(errorCh)
}
}
func (l *Loop) RunRestartTicker(ctx context.Context, done chan<- struct{}) {
defer close(done)
timer := time.NewTimer(time.Hour)
timer.Stop()
timerIsStopped := true
if period := *l.GetSettings().Period; period > 0 {
timerIsStopped = false
timer.Reset(period)
}
lastTick := time.Unix(0, 0)
for {
select {
case <-ctx.Done():
if !timerIsStopped && !timer.Stop() {
<-timer.C
}
return
case <-timer.C:
lastTick = l.timeNow()
l.start <- struct{}{}
timer.Reset(*l.GetSettings().Period)
case <-l.updateTicker:
if !timerIsStopped && !timer.Stop() {
<-timer.C
}
timerIsStopped = true
period := *l.GetSettings().Period
if period == 0 {
continue
}
var waited time.Duration
if lastTick.UnixNano() > 0 {
waited = l.timeSince(lastTick)
}
leftToWait := period - waited
timer.Reset(leftToWait)
timerIsStopped = false
}
}
}