wings/router/websocket/listeners.go
Matthew Penner adb2b26ae0
go: update dependencies (#198)
Signed-off-by: Matthew Penner <me@matthewp.io>
2024-08-28 19:47:33 -06:00

171 lines
5.0 KiB
Go

package websocket
import (
"context"
"encoding/json"
"sync"
"time"
"emperror.dev/errors"
"github.com/pterodactyl/wings/events"
"github.com/pterodactyl/wings/system"
"github.com/pterodactyl/wings/server"
)
// RegisterListenerEvents will setup the server event listeners and expiration
// timers. This is only triggered on first authentication with the websocket,
// reconnections will not call it.
//
// This needs to be called once the socket is properly authenticated otherwise
// you'll get a flood of error spam in the output that doesn't make sense because
// Docker events being output to the socket will fail when it hasn't been
// properly initialized yet.
//
// @see https://github.com/pterodactyl/panel/issues/3295
func (h *Handler) registerListenerEvents(ctx context.Context) {
h.Logger().Debug("registering event listeners for connection")
go func() {
if err := h.listenForServerEvents(ctx); err != nil {
h.Logger().Warn("error while processing server event; closing websocket connection")
if err := h.Connection.Close(); err != nil {
h.Logger().WithField("error", errors.WithStack(err)).Error("error closing websocket connection")
}
}
}()
go h.listenForExpiration(ctx)
}
// ListenForExpiration checks the time to expiration on the JWT every 30 seconds
// until the token has expired. If we are within 3 minutes of the token expiring,
// send a notice over the socket that it is expiring soon. If it has expired,
// send that notice as well.
func (h *Handler) listenForExpiration(ctx context.Context) {
// Make a ticker and completion channel that is used to continuously poll the
// JWT stored in the session to send events to the socket when it is expiring.
ticker := time.NewTicker(time.Second * 30)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
jwt := h.GetJwt()
if jwt != nil {
if jwt.ExpirationTime.Unix()-time.Now().Unix() <= 0 {
_ = h.SendJson(Message{Event: TokenExpiredEvent})
} else if jwt.ExpirationTime.Unix()-time.Now().Unix() <= 60 {
_ = h.SendJson(Message{Event: TokenExpiringEvent})
}
}
}
}
}
var e = []string{
server.StatsEvent,
server.StatusEvent,
server.ConsoleOutputEvent,
server.InstallOutputEvent,
server.InstallStartedEvent,
server.InstallCompletedEvent,
server.DaemonMessageEvent,
server.BackupCompletedEvent,
server.BackupRestoreCompletedEvent,
server.TransferLogsEvent,
server.TransferStatusEvent,
}
// ListenForServerEvents will listen for different events happening on a server
// and send them along to the connected websocket client. This function will
// block until the context provided to it is canceled.
func (h *Handler) listenForServerEvents(ctx context.Context) error {
var o sync.Once
var err error
ctx, cancel := context.WithCancel(ctx)
defer cancel()
eventChan := make(chan []byte)
logOutput := make(chan []byte, 8)
installOutput := make(chan []byte, 4)
h.server.Events().On(eventChan) // TODO: make a sinky
h.server.Sink(system.LogSink).On(logOutput)
h.server.Sink(system.InstallSink).On(installOutput)
onError := func(evt string, err2 error) {
h.Logger().WithField("event", evt).WithField("error", err2).Error("failed to send event over server websocket")
// Avoid race conditions by only setting the error once and then canceling
// the context. This way if additional processing errors come through due
// to a massive flood of things you still only report and stop at the first.
o.Do(func() {
err = err2
})
cancel()
}
for {
select {
case <-ctx.Done():
break
case b := <-logOutput:
sendErr := h.SendJson(Message{Event: server.ConsoleOutputEvent, Args: []string{string(b)}})
if sendErr == nil {
continue
}
onError(server.ConsoleOutputEvent, sendErr)
case b := <-installOutput:
sendErr := h.SendJson(Message{Event: server.InstallOutputEvent, Args: []string{string(b)}})
if sendErr == nil {
continue
}
onError(server.InstallOutputEvent, sendErr)
case b := <-eventChan:
var e events.Event
if err := events.DecodeTo(b, &e); err != nil {
continue
}
var sendErr error
message := Message{Event: e.Topic}
if str, ok := e.Data.(string); ok {
message.Args = []string{str}
} else if b, ok := e.Data.([]byte); ok {
message.Args = []string{string(b)}
} else {
b, sendErr = json.Marshal(e.Data)
if sendErr == nil {
message.Args = []string{string(b)}
}
}
if sendErr == nil {
sendErr = h.SendJson(message)
if sendErr == nil {
continue
}
}
onError(message.Event, sendErr)
}
break
}
// These functions will automatically close the channel if it hasn't been already.
h.server.Events().Off(eventChan)
h.server.Sink(system.LogSink).Off(logOutput)
h.server.Sink(system.InstallSink).Off(installOutput)
// If the internal context is stopped it is either because the parent context
// got canceled or because we ran into an error. If the "err" variable is nil
// we can assume the parent was canceled and need not perform any actions.
if err != nil {
return errors.WithStack(err)
}
return nil
}