Fix Use-after-free in multi-threaded xz decoder.

Approved by:	so
Security:	FreeBSD-SA-25:06.xz
Security:	CVE-2025-31115
This commit is contained in:
Gordon Tetlow 2025-07-01 22:56:35 -07:00 committed by Franco Fichtner
parent ae79603954
commit 7f4a8be4f9

View File

@ -24,15 +24,10 @@ typedef enum {
THR_IDLE,
/// Decoding is in progress.
/// Main thread may change this to THR_STOP or THR_EXIT.
/// Main thread may change this to THR_IDLE or THR_EXIT.
/// The worker thread may change this to THR_IDLE.
THR_RUN,
/// The main thread wants the thread to stop whatever it was doing
/// but not exit. Main thread may change this to THR_EXIT.
/// The worker thread may change this to THR_IDLE.
THR_STOP,
/// The main thread wants the thread to exit.
THR_EXIT,
@ -347,27 +342,6 @@ worker_enable_partial_update(void *thr_ptr)
}
/// Things do to at THR_STOP or when finishing a Block.
/// This is called with thr->mutex locked.
static void
worker_stop(struct worker_thread *thr)
{
// Update memory usage counters.
thr->coder->mem_in_use -= thr->in_size;
thr->in_size = 0; // thr->in was freed above.
thr->coder->mem_in_use -= thr->mem_filters;
thr->coder->mem_cached += thr->mem_filters;
// Put this thread to the stack of free threads.
thr->next = thr->coder->threads_free;
thr->coder->threads_free = thr;
mythread_cond_signal(&thr->coder->cond);
return;
}
static MYTHREAD_RET_TYPE
worker_decoder(void *thr_ptr)
{
@ -398,17 +372,6 @@ next_loop_unlocked:
return MYTHREAD_RET_VALUE;
}
if (thr->state == THR_STOP) {
thr->state = THR_IDLE;
mythread_mutex_unlock(&thr->mutex);
mythread_sync(thr->coder->mutex) {
worker_stop(thr);
}
goto next_loop_lock;
}
assert(thr->state == THR_RUN);
// Update progress info for get_progress().
@ -473,8 +436,7 @@ next_loop_unlocked:
}
// Either we finished successfully (LZMA_STREAM_END) or an error
// occurred. Both cases are handled almost identically. The error
// case requires updating thr->coder->thread_error.
// occurred.
//
// The sizes are in the Block Header and the Block decoder
// checks that they match, thus we know these:
@ -482,16 +444,30 @@ next_loop_unlocked:
assert(ret != LZMA_STREAM_END
|| thr->out_pos == thr->block_options.uncompressed_size);
// Free the input buffer. Don't update in_size as we need
// it later to update thr->coder->mem_in_use.
lzma_free(thr->in, thr->allocator);
thr->in = NULL;
mythread_sync(thr->mutex) {
// Block decoder ensures this, but do a sanity check anyway
// because thr->in_filled < thr->in_size means that the main
// thread is still writing to thr->in.
if (ret == LZMA_STREAM_END && thr->in_filled != thr->in_size) {
assert(0);
ret = LZMA_PROG_ERROR;
}
if (thr->state != THR_EXIT)
thr->state = THR_IDLE;
}
// Free the input buffer. Don't update in_size as we need
// it later to update thr->coder->mem_in_use.
//
// This step is skipped if an error occurred because the main thread
// might still be writing to thr->in. The memory will be freed after
// threads_end() sets thr->state = THR_EXIT.
if (ret == LZMA_STREAM_END) {
lzma_free(thr->in, thr->allocator);
thr->in = NULL;
}
mythread_sync(thr->coder->mutex) {
// Move our progress info to the main thread.
thr->coder->progress_in += thr->in_pos;
@ -511,7 +487,20 @@ next_loop_unlocked:
&& thr->coder->thread_error == LZMA_OK)
thr->coder->thread_error = ret;
worker_stop(thr);
// Return the worker thread to the stack of available
// threads only if no errors occurred.
if (ret == LZMA_STREAM_END) {
// Update memory usage counters.
thr->coder->mem_in_use -= thr->in_size;
thr->coder->mem_in_use -= thr->mem_filters;
thr->coder->mem_cached += thr->mem_filters;
// Put this thread to the stack of free threads.
thr->next = thr->coder->threads_free;
thr->coder->threads_free = thr;
}
mythread_cond_signal(&thr->coder->cond);
}
goto next_loop_lock;
@ -545,17 +534,22 @@ threads_end(struct lzma_stream_coder *coder, const lzma_allocator *allocator)
}
/// Tell worker threads to stop without doing any cleaning up.
/// The clean up will be done when threads_exit() is called;
/// it's not possible to reuse the threads after threads_stop().
///
/// This is called before returning an unrecoverable error code
/// to the application. It would be waste of processor time
/// to keep the threads running in such a situation.
static void
threads_stop(struct lzma_stream_coder *coder)
{
for (uint32_t i = 0; i < coder->threads_initialized; ++i) {
// The threads that are in the THR_RUN state will stop
// when they check the state the next time. There's no
// need to signal coder->threads[i].cond.
mythread_sync(coder->threads[i].mutex) {
// The state must be changed conditionally because
// THR_IDLE -> THR_STOP is not a valid state change.
if (coder->threads[i].state != THR_IDLE) {
coder->threads[i].state = THR_STOP;
mythread_cond_signal(&coder->threads[i].cond);
}
coder->threads[i].state = THR_IDLE;
}
}
@ -1562,6 +1556,10 @@ stream_decode_mt(void *coder_ptr, const lzma_allocator *allocator,
}
// Return if the input didn't contain the whole Block.
//
// NOTE: When we updated coder->thr->in_filled a few lines
// above, the worker thread might by now have finished its
// work and returned itself back to the stack of free threads.
if (coder->thr->in_filled < coder->thr->in_size) {
assert(*in_pos == in_size);
return LZMA_OK;
@ -1949,7 +1947,7 @@ stream_decoder_mt_init(lzma_next_coder *next, const lzma_allocator *allocator,
// accounting from scratch, too. Changes in filter and block sizes may
// affect number of threads.
//
// FIXME? Reusing should be easy but unlike the single-threaded
// Reusing threads doesn't seem worth it. Unlike the single-threaded
// decoder, with some types of input file combinations reusing
// could leave quite a lot of memory allocated but unused (first
// file could allocate a lot, the next files could use fewer