fprime/Svc/BufferLogger/BufferLogger.hpp
Johan Bertrand f0f19baafb
Fix shadow variables (#2482)
* Fixed shadow warnings from Fprime

* Fix unit tests

* Fix missing shadow warnings

* Fix condition in cmake

* Fix cmake

* Fixes from review

* Fixed mistake in PathName

* Fixing comment

---------

Co-authored-by: M Starch <LeStarch@googlemail.com>
2024-02-01 10:18:10 -08:00

270 lines
7.9 KiB
C++

// ======================================================================
// \title BufferLogger.hpp
// \author bocchino, dinkel, mereweth
// \brief Svc Buffer Logger interface
//
// \copyright
// Copyright (C) 2015-2017 California Institute of Technology.
// ALL RIGHTS RESERVED. United States Government Sponsorship
// acknowledged.
//
// ======================================================================
#ifndef Svc_BufferLogger_HPP
#define Svc_BufferLogger_HPP
#include "Svc/BufferLogger/BufferLoggerComponentAc.hpp"
#include "Os/File.hpp"
#include "Fw/Types/String.hpp"
#include "Fw/Types/Assert.hpp"
#include "Os/Mutex.hpp"
#include "Utils/Hash/Hash.hpp"
namespace Svc {
class BufferLogger :
public BufferLoggerComponentBase
{
PRIVATE:
// ----------------------------------------------------------------------
// Types
// ----------------------------------------------------------------------
//! A BufferLogger file
class File {
public:
//! The file mode
struct Mode {
typedef enum {
CLOSED = 0,
OPEN = 1
} t;
};
public:
//! Construct a File object
File(
BufferLogger& bufferLogger //!< The enclosing BufferLogger instance
);
//! Destroy a File object
~File();
public:
//! Set File object parameters
void init(
const char *const prefix, //!< The file name prefix
const char *const suffix, //!< The file name suffix
const U32 maxSize, //!< The maximum file size
const U8 sizeOfSize //!< The number of bytes to use when storing the size field and the start of each buffer)
);
//! Set base file name
void setBaseName(
const Fw::StringBase& baseName //!< The base file name; used with prefix, unique counter value, and suffix
);
//! Log a buffer
void logBuffer(
const U8 *const data, //!< The buffer data
const U32 size //!< The size
);
//! Close the file and emit an event
void closeAndEmitEvent();
//! Flush the file
bool flush();
PRIVATE:
//! Open the file
void open();
//! Write a buffer to a file
//! \return Success or failure
bool writeBuffer(
const U8 *const data, //!< The buffer data
const U32 size //!< The number of bytes to write
);
//! Write the size field of a buffer
//! \return Success or failure
bool writeSize(
const U32 size //!< The size
);
//! Write bytes to a file
//! \return Success or failure
bool writeBytes(
const void *const data, //!< The data
const U32 length //!< The number of bytes to write
);
//! Write a hash file
void writeHashFile();
//! Close the file
void close();
PRIVATE:
//! The enclosing BufferLogger instance
BufferLogger& m_bufferLogger;
//! The prefix to use for file names
Fw::String m_prefix;
//! The suffix to use for file names
Fw::String m_suffix;
//! The file name base
Fw::String m_baseName;
//! The counter to use for the same file name
NATIVE_UINT_TYPE m_fileCounter;
//! The maximum file size
U32 m_maxSize;
//! The number of bytes to use when storing the size field at the start of each buffer
U8 m_sizeOfSize;
//! The name of the currently open file
Fw::String m_name;
// The current mode
Mode::t m_mode;
//! The underlying Os::File representation
Os::File m_osFile;
//! The number of bytes written to the current file
U32 m_bytesWritten;
}; // class File
public:
// ----------------------------------------------------------------------
// Construction, initialization, and destruction
// ----------------------------------------------------------------------
//! Create a BufferLogger object
BufferLogger(
const char *const compName /*!< The component name*/
);
//! Initialize a BufferLogger object
void init(
const NATIVE_INT_TYPE queueDepth, //!< The queue depth
const NATIVE_INT_TYPE instance //!< The instance number
);
// ----------------------------------------------------------------------
// Public methods
// ----------------------------------------------------------------------
//! Set up log file parameters
void initLog(
const char *const logFilePrefix, //!< The log file name prefix
const char *const logFileSuffix, //!< The log file name suffix
const U32 maxFileSize, //!< The maximum file size
const U8 sizeOfSize //!< The number of bytes to use when storing the size field at the start of each buffer
);
PRIVATE:
// ----------------------------------------------------------------------
// Handler implementations for user-defined typed input ports
// ----------------------------------------------------------------------
//! Handler implementation for bufferSendIn
//!
void bufferSendIn_handler(
const NATIVE_INT_TYPE portNum, //!< The port number
Fw::Buffer& fwBuffer
);
//! Handler implementation for comIn
//!
void comIn_handler(
const NATIVE_INT_TYPE portNum, //!< The port number
Fw::ComBuffer &data, //!< Buffer containing packet data
U32 context //!< Call context value; meaning chosen by user
);
//! Handler implementation for pingIn
//!
void pingIn_handler(
const NATIVE_INT_TYPE portNum, //!< The port number
U32 key //!< Value to return to pinger
);
//! Handler implementation for schedIn
//!
void schedIn_handler(
const NATIVE_INT_TYPE portNum, /*!< The port number*/
NATIVE_UINT_TYPE context /*!< The call order*/
);
PRIVATE:
// ----------------------------------------------------------------------
// Command handler implementations
// ----------------------------------------------------------------------
//! Implementation for BL_OpenFile command handler
//! Open a new log file with specified name; required before activating logging
void BL_OpenFile_cmdHandler(
const FwOpcodeType opCode, /*!< The opcode*/
const U32 cmdSeq, /*!< The command sequence number*/
const Fw::CmdStringArg& file
);
//! Implementation for BL_CloseFile command handler
//! Close the currently open log file, if any
void BL_CloseFile_cmdHandler(
const FwOpcodeType opCode, /*!< The opcode*/
const U32 cmdSeq /*!< The command sequence number*/
);
//! Implementation for BL_SetLogging command handler
//! Sets the volatile logging state
void BL_SetLogging_cmdHandler(
const FwOpcodeType opCode, /*!< The opcode*/
const U32 cmdSeq, /*!< The command sequence number*/
BufferLogger_LogState state
);
//! Implementation for BL_FlushFile command handler
//! Flushes the current open log file to disk
void BL_FlushFile_cmdHandler(
const FwOpcodeType opCode, /*!< The opcode*/
const U32 cmdSeq /*!< The command sequence number*/
);
PRIVATE:
// ----------------------------------------------------------------------
// Private instance variables
// ----------------------------------------------------------------------
//! The logging state
BufferLogger_LogState m_state;
//! The file
File m_file;
};
}
#endif