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* Initial FprimeFramer and FprimePacketizer * Code clarity + set up UTs * Rework ComQueue and ComStub to use DataWithContext * Add packets to RefPackets.fppi * Fix ComQueue tests * Add hotfix to FileDownlink instead of ComQueue * Fix cancelPacket as well * Fix ComQueue UTs by removing hotfix * Refactor DataWithContext to use an FPP object for context instead of Fw.Buffer * Touch up testing * Add docs * more docs * More docs * Rework buffer deallocation pattern to pass-through ComQueue * Update ComStub UTs * Restore original FileDownlink.cpp * Formatting tweak * Update deprecated getSerializeRepr() calls * deserialization methods * Fix spelling * add cast for safety * CMakefile change * Bump ComQueue depth * Update RPI deployment with new Downlink stack * Rename comQueueIn port to comPktQueueIn * Fix comQueueIn to comPktQueueIn change * Remove legacy Svc.Framer * Fix CMake UTs * Fix RPI topology config * Fix FprimeProtocol.fpp module * Fix namespacing * Use const reference for FrameContext port * Review comments EXCEPT port passback refactor * Rework ComStub with new ByteStream * New ByteStream - ComInterface model * Rework TcpClient / TcpServer with new bytestream * Adapt UDP component for new ByteStream * Adapt FrameAccumulator for new ByteStream * Adapt FprimeFramer for new ByteStream * Update Ref topology with new ByteStream model * Remove all legacy deallocates from Drivers; reintroduce DEPRECATED model types * Fix spelling and include error * More spelling.... * RPI and RpiDemo fixes * Fix conversion warning on RPI * static_cast for short int on RPI * Standardize port names * Remove legacy Drv types and merge RECV/SEND enum type, delete StreamCrossover * Update SDDs * Update SDDs * Fix ComInterface <-> Framer interfaction, clarify comments and fix annotations * Switch ComStub from ASSERT to log failure and return buffer * Add history size check + clarify test handler overrides * Fix RPI topology to wire comStub on Uplink * Rename comm to comDriver in RPI topology * Update communication adapter interface docs
167 lines
7.7 KiB
C++
167 lines
7.7 KiB
C++
// ======================================================================
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// \title FrameAccumulator.cpp
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// \author mstarch
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// \brief cpp file for FrameAccumulator component implementation class
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// ======================================================================
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#include "Fw/FPrimeBasicTypes.hpp"
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#include "Fw/Types/Assert.hpp"
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#include "Svc/FrameAccumulator/FrameAccumulator.hpp"
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namespace Svc {
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// ----------------------------------------------------------------------
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// Component construction and destruction
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// ----------------------------------------------------------------------
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FrameAccumulator ::FrameAccumulator(const char* const compName)
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: FrameAccumulatorComponentBase(compName),
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m_detector(nullptr),
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m_memoryAllocator(nullptr),
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m_memory(nullptr),
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m_allocatorId(0) {}
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FrameAccumulator ::~FrameAccumulator() {}
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void FrameAccumulator ::configure(const FrameDetector& detector,
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FwEnumStoreType allocationId,
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Fw::MemAllocator& allocator,
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FwSizeType store_size) {
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bool recoverable = false;
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U8* const data = static_cast<U8*>(allocator.allocate(allocationId, store_size, recoverable));
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FW_ASSERT(data != nullptr);
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m_inRing.setup(data, store_size);
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this->m_detector = &detector;
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this->m_allocatorId = allocationId;
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this->m_memoryAllocator = &allocator;
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this->m_memory = data;
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}
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void FrameAccumulator ::cleanup() {
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// If configuration happened, we must deallocate
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if (this->m_memoryAllocator != nullptr) {
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this->m_memoryAllocator->deallocate(this->m_allocatorId, this->m_memory);
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this->m_memory = nullptr;
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}
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}
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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void FrameAccumulator ::dataIn_handler(FwIndexType portNum, Fw::Buffer& buffer) {
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// Check whether there is data to process
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if (buffer.isValid()) {
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this->processBuffer(buffer);
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}
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// TODO: rework the uplink deallocation logic to use the bufferReturn chaining pattern
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// Deallocate the buffer
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this->bufferDeallocate_out(0, buffer);
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}
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void FrameAccumulator ::processBuffer(Fw::Buffer& buffer) {
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const FwSizeType bufferSize = buffer.getSize();
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U8* const bufferData = buffer.getData();
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// Current offset into buffer
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FwSizeType offset = 0;
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// Remaining data in buffer
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FwSizeType remaining = bufferSize;
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for (FwSizeType i = 0; i < bufferSize; ++i) {
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// If there is no data left or no space, exit the loop
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if (remaining == 0 || this->m_inRing.get_free_size() == 0) {
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break;
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}
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// Compute the size of data to serialize
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const FwSizeType ringFreeSize = this->m_inRing.get_free_size();
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const FwSizeType serSize = (ringFreeSize <= remaining) ? ringFreeSize : remaining;
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// Serialize data into the ring buffer
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const Fw::SerializeStatus status = this->m_inRing.serialize(&bufferData[offset], serSize);
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// If data does not fit, there is a coding error
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FW_ASSERT(status == Fw::FW_SERIALIZE_OK, static_cast<FwAssertArgType>(status),
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static_cast<FwAssertArgType>(offset), static_cast<FwAssertArgType>(serSize));
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// Process the data
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this->processRing();
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// Update buffer offset and remaining
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offset += serSize;
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remaining -= serSize;
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}
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// Either all the bytes from the data buffer must be processed, or the ring must be full
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FW_ASSERT(remaining == 0 || this->m_inRing.get_free_size() == 0, static_cast<FwAssertArgType>(remaining));
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}
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void FrameAccumulator ::processRing() {
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FW_ASSERT(this->m_detector != nullptr);
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// The number of remaining bytes in the ring buffer
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FwSizeType remaining = 0;
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// The protocol status
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FrameDetector::Status status = FrameDetector::Status::FRAME_DETECTED;
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// The ring buffer capacity
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const FwSizeType ringCapacity = this->m_inRing.get_capacity();
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// Process the ring buffer looking for at least the header
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for (FwSizeType i = 0; i < ringCapacity; i++) {
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// Get the number of bytes remaining in the ring buffer
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remaining = this->m_inRing.get_allocated_size();
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// If there are none, we are done
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if (remaining == 0) {
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break;
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}
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// size_out is a return variable we initialize to zero, but it should be overwritten
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FwSizeType size_out = 0;
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// Attempt to detect the frame without changing the circular buffer
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status = this->m_detector->detect(this->m_inRing, size_out);
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// Detect must not consume data in the ring buffer
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FW_ASSERT(m_inRing.get_allocated_size() == remaining,
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static_cast<FwAssertArgType>(m_inRing.get_allocated_size()), static_cast<FwAssertArgType>(remaining));
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// On successful detection, consume data from the ring buffer and place it into an allocated frame
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if (status == FrameDetector::FRAME_DETECTED) {
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// size_out must be set to the size of the buffer and must fit within the existing data
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FW_ASSERT(size_out != 0);
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FW_ASSERT(size_out <= remaining, static_cast<FwAssertArgType>(size_out),
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static_cast<FwAssertArgType>(remaining));
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// check for overflow before casting down to U32
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FW_ASSERT(size_out <= std::numeric_limits<U32>::max());
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Fw::Buffer buffer = this->bufferAllocate_out(0, static_cast<U32>(size_out));
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if (buffer.isValid()) {
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// Copy data out of ring buffer into the allocated buffer
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Fw::SerializeStatus serialize_status = this->m_inRing.peek(buffer.getData(), size_out);
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FW_ASSERT(serialize_status == Fw::SerializeStatus::FW_SERIALIZE_OK);
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// Consume (rotate) the data from the ring buffer
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serialize_status = this->m_inRing.rotate(size_out);
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FW_ASSERT(serialize_status == Fw::SerializeStatus::FW_SERIALIZE_OK);
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FW_ASSERT(m_inRing.get_allocated_size() == remaining - size_out,
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static_cast<FwAssertArgType>(m_inRing.get_allocated_size()),
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static_cast<FwAssertArgType>(remaining), static_cast<FwAssertArgType>(size_out));
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ComCfg::FrameContext context;
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this->frameOut_out(0, buffer, context);
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} else {
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// No buffer is available, we need to exit and try again later
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this->log_WARNING_HI_NoBufferAvailable();
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break;
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}
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}
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// More data needed
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else if (status == FrameDetector::MORE_DATA_NEEDED) {
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// size_out can never be larger than the capacity of the ring. Otherwise all uplink will fail.
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FW_ASSERT(size_out < m_inRing.get_capacity(), static_cast<FwAssertArgType>(size_out));
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// Detection should report "more is needed" and set size_out to something larger than available data
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FW_ASSERT(size_out > remaining, static_cast<FwAssertArgType>(size_out),
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static_cast<FwAssertArgType>(remaining));
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// Break out of loop: suspend detection until we receive another buffer
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break;
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}
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// No frame was detected or an unknown status was received
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else {
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// Discard a single byte of data and start again
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(void)this->m_inRing.rotate(1);
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FW_ASSERT(m_inRing.get_allocated_size() == remaining - 1,
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static_cast<FwAssertArgType>(m_inRing.get_allocated_size()),
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static_cast<FwAssertArgType>(remaining));
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}
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}
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}
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} // namespace Svc
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