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* Queues use MemAllocator pattern * Derive queue allocation from MallocRegistry * Formatting * Fix UTs * Fix CI * Fix alignment in UT * Formatting and sp * Formatting, bad header * More formatting * Add queue teardown * Deinit components * Fix priority queue test * Fix bug in priority queue allocation * Correct comments * Fix FppTest and Ref UTs * Fix max heap teardown * Fix review comment on max heap * Fix null -> nullptr
61 lines
2.4 KiB
C++
61 lines
2.4 KiB
C++
// ======================================================================
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// \title BasicSelfTester.cpp
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// \author bocchino
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// \brief cpp file for BasicSelfTester component implementation class
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// ======================================================================
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#include <gtest/gtest.h>
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#include "FppTest/state_machine/internal_instance/state/BasicSelfTester.hpp"
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namespace FppTest {
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namespace SmInstanceState {
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// ----------------------------------------------------------------------
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// Component construction and destruction
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// ----------------------------------------------------------------------
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BasicSelfTester::BasicSelfTester(const char* const compName)
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: BasicSelfComponentBase(compName), m_smStateBasicSelf_action_a_history() {}
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BasicSelfTester::~BasicSelfTester() {
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this->deinit();
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}
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// ----------------------------------------------------------------------
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// Implementations for internal state machine actions
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// ----------------------------------------------------------------------
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void BasicSelfTester::FppTest_SmState_BasicSelf_action_a(SmId smId, FppTest_SmState_BasicSelf::Signal signal) {
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ASSERT_EQ(smId, SmId::smStateBasicSelf);
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this->m_smStateBasicSelf_action_a_history.push(signal);
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}
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// ----------------------------------------------------------------------
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// Tests
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// ----------------------------------------------------------------------
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void BasicSelfTester::test() {
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this->m_smStateBasicSelf_action_a_history.clear();
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this->init(queueDepth, instanceId);
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ASSERT_EQ(this->smStateBasicSelf_getState(), SmState_BasicSelf::State::S);
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ASSERT_EQ(this->m_smStateBasicSelf_action_a_history.getSize(), 1);
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ASSERT_EQ(this->m_smStateBasicSelf_action_a_history.getItemAt(0),
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SmState_BasicSelf::Signal::__FPRIME_AC_INITIAL_TRANSITION);
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this->m_smStateBasicSelf_action_a_history.clear();
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this->smStateBasicSelf_sendSignal_s();
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const auto status = this->doDispatch();
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ASSERT_EQ(status, MSG_DISPATCH_OK);
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ASSERT_EQ(this->smStateBasicSelf_getState(), SmState_BasicSelf::State::S);
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const FwIndexType expectedSize = 6;
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ASSERT_EQ(this->m_smStateBasicSelf_action_a_history.getSize(), expectedSize);
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for (FwIndexType i = 0; i < expectedSize; i++) {
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ASSERT_EQ(this->m_smStateBasicSelf_action_a_history.getItemAt(i), SmState_BasicSelf::Signal::s);
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}
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}
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} // namespace SmInstanceState
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} // namespace FppTest
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