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* First pass at Svc + TcpClient implementation * Revert FileUplink changes * Add copy (with allocation/deallocation) to FprimeRouter to simplify buffer management * Update FprimeRouter UTs * Update FprimeDeframer UTs * Update FrameAccumulator UTs * Update ComStub UTs * Update missing Drv and UTs * Update ComInterface to use ComDataWithContext on output * Update Ref/RPI topology * Fix spelling * Fix test typo * Update Udp component and UTs * Rename data ports and standardize "Return" naming pattern * Fix variable name * Adapt UTs * Update Communication Adapter Interface docs * Full SDD updates * Spelling & nits and details * Put formatting back to original * Update Deframer interface to include bufferReturn * Address review comments
105 lines
5.2 KiB
C++
105 lines
5.2 KiB
C++
// ======================================================================
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// \title FprimeRouter.cpp
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// \author thomas-bc
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// \brief cpp file for FprimeRouter component implementation class
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// ======================================================================
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#include "Svc/FprimeRouter/FprimeRouter.hpp"
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#include "Fw/FPrimeBasicTypes.hpp"
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#include "Fw/Com/ComPacket.hpp"
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#include "Fw/Logger/Logger.hpp"
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namespace Svc {
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// ----------------------------------------------------------------------
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// Component construction and destruction
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// ----------------------------------------------------------------------
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FprimeRouter ::FprimeRouter(const char* const compName) : FprimeRouterComponentBase(compName) {}
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FprimeRouter ::~FprimeRouter() {}
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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void FprimeRouter ::dataIn_handler(FwIndexType portNum, Fw::Buffer& packetBuffer, const ComCfg::FrameContext& context) {
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// Read the packet type from the packet buffer
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FwPacketDescriptorType packetType = Fw::ComPacket::FW_PACKET_UNKNOWN;
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Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK;
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{
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auto esb = packetBuffer.getDeserializer();
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status = esb.deserialize(packetType);
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}
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// Process the packet
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if (status == Fw::FW_SERIALIZE_OK) {
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U8* const packetData = packetBuffer.getData();
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const FwSizeType packetSize = packetBuffer.getSize();
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switch (packetType) {
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// Handle a command packet
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case Fw::ComPacket::FW_PACKET_COMMAND: {
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// Allocate a com buffer on the stack
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Fw::ComBuffer com;
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// Copy the contents of the packet buffer into the com buffer
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status = com.setBuff(packetData, packetSize);
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if (status == Fw::FW_SERIALIZE_OK) {
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// Send the com buffer - critical functionality so it is considered an error not to
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// have the port connected. This is why we don't check isConnected() before sending.
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this->commandOut_out(0, com, 0);
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} else {
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this->log_WARNING_HI_SerializationError(status);
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}
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break;
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}
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// Handle a file packet
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case Fw::ComPacket::FW_PACKET_FILE: {
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// If the file uplink output port is connected, send the file packet. Otherwise take no action.
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if (this->isConnected_fileOut_OutputPort(0)) {
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// Copy buffer into a new allocated buffer. This lets us return the original buffer with dataReturnOut,
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// and FprimeRouter can handle the deallocation of the file buffer when it returns on fileBufferReturnIn
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Fw::Buffer packetBufferCopy = this->bufferAllocate_out(0, packetBuffer.getSize());
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auto copySerializer = packetBufferCopy.getSerializer();
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status = copySerializer.serialize(packetBuffer.getData(), packetBuffer.getSize(), Fw::Serialization::OMIT_LENGTH);
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FW_ASSERT(status == Fw::FW_SERIALIZE_OK, status);
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// Send the copied buffer out. It will come back on fileBufferReturnIn once the receiver is done with it
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this->fileOut_out(0, packetBufferCopy);
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}
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break;
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}
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default: {
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// Packet type is not known to the F Prime protocol. If the unknownDataOut port is
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// connected, forward packet and context for further processing
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if (this->isConnected_unknownDataOut_OutputPort(0)) {
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// Copy buffer into a new allocated buffer. This lets us return the original buffer with dataReturnOut,
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// and FprimeRouter can handle the deallocation of the unknown buffer when it returns on bufferReturnIn
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Fw::Buffer packetBufferCopy = this->bufferAllocate_out(0, packetBuffer.getSize());
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auto copySerializer = packetBufferCopy.getSerializer();
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status = copySerializer.serialize(packetBuffer.getData(), packetBuffer.getSize(), Fw::Serialization::OMIT_LENGTH);
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FW_ASSERT(status == Fw::FW_SERIALIZE_OK, status);
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// Send the copied buffer out. It will come back on fileBufferReturnIn once the receiver is done with it
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this->unknownDataOut_out(0, packetBufferCopy, context);
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}
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}
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}
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} else {
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this->log_WARNING_HI_DeserializationError(status);
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}
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// Return ownership of the incoming packetBuffer
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this->dataReturnOut_out(0, packetBuffer, context);
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}
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void FprimeRouter ::cmdResponseIn_handler(FwIndexType portNum,
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FwOpcodeType opcode,
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U32 cmdSeq,
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const Fw::CmdResponse& response) {
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// Nothing to do
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}
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void FprimeRouter ::fileBufferReturnIn_handler(FwIndexType portNum, Fw::Buffer& fwBuffer) {
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this->bufferDeallocate_out(0, fwBuffer);
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}
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} // namespace Svc
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