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* First pass at Svc + TcpClient implementation * Revert FileUplink changes * Add copy (with allocation/deallocation) to FprimeRouter to simplify buffer management * Update FprimeRouter UTs * Update FprimeDeframer UTs * Update FrameAccumulator UTs * Update ComStub UTs * Update missing Drv and UTs * Update ComInterface to use ComDataWithContext on output * Update Ref/RPI topology * Fix spelling * Fix test typo * Update Udp component and UTs * Rename data ports and standardize "Return" naming pattern * Fix variable name * Adapt UTs * Update Communication Adapter Interface docs * Full SDD updates * Spelling & nits and details * Put formatting back to original * Update Deframer interface to include bufferReturn * Address review comments
56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
// ======================================================================
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// \title FprimeDeframer.hpp
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// \author thomas-bc
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// \brief hpp file for FprimeDeframer component implementation class
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// ======================================================================
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#ifndef Svc_FprimeDeframer_HPP
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#define Svc_FprimeDeframer_HPP
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#include "Svc/FprimeDeframer/FprimeDeframerComponentAc.hpp"
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#include "Utils/Hash/Hash.hpp"
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namespace Svc {
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class FprimeDeframer final : public FprimeDeframerComponentBase {
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public:
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// ----------------------------------------------------------------------
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// Component construction and destruction
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// ----------------------------------------------------------------------
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//! Construct FprimeDeframer object
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FprimeDeframer(const char* const compName //!< The component name
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);
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//! Destroy FprimeDeframer object
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~FprimeDeframer();
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PRIVATE:
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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//! Handler implementation for frame
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//!
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//! Port to receive framed data. The handler will strip the header and trailer from the frame
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//! and pass the deframed data to the deframed output port.
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void dataIn_handler(FwIndexType portNum, //!< The port number
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Fw::Buffer& data,
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const ComCfg::FrameContext& context) override;
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//! Handler implementation for dataReturnIn
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//!
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//! Port receiving back ownership of sent frame buffers
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void dataReturnIn_handler(FwIndexType portNum, //!< The port number
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Fw::Buffer& data, //!< The buffer
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const ComCfg::FrameContext& context) override;
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};
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} // namespace Svc
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#endif
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