fprime/Utils/RateLimiter.cpp
2025-09-10 15:02:07 -07:00

141 lines
3.5 KiB
C++

// ======================================================================
// \title RateLimiter.cpp
// \author vwong
// \brief cpp file for a rate limiter utility class
//
// \copyright
// Copyright (C) 2009-2020 California Institute of Technology.
// ALL RIGHTS RESERVED. United States Government Sponsorship
// acknowledged.
// ======================================================================
#include <Utils/RateLimiter.hpp>
namespace Utils {
RateLimiter ::RateLimiter(U32 counterCycle, U32 timeCycle) : m_counterCycle(counterCycle), m_timeCycle(timeCycle) {
this->reset();
}
RateLimiter ::RateLimiter() : m_counterCycle(0), m_timeCycle(0) {
this->reset();
}
void RateLimiter ::setCounterCycle(U32 counterCycle) {
this->m_counterCycle = counterCycle;
}
void RateLimiter ::setTimeCycle(U32 timeCycle) {
this->m_timeCycle = timeCycle;
}
void RateLimiter ::reset() {
this->resetCounter();
this->resetTime();
}
void RateLimiter ::resetCounter() {
this->m_counter = 0;
}
void RateLimiter ::resetTime() {
this->m_time = Fw::Time();
this->m_timeAtNegativeInfinity = true;
}
void RateLimiter ::setCounter(U32 counter) {
this->m_counter = counter;
}
void RateLimiter ::setTime(Fw::Time time) {
this->m_time = time;
this->m_timeAtNegativeInfinity = false;
}
bool RateLimiter ::trigger(Fw::Time time) {
// NB: this implements a 4-bit decision, logically equivalent to this pseudo-code
//
// A = HAS_COUNTER, B = HAS_TIME, C = COUNTER_TRIGGER, D = TIME_TRIGGER
//
// if (!A && !B) => true
// if (A && B) => C || D
// if (A) => C
// if (B) => D
// false
//
if (this->m_counterCycle == 0 && this->m_timeCycle == 0) {
return true;
}
// evaluate trigger criteria
bool shouldTrigger = false;
if (this->m_counterCycle > 0) {
shouldTrigger = shouldTrigger || this->shouldCounterTrigger();
}
if (this->m_timeCycle > 0) {
shouldTrigger = shouldTrigger || this->shouldTimeTrigger(time);
}
// update states
if (this->m_counterCycle > 0) {
this->updateCounter(shouldTrigger);
}
if (this->m_timeCycle > 0) {
this->updateTime(shouldTrigger, time);
}
return shouldTrigger;
}
bool RateLimiter ::trigger() {
FW_ASSERT(this->m_timeCycle == 0);
return trigger(Fw::Time::zero());
}
bool RateLimiter ::shouldCounterTrigger() {
FW_ASSERT(this->m_counterCycle > 0);
// trigger at 0
bool shouldTrigger = (this->m_counter == 0);
return shouldTrigger;
}
bool RateLimiter ::shouldTimeTrigger(Fw::Time time) {
FW_ASSERT(this->m_timeCycle > 0);
// trigger at prev trigger time + time cycle seconds OR when time is at negative infinity
Fw::Time timeCycle = Fw::Time(this->m_timeCycle, 0);
Fw::Time nextTrigger = Fw::Time::add(this->m_time, timeCycle);
bool shouldTrigger = (time >= nextTrigger) || this->m_timeAtNegativeInfinity;
return shouldTrigger;
}
void RateLimiter ::updateCounter(bool triggered) {
FW_ASSERT(this->m_counterCycle > 0);
if (triggered) {
// triggered, set to next state
this->m_counter = 1;
} else {
// otherwise, just increment and maybe wrap
if (++this->m_counter >= this->m_counterCycle) {
this->m_counter = 0;
}
}
}
void RateLimiter ::updateTime(bool triggered, Fw::Time time) {
FW_ASSERT(this->m_timeCycle > 0);
if (triggered) {
// mark time of trigger
this->m_time = time;
}
this->m_timeAtNegativeInfinity = false;
}
} // end namespace Utils