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137 lines
4.9 KiB
C++
137 lines
4.9 KiB
C++
// ======================================================================
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// \title CFDP/Checksum/Checksum.hpp
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// \author bocchino
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// \brief hpp file for CFDP checksum class
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//
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// \copyright
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// Copyright 2009-2016, by the California Institute of Technology.
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// ALL RIGHTS RESERVED. United States Government Sponsorship
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// acknowledged.
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//
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// ======================================================================
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#ifndef CFDP_Checksum_HPP
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#define CFDP_Checksum_HPP
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#include <Fw/FPrimeBasicTypes.hpp>
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namespace CFDP {
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//! \class Checksum
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//! \brief Class representing a 32-bit checksum as mandated by the CCSDS File
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//! Delivery Protocol.
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//!
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//! This checksum is calculated by update of an existing 32-bit value
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//! with the "next" 32-bit string drawn from the file data. Beginning
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//! at the start of the file, a 4-byte window moves up the file by four
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//! bytes per update. The update itself replaces the existing checksum
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//! with the byte-wise sum of the existing checksum and the file data
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//! contained in the window. Overflows in the addition are permitted
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//! and the carry discarded.
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//!
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//! If an update is to be made beginning at an offset into the file
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//! which is not aligned to a 4-byte boundary, the window is treated
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//! as beginning at the last 4-byte boundary, but is left-zero-padded.
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//! Similarly, where the file data for an update ends on an unaligned
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//! byte, the window extends up to the next boundary and is
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//! right-zero-padded.
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//!
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//! ## Example
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//!
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//! For buffer 0xDE 0xAD 0xBE 0xEF 0xCA 0xFE and initial zero checksum:
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//!
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//! ------------------------------------ Update 1
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//! Window 0xDE 0xAD 0xBE 0xEF
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//! Checksum 0xDEADBEEF
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//!
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//! ------------------------------------ Update 2
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//! Window 0xCA 0xFE
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//! Checksum 0xDEADBEEF+
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//! 0xCAFE0000
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//! ----------
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//! 0xA8ABBEEF <- Final value
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class Checksum {
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public:
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// ----------------------------------------------------------------------
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// Types
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// ----------------------------------------------------------------------
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public:
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// ----------------------------------------------------------------------
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// Construction and destruction
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// ----------------------------------------------------------------------
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//! Construct a fresh Checksum object.
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Checksum();
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//! Construct a Checksum object and initialize it with a value.
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Checksum(const U32 value);
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//! Copy a Checksum object.
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Checksum(const Checksum& original);
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//! Destroy a Checksum object.
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~Checksum();
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public:
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// ----------------------------------------------------------------------
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// Public instance methods
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// ----------------------------------------------------------------------
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//! Assign checksum to this.
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Checksum& operator=(const Checksum& checksum);
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//! Compare checksum and this for equality.
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bool operator==(const Checksum& checksum) const;
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//! Compare checksum and this for inequality.
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bool operator!=(const Checksum& checksum) const;
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//! Update the checksum value by accumulating words in the given data.
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//!
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//! \important The data and data-length passed to this method are specifically
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//! those over which the update is made, rather than the entire
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//! file. Typically, therefore, `data` will be a pointer to the
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//! byte given by the offset, e.g. `&file_buffer[offset]`.
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//!
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void update(const U8* const data, //!< Beginning of the data over which to update.
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const U32 offset, //!< Offset into the file at which the data begins.
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const U32 length //!< Length of the update data in bytes.
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);
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//! Get the checksum value
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U32 getValue() const;
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private:
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// ----------------------------------------------------------------------
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// Private instance methods
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// ----------------------------------------------------------------------
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//! Add a four-byte aligned word to the checksum value
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void addWordAligned(const U8* const word //! The word
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);
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//! Add a four-byte unaligned word to the checksum value
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void addWordUnaligned(const U8* const word, //! The word
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const U8 position, //! The position of the word relative to the start of the file
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const U8 length //! The number of valid bytes in the word
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);
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//! Add byte to value at offset in word
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void addByteAtOffset(const U8 byte, //! The byte
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const U8 offset //! The offset
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);
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private:
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// ----------------------------------------------------------------------
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// Private member variables
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// ----------------------------------------------------------------------
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//! The accumulated checksum value
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U32 m_value;
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};
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} // namespace CFDP
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#endif
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