fprime/Fw/Types/ByteArray.hpp
M Starch b76d8c9a0c
Update/types refactor as constants (#1623)
* lestarch: adding logical types implementation into Linux/StandardTypes.hpp

* lestarch: removing VxWorks StandardTypes from repository

* updated fprime types for correct compilation with vxworks and baremetal

* lestarch: refactoring types and configuration header w.r.t type design

* lestarch: replacing usages of AssertArg with FwAssertArgType

* lestarch: missspelled configuration

* lestarch: minor compilation fixes

* lestarch: renaming StandardTypes.hpp -> PlatformTypes.hpp

* lestarch: updating PRI tokens

* lestarch: replacing BasicTypes.hpp includes with FpConfig.hpp

* lestarch: UT and compilation fixes for types refactor

* lestarch: sp

* lestarch: fixing RPI issues in PassiveConsoleTextLogger

* lestarch: converting RPI build to debug

* lestarch: removing duplicate config imports

* lestarch: fixing documentation

* lestarch: fixing up multiple definitions and RPI compilation problems

* lestarch: reverting debug build

* lestarch: reverting platform types to class-based constants

* lestarch: reworking basic types

* lestarch: configured types refactor into classes

* lestarch: fixing bugs with static constants in classes

* lestarch: fixing platform types spelling and documentation

* lestarch: adding include guards to types headers

Co-authored-by: Kevin F Ortega <kevin.f.ortega@jpl.nasa.gov>
2022-08-18 13:25:56 -07:00

56 lines
1.2 KiB
C++

// ======================================================================
// \title ByteArray.hpp
// \author bocchino
// \brief hpp file for ByteArray type
//
// \copyright
// Copyright (C) 2016 California Institute of Technology.
// ALL RIGHTS RESERVED. United States Government Sponsorship
// acknowledged.
//
// ======================================================================
#ifndef Fw_ByteArray_HPP
#define Fw_ByteArray_HPP
#include <FpConfig.hpp>
namespace Fw {
//! \class ByteArray
//! \brief A variable-length byte array
//!
struct ByteArray {
// ----------------------------------------------------------------------
// Construction
// ----------------------------------------------------------------------
//! Construct a ByteArray
//!
ByteArray(
U8 *const bytes, //!< Pointer to the bytes
const U32 size //!< The array size
) :
bytes(bytes),
size(size)
{
}
// ----------------------------------------------------------------------
// Data
// ----------------------------------------------------------------------
//! The bytes
U8 *const bytes;
//! The size
const U32 size;
};
}
#endif