fprime/Fw/Port/InputPortBase.cpp
M Starch b76d8c9a0c
Update/types refactor as constants (#1623)
* lestarch: adding logical types implementation into Linux/StandardTypes.hpp

* lestarch: removing VxWorks StandardTypes from repository

* updated fprime types for correct compilation with vxworks and baremetal

* lestarch: refactoring types and configuration header w.r.t type design

* lestarch: replacing usages of AssertArg with FwAssertArgType

* lestarch: missspelled configuration

* lestarch: minor compilation fixes

* lestarch: renaming StandardTypes.hpp -> PlatformTypes.hpp

* lestarch: updating PRI tokens

* lestarch: replacing BasicTypes.hpp includes with FpConfig.hpp

* lestarch: UT and compilation fixes for types refactor

* lestarch: sp

* lestarch: fixing RPI issues in PassiveConsoleTextLogger

* lestarch: converting RPI build to debug

* lestarch: removing duplicate config imports

* lestarch: fixing documentation

* lestarch: fixing up multiple definitions and RPI compilation problems

* lestarch: reverting debug build

* lestarch: reverting platform types to class-based constants

* lestarch: reworking basic types

* lestarch: configured types refactor into classes

* lestarch: fixing bugs with static constants in classes

* lestarch: fixing platform types spelling and documentation

* lestarch: adding include guards to types headers

Co-authored-by: Kevin F Ortega <kevin.f.ortega@jpl.nasa.gov>
2022-08-18 13:25:56 -07:00

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983 B
C++

#include <FpConfig.hpp>
#include <Fw/Port/InputPortBase.hpp>
#include <Fw/Types/Assert.hpp>
#include <cstdio>
namespace Fw {
InputPortBase::InputPortBase() :
PortBase(),
m_comp(nullptr),
m_portNum(-1) {
}
InputPortBase::~InputPortBase() {
}
void InputPortBase::init() {
PortBase::init();
}
void InputPortBase::setPortNum(NATIVE_INT_TYPE portNum) {
FW_ASSERT(portNum >= 0,portNum);
this->m_portNum = portNum;
}
#if FW_OBJECT_TO_STRING == 1
void InputPortBase::toString(char* buffer, NATIVE_INT_TYPE size) {
#if FW_OBJECT_NAMES == 1
FW_ASSERT(size > 0);
if (snprintf(buffer, size, "InputPort: %s->%s", this->m_objName,
this->isConnected() ? this->m_connObj->getObjName() : "None") < 0) {
buffer[0] = 0;
}
#else
(void)snprintf(buffer,size,"%s","Unnamed Input port");
#endif
}
#endif
}