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* Correcting shutdown/close usage; refactoring TcpServer * Fixing Tcp * Review and CI fixes * ...and the other half of the fixes
123 lines
5.2 KiB
C++
123 lines
5.2 KiB
C++
// ======================================================================
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// \title UdpSocket.hpp
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// \author mstarch
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// \brief hpp file for UdpSocket core implementation classes
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//
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// \copyright
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// Copyright 2009-2020, by the California Institute of Technology.
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// ALL RIGHTS RESERVED. United States Government Sponsorship
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// acknowledged.
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//
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// ======================================================================
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#ifndef DRV_IP_UDPSOCKET_HPP_
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#define DRV_IP_UDPSOCKET_HPP_
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#include <FpConfig.hpp>
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#include <Drv/Ip/IpSocket.hpp>
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#include <IpCfg.hpp>
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namespace Drv {
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struct SocketState;
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/**
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* \brief Helper for setting up Udp using Berkeley sockets as a client
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*
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* Certain IP headers have conflicting definitions with the m_data member of various types in fprime. UdpSocket
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* separates the ip setup from the incoming Fw::Buffer in the primary component class preventing this collision.
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*/
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class UdpSocket : public IpSocket {
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public:
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/**
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* \brief Constructor for client socket udp implementation
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*/
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UdpSocket();
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/**
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* \brief to cleanup state created at instantiation
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*/
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virtual ~UdpSocket();
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/**
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* \brief configure the udp socket for outgoing transmissions
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*
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* Configures the UDP handler to use the given hostname and port for outgoing transmissions. Incoming hostname
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* and port are configured using the `configureRecv` function call for UDP as it requires separate host/port pairs
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* for outgoing and incoming transmissions. Hostname DNS translation is left up to the caller and thus hostname must
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* be an IP address in dot-notation of the form "x.x.x.x". Port cannot be set to 0 as dynamic port assignment is not
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* supported on remote ports. It is possible to configure the UDP port as a single-direction send port only.
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*
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* Note: delegates to `IpSocket::configure`
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*
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* \param hostname: socket uses for outgoing transmissions. Must be of form x.x.x.x
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* \param port: port socket uses for outgoing transmissions. Must NOT be 0.
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* \param send_timeout_seconds: send timeout seconds portion
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* \param send_timeout_microseconds: send timeout microseconds portion. Must be less than 1000000
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* \return status of configure
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*/
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SocketIpStatus configureSend(const char* hostname, const U16 port, const U32 send_timeout_seconds,
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const U32 send_timeout_microseconds);
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/**
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* \brief configure the udp socket for incoming transmissions
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*
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* Configures the UDP handler to use the given hostname and port for incoming transmissions. Outgoing hostname
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* and port are configured using the `configureSend` function call for UDP as it requires separate host/port pairs
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* for outgoing and incoming transmissions. Hostname DNS translation is left up to the caller and thus hostname must
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* be an IP address in dot-notation of the form "x.x.x.x". It is possible to configure the UDP port as a
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* single-direction receive port only.
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*
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* \param hostname: socket uses for incoming transmissions. Must be of form x.x.x.x
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* \param port: port socket uses for incoming transmissions.
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* \return status of configure
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*/
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SocketIpStatus configureRecv(const char* hostname, const U16 port);
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/**
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* \brief get the port being received on
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*
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* Most useful when receive was configured to use port "0", this will return the port used for receiving data after
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* a port has been determined. Will return 0 if the connection has not been setup.
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*
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* \return receive port
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*/
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U16 getRecvPort();
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PROTECTED:
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/**
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* \brief bind the UDP to a port such that it can receive packets at the previously configured port
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* \param socketDescriptor: socket descriptor used in bind
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* \return status of the bind
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*/
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SocketIpStatus bind(const PlatformIntType fd);
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/**
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* \brief udp specific implementation for opening a socket.
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* \param socketDescriptor: (output) file descriptor opened. Only valid on SOCK_SUCCESS. Otherwise will be invalid
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* \return status of open
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*/
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SocketIpStatus openProtocol(SocketDescriptor& socketDescriptor) override;
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/**
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* \brief Protocol specific implementation of send. Called directly with retry from send.
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* \param socketDescriptor: descriptor to send to
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* \param data: data to send
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* \param size: size of data to send
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* \return: size of data sent, or -1 on error.
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*/
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I32 sendProtocol(const SocketDescriptor& socketDescriptor, const U8* const data, const U32 size) override;
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/**
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* \brief Protocol specific implementation of recv. Called directly with error handling from recv.
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* \param socketDescriptor: descriptor to recv from
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* \param data: data pointer to fill
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* \param size: size of data buffer
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* \return: size of data received, or -1 on error.
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*/
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I32 recvProtocol(const SocketDescriptor& socketDescriptor, U8* const data, const U32 size) override;
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private:
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SocketState* m_state; //!< State storage
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U16 m_recv_port; //!< IP address port used
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char m_recv_hostname[SOCKET_MAX_HOSTNAME_SIZE]; //!< Hostname to supply
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};
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} // namespace Drv
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#endif /* DRV_IP_UDPSOCKET_HPP_ */
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