fprime/Drv/Ip/TcpServerSocket.hpp
M Starch 9ed68fdd06
Correcting shutdown/close usage; refactoring TcpServer (#2950)
* Correcting shutdown/close usage; refactoring TcpServer

* Fixing Tcp

* Review and CI fixes

* ...and the other half of the fixes
2024-10-16 09:36:34 -07:00

95 lines
3.5 KiB
C++

// ======================================================================
// \title TcpServerSocket.hpp
// \author mstarch
// \brief hpp file for TcpServerSocket core implementation classes
//
// \copyright
// Copyright 2009-2020, by the California Institute of Technology.
// ALL RIGHTS RESERVED. United States Government Sponsorship
// acknowledged.
//
// ======================================================================
#ifndef DRV_TCPSERVER_TCPHELPER_HPP_
#define DRV_TCPSERVER_TCPHELPER_HPP_
#include <FpConfig.hpp>
#include <Drv/Ip/IpSocket.hpp>
#include <IpCfg.hpp>
namespace Drv {
/**
* \brief Helper for setting up Tcp using Berkeley sockets as a server
*
* Certain IP headers have conflicting definitions with the m_data member of various types in fprime. TcpServerSocket
* separates the ip setup from the incoming Fw::Buffer in the primary component class preventing this collision.
*/
class TcpServerSocket : public IpSocket {
public:
/**
* \brief Constructor for client socket tcp implementation
*/
TcpServerSocket();
/**
* \brief Opens the server socket and listens, does not block.
*
* Opens the server's listening socket such that this server can listen for incoming client requests. Given the
* nature of this component, only one (1) client can be handled at a time. After this call succeeds, clients may
* connect. This call does not block, block occurs on `open` while waiting to accept incoming clients.
* \param socketDescriptor: server descriptor will be written here
* \return status of the server socket setup.
*/
SocketIpStatus startup(SocketDescriptor& socketDescriptor);
/**
* \brief close the server socket created by the `startup` call
*
* Calls the close function on the server socket. No shutdown is performed on the server socket, as that is left to
* the individual client sockets.
*
* \param socketDescriptor: descriptor to close
*/
void terminate(const SocketDescriptor& socketDescriptor);
/**
* \brief get the port being listened on
*
* Most useful when listen was configured to use port "0", this will return the port used for listening after a port
* has been determined. Will return 0 if the connection has not been setup.
*
* \return receive port
*/
U16 getListenPort();
PROTECTED:
/**
* \brief Tcp specific implementation for opening a client socket connected to this server.
* \param socketDescriptor: (output) descriptor opened. Only valid on SOCK_SUCCESS. Otherwise will be invalid
* \return status of open
*/
SocketIpStatus openProtocol(SocketDescriptor& socketDescriptor) override;
/**
* \brief Protocol specific implementation of send. Called directly with retry from send.
* \param socketDescriptor: descriptor to send to
* \param data: data to send
* \param size: size of data to send
* \return: size of data sent, or -1 on error.
*/
I32 sendProtocol(const SocketDescriptor& socketDescriptor, const U8* const data, const U32 size) override;
/**
* \brief Protocol specific implementation of recv. Called directly with error handling from recv.
* \param socketDescriptor: descriptor to recv from
* \param data: data pointer to fill
* \param size: size of data buffer
* \return: size of data received, or -1 on error.
*/
I32 recvProtocol(const SocketDescriptor& socketDescriptor, U8* const data, const U32 size) override;
};
} // namespace Drv
#endif /* DRV_TCPSERVER_TCPHELPER_HPP_ */