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141 lines
3.5 KiB
C++
141 lines
3.5 KiB
C++
// ======================================================================
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// \title RateLimiter.cpp
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// \author vwong
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// \brief cpp file for a rate limiter utility class
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//
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// \copyright
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// Copyright (C) 2009-2020 California Institute of Technology.
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// ALL RIGHTS RESERVED. United States Government Sponsorship
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// acknowledged.
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// ======================================================================
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#include <Utils/RateLimiter.hpp>
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namespace Utils {
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RateLimiter ::RateLimiter(U32 counterCycle, U32 timeCycle) : m_counterCycle(counterCycle), m_timeCycle(timeCycle) {
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this->reset();
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}
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RateLimiter ::RateLimiter() : m_counterCycle(0), m_timeCycle(0) {
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this->reset();
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}
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void RateLimiter ::setCounterCycle(U32 counterCycle) {
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this->m_counterCycle = counterCycle;
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}
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void RateLimiter ::setTimeCycle(U32 timeCycle) {
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this->m_timeCycle = timeCycle;
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}
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void RateLimiter ::reset() {
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this->resetCounter();
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this->resetTime();
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}
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void RateLimiter ::resetCounter() {
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this->m_counter = 0;
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}
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void RateLimiter ::resetTime() {
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this->m_time = Fw::Time();
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this->m_timeAtNegativeInfinity = true;
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}
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void RateLimiter ::setCounter(U32 counter) {
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this->m_counter = counter;
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}
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void RateLimiter ::setTime(Fw::Time time) {
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this->m_time = time;
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this->m_timeAtNegativeInfinity = false;
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}
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bool RateLimiter ::trigger(Fw::Time time) {
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// NB: this implements a 4-bit decision, logically equivalent to this pseudo-code
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//
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// A = HAS_COUNTER, B = HAS_TIME, C = COUNTER_TRIGGER, D = TIME_TRIGGER
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//
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// if (!A && !B) => true
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// if (A && B) => C || D
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// if (A) => C
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// if (B) => D
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// false
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//
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if (this->m_counterCycle == 0 && this->m_timeCycle == 0) {
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return true;
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}
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// evaluate trigger criteria
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bool shouldTrigger = false;
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if (this->m_counterCycle > 0) {
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shouldTrigger = shouldTrigger || this->shouldCounterTrigger();
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}
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if (this->m_timeCycle > 0) {
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shouldTrigger = shouldTrigger || this->shouldTimeTrigger(time);
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}
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// update states
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if (this->m_counterCycle > 0) {
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this->updateCounter(shouldTrigger);
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}
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if (this->m_timeCycle > 0) {
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this->updateTime(shouldTrigger, time);
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}
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return shouldTrigger;
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}
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bool RateLimiter ::trigger() {
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FW_ASSERT(this->m_timeCycle == 0);
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return trigger(Fw::Time::zero());
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}
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bool RateLimiter ::shouldCounterTrigger() {
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FW_ASSERT(this->m_counterCycle > 0);
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// trigger at 0
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bool shouldTrigger = (this->m_counter == 0);
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return shouldTrigger;
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}
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bool RateLimiter ::shouldTimeTrigger(Fw::Time time) {
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FW_ASSERT(this->m_timeCycle > 0);
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// trigger at prev trigger time + time cycle seconds OR when time is at negative infinity
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Fw::Time timeCycle = Fw::Time(this->m_timeCycle, 0);
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Fw::Time nextTrigger = Fw::Time::add(this->m_time, timeCycle);
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bool shouldTrigger = (time >= nextTrigger) || this->m_timeAtNegativeInfinity;
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return shouldTrigger;
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}
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void RateLimiter ::updateCounter(bool triggered) {
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FW_ASSERT(this->m_counterCycle > 0);
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if (triggered) {
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// triggered, set to next state
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this->m_counter = 1;
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} else {
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// otherwise, just increment and maybe wrap
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if (++this->m_counter >= this->m_counterCycle) {
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this->m_counter = 0;
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}
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}
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}
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void RateLimiter ::updateTime(bool triggered, Fw::Time time) {
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FW_ASSERT(this->m_timeCycle > 0);
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if (triggered) {
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// mark time of trigger
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this->m_time = time;
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}
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this->m_timeAtNegativeInfinity = false;
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}
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} // end namespace Utils
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