fprime/Svc/FatalHandler
Joshua Anderson 3cccd731d9
Refactor FW_OBJECT_NAMES switches and fix building without object names
Instead of adding the name argument to a constructor when FW_OBJECT_NAMES
is enabled, always supply a name argument.

Add a marco that conditionally sets the name to "" if FW_OBJECT_NAMES is not set.
This cleans up a lot of the conditional compilation switches that weren't being tested
and would silently break, while still stripping the strings from the binary.
2020-10-07 17:19:05 -07:00
..
2017-06-16 08:25:38 -07:00
2017-06-16 08:25:38 -07:00