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* Modified the fprime-fpp version for fpp branch * Fixes for missing includes * Removed include from Fw/FPrimeBasicTypes.hpp and modified fprime-fpp version * Fixed files that failed to include cstring header * Changed string.h to cstring in BufferRepeater.cpp * Updated formatting in ActivePhaser.cpp & BufferManagerComponentImpl.cpp * Fixed formatting in FpySequencerStack.cpp & FpySequencerDirectives.cpp
216 lines
9.8 KiB
C++
216 lines
9.8 KiB
C++
// ======================================================================
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// \title BufferManagerComponentImpl.cpp
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// \author tcanham
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// \brief cpp file for BufferManager component implementation class
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//
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// \copyright
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// Copyright 2009-2015, by the California Institute of Technology.
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// ALL RIGHTS RESERVED. United States Government Sponsorship
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// acknowledged.
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//
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// ======================================================================
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#include <Fw/Buffer/Buffer.hpp>
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#include <Fw/FPrimeBasicTypes.hpp>
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#include <Fw/Types/Assert.hpp>
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#include <Svc/BufferManager/BufferManagerComponentImpl.hpp>
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#include <cstring>
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#include <new>
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namespace Svc {
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// ----------------------------------------------------------------------
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// Construction, initialization, and destruction
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// ----------------------------------------------------------------------
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BufferManagerComponentImpl ::BufferManagerComponentImpl(const char* const compName)
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: BufferManagerComponentBase(compName),
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m_setup(false),
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m_cleaned(false),
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m_mgrId(0),
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m_buffers(nullptr),
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m_allocator(nullptr),
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m_memId(0),
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m_numStructs(0),
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m_highWater(0),
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m_currBuffs(0),
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m_noBuffs(0),
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m_emptyBuffs(0) {}
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BufferManagerComponentImpl ::~BufferManagerComponentImpl() {
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if (m_setup) {
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this->cleanup();
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}
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}
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void BufferManagerComponentImpl ::cleanup() {
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FW_ASSERT(this->m_buffers);
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FW_ASSERT(this->m_allocator);
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if (not this->m_cleaned) {
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// walk through Fw::Buffer instances and delete them
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for (U16 entry = 0; entry < this->m_numStructs; entry++) {
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this->m_buffers[entry].buff.~Buffer();
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}
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this->m_cleaned = true;
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// release memory
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this->m_allocator->deallocate(this->m_memId, this->m_buffers);
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this->m_setup = false;
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}
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}
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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void BufferManagerComponentImpl ::bufferSendIn_handler(const FwIndexType portNum, Fw::Buffer& fwBuffer) {
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// make sure component has been set up
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FW_ASSERT(this->m_setup);
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FW_ASSERT(m_buffers);
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// check for null, empty buffers - this is a warning because this component returns
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// null, empty buffers if it can't allocate one.
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// however, empty non-null buffers could potentially be previously allocated
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// buffers with their size reduced. the user is allowed to make buffers smaller.
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if (fwBuffer.getData() == nullptr && fwBuffer.getSize() == 0) {
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this->log_WARNING_HI_NullEmptyBuffer();
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this->m_emptyBuffs++;
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return;
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}
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// use the bufferID member field to find the original slot
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U32 context = fwBuffer.getContext();
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U32 id = context & 0xFFFF;
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U32 mgrId = context >> 16;
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// check some things
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FW_ASSERT(id < this->m_numStructs, static_cast<FwAssertArgType>(id),
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static_cast<FwAssertArgType>(this->m_numStructs));
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FW_ASSERT(mgrId == this->m_mgrId, static_cast<FwAssertArgType>(mgrId), static_cast<FwAssertArgType>(id),
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static_cast<FwAssertArgType>(this->m_mgrId));
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FW_ASSERT(true == this->m_buffers[id].allocated, static_cast<FwAssertArgType>(id),
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static_cast<FwAssertArgType>(this->m_mgrId));
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FW_ASSERT(reinterpret_cast<U8*>(fwBuffer.getData()) >= this->m_buffers[id].memory, static_cast<FwAssertArgType>(id),
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static_cast<FwAssertArgType>(this->m_mgrId));
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FW_ASSERT(reinterpret_cast<U8*>(fwBuffer.getData()) < (this->m_buffers[id].memory + this->m_buffers[id].size),
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static_cast<FwAssertArgType>(id), static_cast<FwAssertArgType>(this->m_mgrId));
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// user can make smaller for their own purposes, but it shouldn't be bigger
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FW_ASSERT(fwBuffer.getSize() <= this->m_buffers[id].size, static_cast<FwAssertArgType>(id),
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static_cast<FwAssertArgType>(this->m_mgrId));
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// clear the allocated flag
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this->m_buffers[id].allocated = false;
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this->m_currBuffs--;
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}
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Fw::Buffer BufferManagerComponentImpl ::bufferGetCallee_handler(const FwIndexType portNum, Fw::Buffer::SizeType size) {
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// make sure component has been set up
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FW_ASSERT(this->m_setup);
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FW_ASSERT(m_buffers);
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// find smallest buffer based on size.
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for (U16 buff = 0; buff < this->m_numStructs; buff++) {
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if ((not this->m_buffers[buff].allocated) and (size <= this->m_buffers[buff].size)) {
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this->m_buffers[buff].allocated = true;
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this->m_currBuffs++;
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if (this->m_currBuffs > this->m_highWater) {
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this->m_highWater = this->m_currBuffs;
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}
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Fw::Buffer copy = this->m_buffers[buff].buff;
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// change size to match request
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copy.setSize(size);
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return copy;
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}
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}
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// if no buffers found, return empty buffer
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this->log_WARNING_HI_NoBuffsAvailable(size);
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this->m_noBuffs++;
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return Fw::Buffer();
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}
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void BufferManagerComponentImpl::setup(U16 mgrId, //!< manager ID
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FwEnumStoreType memId, //!< Memory segment identifier
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Fw::MemAllocator& allocator, //!< memory allocator
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const BufferBins& bins //!< Set of user bins
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) {
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this->m_mgrId = mgrId;
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this->m_memId = memId;
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this->m_allocator = &allocator;
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// clear bins
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memset(&this->m_bufferBins, 0, sizeof(this->m_bufferBins));
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this->m_bufferBins = bins;
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// compute the amount of memory needed
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FwSizeType memorySize = 0; // track needed memory
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this->m_numStructs = 0; // size the number of tracking structs
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// walk through bins and add up the sizes
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for (U16 bin = 0; bin < BUFFERMGR_MAX_NUM_BINS; bin++) {
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if (this->m_bufferBins.bins[bin].numBuffers) {
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memorySize += (this->m_bufferBins.bins[bin].bufferSize *
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this->m_bufferBins.bins[bin].numBuffers) + // allocate each set of buffer memory
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(static_cast<FwSizeType>(sizeof(AllocatedBuffer)) *
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this->m_bufferBins.bins[bin].numBuffers); // allocate the structs to track the buffers
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// Total structures is bounded by U16 maximum value to fit in half of context (U32)
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FW_ASSERT((std::numeric_limits<U16>::max() - this->m_numStructs) >=
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this->m_bufferBins.bins[bin].numBuffers);
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this->m_numStructs = static_cast<U16>(this->m_numStructs + this->m_bufferBins.bins[bin].numBuffers);
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}
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}
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FwSizeType allocatedSize = memorySize;
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bool recoverable = false; //!< don't care if it is recoverable since they are a pool of user buffers
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// allocate memory
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void* memory = allocator.allocate(memId, allocatedSize, recoverable);
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// make sure the memory returns was non-zero and the size requested
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FW_ASSERT(memory != nullptr && memorySize == allocatedSize, static_cast<FwAssertArgType>(mgrId),
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static_cast<FwAssertArgType>(memId),
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static_cast<FwAssertArgType>(reinterpret_cast<PlatformPointerCastType>(memory)),
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static_cast<FwAssertArgType>(memorySize), static_cast<FwAssertArgType>(allocatedSize));
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// structs will be at beginning of memory
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this->m_buffers = static_cast<AllocatedBuffer*>(memory);
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// memory buffers will be at end of structs in memory, so compute that memory as the beginning of the
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// struct past the number of structs
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U8* bufferMem = reinterpret_cast<U8*>(&this->m_buffers[this->m_numStructs]);
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// walk through entries and initialize them
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U16 currStruct = 0;
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for (U16 bin = 0; bin < BUFFERMGR_MAX_NUM_BINS; bin++) {
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if (this->m_bufferBins.bins[bin].numBuffers) {
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for (U16 binEntry = 0; binEntry < this->m_bufferBins.bins[bin].numBuffers; binEntry++) {
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// placement new for Fw::Buffer instance. We don't need the new() return value,
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// because we know where the Fw::Buffer instance is
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U32 context = (static_cast<U32>(this->m_mgrId) << 16) | static_cast<U32>(currStruct);
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(void)new (&this->m_buffers[currStruct].buff)
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Fw::Buffer(bufferMem, this->m_bufferBins.bins[bin].bufferSize, context);
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this->m_buffers[currStruct].allocated = false;
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this->m_buffers[currStruct].memory = bufferMem;
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this->m_buffers[currStruct].size = this->m_bufferBins.bins[bin].bufferSize;
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bufferMem += this->m_bufferBins.bins[bin].bufferSize;
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currStruct++;
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}
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}
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}
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// check that the initiation pointer made it to the end of allocated space
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U8* const CURR_PTR = bufferMem;
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U8* const END_PTR = static_cast<U8*>(memory) + memorySize;
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FW_ASSERT(CURR_PTR == END_PTR, static_cast<FwAssertArgType>(mgrId), static_cast<FwAssertArgType>(memId),
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static_cast<FwAssertArgType>(reinterpret_cast<PlatformPointerCastType>(CURR_PTR)),
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static_cast<FwAssertArgType>(reinterpret_cast<PlatformPointerCastType>(END_PTR)));
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// secondary init verification
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FW_ASSERT(currStruct == this->m_numStructs, static_cast<FwAssertArgType>(mgrId),
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static_cast<FwAssertArgType>(memId), static_cast<FwAssertArgType>(currStruct),
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static_cast<FwAssertArgType>(this->m_numStructs));
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// indicate setup is done
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this->m_setup = true;
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}
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void BufferManagerComponentImpl ::schedIn_handler(const FwIndexType portNum, U32 context) {
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// write telemetry values
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this->tlmWrite_HiBuffs(this->m_highWater);
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this->tlmWrite_CurrBuffs(this->m_currBuffs);
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this->tlmWrite_TotalBuffs(this->m_numStructs);
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this->tlmWrite_NoBuffs(this->m_noBuffs);
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this->tlmWrite_EmptyBuffs(this->m_emptyBuffs);
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}
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} // end namespace Svc
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