fprime/Svc/BufferManager/BufferManagerComponentImpl.cpp
bevinduckett a9e05045da
Add missing cstring includes (#4486)
* Modified the fprime-fpp version for fpp branch

* Fixes for missing includes

* Removed include from Fw/FPrimeBasicTypes.hpp and modified fprime-fpp version

* Fixed files that failed to include cstring header

* Changed string.h to cstring in BufferRepeater.cpp

* Updated formatting in ActivePhaser.cpp & BufferManagerComponentImpl.cpp

* Fixed formatting in FpySequencerStack.cpp & FpySequencerDirectives.cpp
2025-12-02 14:27:10 -08:00

216 lines
9.8 KiB
C++

// ======================================================================
// \title BufferManagerComponentImpl.cpp
// \author tcanham
// \brief cpp file for BufferManager component implementation class
//
// \copyright
// Copyright 2009-2015, by the California Institute of Technology.
// ALL RIGHTS RESERVED. United States Government Sponsorship
// acknowledged.
//
// ======================================================================
#include <Fw/Buffer/Buffer.hpp>
#include <Fw/FPrimeBasicTypes.hpp>
#include <Fw/Types/Assert.hpp>
#include <Svc/BufferManager/BufferManagerComponentImpl.hpp>
#include <cstring>
#include <new>
namespace Svc {
// ----------------------------------------------------------------------
// Construction, initialization, and destruction
// ----------------------------------------------------------------------
BufferManagerComponentImpl ::BufferManagerComponentImpl(const char* const compName)
: BufferManagerComponentBase(compName),
m_setup(false),
m_cleaned(false),
m_mgrId(0),
m_buffers(nullptr),
m_allocator(nullptr),
m_memId(0),
m_numStructs(0),
m_highWater(0),
m_currBuffs(0),
m_noBuffs(0),
m_emptyBuffs(0) {}
BufferManagerComponentImpl ::~BufferManagerComponentImpl() {
if (m_setup) {
this->cleanup();
}
}
void BufferManagerComponentImpl ::cleanup() {
FW_ASSERT(this->m_buffers);
FW_ASSERT(this->m_allocator);
if (not this->m_cleaned) {
// walk through Fw::Buffer instances and delete them
for (U16 entry = 0; entry < this->m_numStructs; entry++) {
this->m_buffers[entry].buff.~Buffer();
}
this->m_cleaned = true;
// release memory
this->m_allocator->deallocate(this->m_memId, this->m_buffers);
this->m_setup = false;
}
}
// ----------------------------------------------------------------------
// Handler implementations for user-defined typed input ports
// ----------------------------------------------------------------------
void BufferManagerComponentImpl ::bufferSendIn_handler(const FwIndexType portNum, Fw::Buffer& fwBuffer) {
// make sure component has been set up
FW_ASSERT(this->m_setup);
FW_ASSERT(m_buffers);
// check for null, empty buffers - this is a warning because this component returns
// null, empty buffers if it can't allocate one.
// however, empty non-null buffers could potentially be previously allocated
// buffers with their size reduced. the user is allowed to make buffers smaller.
if (fwBuffer.getData() == nullptr && fwBuffer.getSize() == 0) {
this->log_WARNING_HI_NullEmptyBuffer();
this->m_emptyBuffs++;
return;
}
// use the bufferID member field to find the original slot
U32 context = fwBuffer.getContext();
U32 id = context & 0xFFFF;
U32 mgrId = context >> 16;
// check some things
FW_ASSERT(id < this->m_numStructs, static_cast<FwAssertArgType>(id),
static_cast<FwAssertArgType>(this->m_numStructs));
FW_ASSERT(mgrId == this->m_mgrId, static_cast<FwAssertArgType>(mgrId), static_cast<FwAssertArgType>(id),
static_cast<FwAssertArgType>(this->m_mgrId));
FW_ASSERT(true == this->m_buffers[id].allocated, static_cast<FwAssertArgType>(id),
static_cast<FwAssertArgType>(this->m_mgrId));
FW_ASSERT(reinterpret_cast<U8*>(fwBuffer.getData()) >= this->m_buffers[id].memory, static_cast<FwAssertArgType>(id),
static_cast<FwAssertArgType>(this->m_mgrId));
FW_ASSERT(reinterpret_cast<U8*>(fwBuffer.getData()) < (this->m_buffers[id].memory + this->m_buffers[id].size),
static_cast<FwAssertArgType>(id), static_cast<FwAssertArgType>(this->m_mgrId));
// user can make smaller for their own purposes, but it shouldn't be bigger
FW_ASSERT(fwBuffer.getSize() <= this->m_buffers[id].size, static_cast<FwAssertArgType>(id),
static_cast<FwAssertArgType>(this->m_mgrId));
// clear the allocated flag
this->m_buffers[id].allocated = false;
this->m_currBuffs--;
}
Fw::Buffer BufferManagerComponentImpl ::bufferGetCallee_handler(const FwIndexType portNum, Fw::Buffer::SizeType size) {
// make sure component has been set up
FW_ASSERT(this->m_setup);
FW_ASSERT(m_buffers);
// find smallest buffer based on size.
for (U16 buff = 0; buff < this->m_numStructs; buff++) {
if ((not this->m_buffers[buff].allocated) and (size <= this->m_buffers[buff].size)) {
this->m_buffers[buff].allocated = true;
this->m_currBuffs++;
if (this->m_currBuffs > this->m_highWater) {
this->m_highWater = this->m_currBuffs;
}
Fw::Buffer copy = this->m_buffers[buff].buff;
// change size to match request
copy.setSize(size);
return copy;
}
}
// if no buffers found, return empty buffer
this->log_WARNING_HI_NoBuffsAvailable(size);
this->m_noBuffs++;
return Fw::Buffer();
}
void BufferManagerComponentImpl::setup(U16 mgrId, //!< manager ID
FwEnumStoreType memId, //!< Memory segment identifier
Fw::MemAllocator& allocator, //!< memory allocator
const BufferBins& bins //!< Set of user bins
) {
this->m_mgrId = mgrId;
this->m_memId = memId;
this->m_allocator = &allocator;
// clear bins
memset(&this->m_bufferBins, 0, sizeof(this->m_bufferBins));
this->m_bufferBins = bins;
// compute the amount of memory needed
FwSizeType memorySize = 0; // track needed memory
this->m_numStructs = 0; // size the number of tracking structs
// walk through bins and add up the sizes
for (U16 bin = 0; bin < BUFFERMGR_MAX_NUM_BINS; bin++) {
if (this->m_bufferBins.bins[bin].numBuffers) {
memorySize += (this->m_bufferBins.bins[bin].bufferSize *
this->m_bufferBins.bins[bin].numBuffers) + // allocate each set of buffer memory
(static_cast<FwSizeType>(sizeof(AllocatedBuffer)) *
this->m_bufferBins.bins[bin].numBuffers); // allocate the structs to track the buffers
// Total structures is bounded by U16 maximum value to fit in half of context (U32)
FW_ASSERT((std::numeric_limits<U16>::max() - this->m_numStructs) >=
this->m_bufferBins.bins[bin].numBuffers);
this->m_numStructs = static_cast<U16>(this->m_numStructs + this->m_bufferBins.bins[bin].numBuffers);
}
}
FwSizeType allocatedSize = memorySize;
bool recoverable = false; //!< don't care if it is recoverable since they are a pool of user buffers
// allocate memory
void* memory = allocator.allocate(memId, allocatedSize, recoverable);
// make sure the memory returns was non-zero and the size requested
FW_ASSERT(memory != nullptr && memorySize == allocatedSize, static_cast<FwAssertArgType>(mgrId),
static_cast<FwAssertArgType>(memId),
static_cast<FwAssertArgType>(reinterpret_cast<PlatformPointerCastType>(memory)),
static_cast<FwAssertArgType>(memorySize), static_cast<FwAssertArgType>(allocatedSize));
// structs will be at beginning of memory
this->m_buffers = static_cast<AllocatedBuffer*>(memory);
// memory buffers will be at end of structs in memory, so compute that memory as the beginning of the
// struct past the number of structs
U8* bufferMem = reinterpret_cast<U8*>(&this->m_buffers[this->m_numStructs]);
// walk through entries and initialize them
U16 currStruct = 0;
for (U16 bin = 0; bin < BUFFERMGR_MAX_NUM_BINS; bin++) {
if (this->m_bufferBins.bins[bin].numBuffers) {
for (U16 binEntry = 0; binEntry < this->m_bufferBins.bins[bin].numBuffers; binEntry++) {
// placement new for Fw::Buffer instance. We don't need the new() return value,
// because we know where the Fw::Buffer instance is
U32 context = (static_cast<U32>(this->m_mgrId) << 16) | static_cast<U32>(currStruct);
(void)new (&this->m_buffers[currStruct].buff)
Fw::Buffer(bufferMem, this->m_bufferBins.bins[bin].bufferSize, context);
this->m_buffers[currStruct].allocated = false;
this->m_buffers[currStruct].memory = bufferMem;
this->m_buffers[currStruct].size = this->m_bufferBins.bins[bin].bufferSize;
bufferMem += this->m_bufferBins.bins[bin].bufferSize;
currStruct++;
}
}
}
// check that the initiation pointer made it to the end of allocated space
U8* const CURR_PTR = bufferMem;
U8* const END_PTR = static_cast<U8*>(memory) + memorySize;
FW_ASSERT(CURR_PTR == END_PTR, static_cast<FwAssertArgType>(mgrId), static_cast<FwAssertArgType>(memId),
static_cast<FwAssertArgType>(reinterpret_cast<PlatformPointerCastType>(CURR_PTR)),
static_cast<FwAssertArgType>(reinterpret_cast<PlatformPointerCastType>(END_PTR)));
// secondary init verification
FW_ASSERT(currStruct == this->m_numStructs, static_cast<FwAssertArgType>(mgrId),
static_cast<FwAssertArgType>(memId), static_cast<FwAssertArgType>(currStruct),
static_cast<FwAssertArgType>(this->m_numStructs));
// indicate setup is done
this->m_setup = true;
}
void BufferManagerComponentImpl ::schedIn_handler(const FwIndexType portNum, U32 context) {
// write telemetry values
this->tlmWrite_HiBuffs(this->m_highWater);
this->tlmWrite_CurrBuffs(this->m_currBuffs);
this->tlmWrite_TotalBuffs(this->m_numStructs);
this->tlmWrite_NoBuffs(this->m_noBuffs);
this->tlmWrite_EmptyBuffs(this->m_emptyBuffs);
}
} // end namespace Svc