fprime/Svc/LinuxTimer/LinuxTimerComponentImpl.hpp
Joshua Anderson 3cccd731d9
Refactor FW_OBJECT_NAMES switches and fix building without object names
Instead of adding the name argument to a constructor when FW_OBJECT_NAMES
is enabled, always supply a name argument.

Add a marco that conditionally sets the name to "" if FW_OBJECT_NAMES is not set.
This cleans up a lot of the conditional compilation switches that weren't being tested
and would silently break, while still stripping the strings from the binary.
2020-10-07 17:19:05 -07:00

62 lines
1.5 KiB
C++

// ======================================================================
// \title LinuxTimerImpl.hpp
// \author tim
// \brief hpp file for LinuxTimer component implementation class
//
// \copyright
// Copyright 2009-2015, by the California Institute of Technology.
// ALL RIGHTS RESERVED. United States Government Sponsorship
// acknowledged.
//
// ======================================================================
#ifndef LinuxTimer_HPP
#define LinuxTimer_HPP
#include "Svc/LinuxTimer/LinuxTimerComponentAc.hpp"
namespace Svc {
class LinuxTimerComponentImpl :
public LinuxTimerComponentBase
{
public:
// ----------------------------------------------------------------------
// Construction, initialization, and destruction
// ----------------------------------------------------------------------
//! Construct object LinuxTimer
//!
LinuxTimerComponentImpl(
const char *const compName /*!< The component name*/
);
//! Initialize object LinuxTimer
//!
void init(
const NATIVE_INT_TYPE instance = 0 /*!< The instance number*/
);
//! Destroy object LinuxTimer
//!
~LinuxTimerComponentImpl(void);
//! Start timer
void startTimer(NATIVE_INT_TYPE interval); //!< interval in milliseconds
//! Quit timer
void quit(void);
bool m_quit; //!< flag to quit
Svc::TimerVal m_timer;
};
} // end namespace Svc
#endif