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Instead of adding the name argument to a constructor when FW_OBJECT_NAMES is enabled, always supply a name argument. Add a marco that conditionally sets the name to "" if FW_OBJECT_NAMES is not set. This cleans up a lot of the conditional compilation switches that weren't being tested and would silently break, while still stripping the strings from the binary.
160 lines
4.0 KiB
C++
160 lines
4.0 KiB
C++
// ======================================================================
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// \title BufferLogger.cpp
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// \author bocchino, dinkel, mereweth
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// \brief Svc BufferLogger implementation
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//
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// \copyright
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// Copyright (C) 2015-2017 California Institute of Technology.
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// ALL RIGHTS RESERVED. United States Government Sponsorship
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// acknowledged.
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//
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// ======================================================================
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#include "Svc/BufferLogger/BufferLogger.hpp"
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namespace Svc {
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// ----------------------------------------------------------------------
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// Construction, initialization, and destruction
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// ----------------------------------------------------------------------
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BufferLogger ::
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BufferLogger(const char *const compName) :
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BufferLoggerComponentBase(compName),
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m_state(LOGGING_ON),
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m_file(*this)
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{
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}
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void BufferLogger ::
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init(
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const NATIVE_INT_TYPE queueDepth,
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const NATIVE_INT_TYPE instance
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)
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{
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BufferLoggerComponentBase::init(queueDepth, instance);
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}
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// ----------------------------------------------------------------------
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// Public methods
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// ----------------------------------------------------------------------
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//TODO(mereweth) - only allow calling this once?
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void BufferLogger ::
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initLog(
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const char *const logFilePrefix,
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const char *const logFileSuffix,
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const U32 maxFileSize,
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const U8 sizeOfSize
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)
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{
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m_file.init(logFilePrefix, logFileSuffix, maxFileSize, sizeOfSize);
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}
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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void BufferLogger ::
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bufferSendIn_handler(
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const NATIVE_INT_TYPE portNum,
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Fw::Buffer& fwBuffer
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)
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{
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if (m_state == LOGGING_ON) {
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const U8 *const addr = reinterpret_cast<U8*>(fwBuffer.getdata());
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const U32 size = fwBuffer.getsize();
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m_file.logBuffer(addr, size);
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}
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this->bufferSendOut_out(0, fwBuffer);
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}
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void BufferLogger ::
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comIn_handler(
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NATIVE_INT_TYPE portNum,
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Fw::ComBuffer &data,
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U32 context
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)
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{
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if (m_state == LOGGING_ON) {
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const U8 *const addr = data.getBuffAddr();
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const U32 size = data.getBuffLength();
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m_file.logBuffer(addr, size);
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}
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}
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void BufferLogger ::
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pingIn_handler(NATIVE_INT_TYPE portNum, U32 key)
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{
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this->pingOut_out(0, key);
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}
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void BufferLogger ::
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schedIn_handler(
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const NATIVE_INT_TYPE portNum,
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NATIVE_UINT_TYPE context
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)
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{
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// TODO
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}
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// ----------------------------------------------------------------------
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// Command handler implementations
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// ----------------------------------------------------------------------
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// TODO(mereweth) - should this command only set the base name?
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void BufferLogger ::
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BL_OpenFile_cmdHandler(
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const FwOpcodeType opCode,
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const U32 cmdSeq,
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const Fw::CmdStringArg& file
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)
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{
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m_file.setBaseName(file);
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this->cmdResponse_out(opCode, cmdSeq, Fw::COMMAND_OK);
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}
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void BufferLogger ::
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BL_CloseFile_cmdHandler(
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const FwOpcodeType opCode,
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const U32 cmdSeq
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)
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{
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m_file.closeAndEmitEvent();
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this->cmdResponse_out(opCode, cmdSeq, Fw::COMMAND_OK);
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}
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void BufferLogger ::
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BL_SetLogging_cmdHandler(
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const FwOpcodeType opCode,
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const U32 cmdSeq,
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LogState state
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)
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{
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m_state = state;
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if (state == LOGGING_OFF) {
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m_file.closeAndEmitEvent();
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}
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this->cmdResponse_out(opCode, cmdSeq, Fw::COMMAND_OK);
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}
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void BufferLogger ::
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BL_FlushFile_cmdHandler(
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const FwOpcodeType opCode,
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const U32 cmdSeq
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)
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{
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const bool status = m_file.flush();
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if(status)
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{
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this->cmdResponse_out(opCode, cmdSeq, Fw::COMMAND_OK);
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}
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else
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{
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this->cmdResponse_out(opCode, cmdSeq, Fw::COMMAND_EXECUTION_ERROR);
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}
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}
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};
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