// ====================================================================== // \title ByteStreamBufferAdapter.cpp // \author bocchino // \brief cpp file for ByteStreamBufferAdapter component implementation class // ====================================================================== #include "Drv/ByteStreamBufferAdapter/ByteStreamBufferAdapter.hpp" namespace Drv { // ---------------------------------------------------------------------- // Component construction and destruction // ---------------------------------------------------------------------- ByteStreamBufferAdapter::ByteStreamBufferAdapter(const char* const compName) : ByteStreamBufferAdapterComponentBase(compName) {} ByteStreamBufferAdapter::~ByteStreamBufferAdapter() {} // ---------------------------------------------------------------------- // Handler implementations for typed input ports // ---------------------------------------------------------------------- void ByteStreamBufferAdapter::bufferIn_handler(FwIndexType portNum, Fw::Buffer& fwBuffer) { // TODO: If m_driverIsReady then // TODO: Send fwBuffer on toByteStreamDriver_out // TODO: Check the return status. If there is an error, then log it to the Logger. // TODO: Otherwise log the error // TODO: Send fwBuffer on bufferInReturn_out } void ByteStreamBufferAdapter::bufferOutReturn_handler(FwIndexType portNum, Fw::Buffer& fwBuffer) { // TODO: Send fwBuffer on fromByteStreamDriverReturn_out } void ByteStreamBufferAdapter::fromByteStreamDriver_handler(FwIndexType portNum, Fw::Buffer& buffer, const Drv::ByteStreamStatus& status) { // TODO: If the status is OK, then send buffer on toByteStreamDriver_out // TODO: Otherwise log the error and send buffer on fromByteStreamDriverReturn_out } void ByteStreamBufferAdapter::byteStreamDriverReady_handler(FwIndexType portNum) { this->m_driverIsReady = true; } } // namespace Drv