fpp/compiler/tools/fpp-to-cpp/test/struct/EnumSerializableAc.ref.cpp
Rob Bocchino f706e977bb Revise C++ code gen
Remove unused header includes
2024-05-01 10:06:16 -07:00

218 lines
4.0 KiB
C++

// ======================================================================
// \title EnumSerializableAc.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for Enum struct
// ======================================================================
#include "EnumSerializableAc.hpp"
#include "Fw/Types/Assert.hpp"
// ----------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------
Enum ::
Enum() :
Serializable(),
m_e(M::E::X)
{
for (FwSizeType i = 0; i < 3; i++) {
this->m_eArr[i] = M::E::X;
}
}
Enum ::
Enum(
M::E::T e,
const Type_of_eArr& eArr
) :
Serializable(),
m_e(e)
{
for (FwSizeType i = 0; i < 3; i++) {
this->m_eArr[i] = eArr[i];
}
}
Enum ::
Enum(const Enum& obj) :
Serializable(),
m_e(obj.m_e)
{
for (FwSizeType i = 0; i < 3; i++) {
this->m_eArr[i] = obj.m_eArr[i];
}
}
Enum ::
Enum(
M::E::T e,
M::E::T eArr
) :
Serializable(),
m_e(e)
{
for (FwSizeType i = 0; i < 3; i++) {
this->m_eArr[i] = eArr;
}
}
// ----------------------------------------------------------------------
// Operators
// ----------------------------------------------------------------------
Enum& Enum ::
operator=(const Enum& obj)
{
if (this == &obj) {
return *this;
}
set(obj.m_e, obj.m_eArr);
return *this;
}
bool Enum ::
operator==(const Enum& obj) const
{
// Compare non-array members
if (!(this->m_e == obj.m_e)) {
return false;
}
// Compare array members
if (!(this->m_eArr == obj.m_eArr)) {
for (FwSizeType i = 0; i < 3; i++) {
if (!(this->m_eArr[i] == obj.m_eArr[i])) {
return false;
}
}
}
return true;
}
bool Enum ::
operator!=(const Enum& obj) const
{
return !(*this == obj);
}
#ifdef BUILD_UT
std::ostream& operator<<(std::ostream& os, const Enum& obj) {
Fw::String s;
obj.toString(s);
os << s.toChar();
return os;
}
#endif
// ----------------------------------------------------------------------
// Member functions
// ----------------------------------------------------------------------
Fw::SerializeStatus Enum ::
serialize(Fw::SerializeBufferBase& buffer) const
{
Fw::SerializeStatus status;
status = buffer.serialize(this->m_e);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
for (FwSizeType i = 0; i < 3; i++) {
status = buffer.serialize(this->m_eArr[i]);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
}
return status;
}
Fw::SerializeStatus Enum ::
deserialize(Fw::SerializeBufferBase& buffer)
{
Fw::SerializeStatus status;
status = buffer.deserialize(this->m_e);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
for (FwSizeType i = 0; i < 3; i++) {
status = buffer.deserialize(this->m_eArr[i]);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
}
return status;
}
#if FW_SERIALIZABLE_TO_STRING
void Enum ::
toString(Fw::StringBase& sb) const
{
static const char* formatString =
"( "
"e = %s, "
"eArr = [ %s, "
"%s, "
"%s ]"
" )";
// Declare strings to hold any serializable toString() arguments
Fw::String eStr;
Fw::String eArrStr[3];
// Call toString for arrays and serializable types
this->m_e.toString(eStr);
for (FwSizeType i = 0; i < 3; i++) {
this->m_eArr[i].toString(eArrStr[i]);
}
sb.format(
formatString,
eStr.toChar(),
eArrStr[0].toChar(),
eArrStr[1].toChar(),
eArrStr[2].toChar()
);
}
#endif
// ----------------------------------------------------------------------
// Setter functions
// ----------------------------------------------------------------------
void Enum ::
set(
M::E::T e,
const Type_of_eArr& eArr
)
{
this->m_e = e;
for (FwSizeType i = 0; i < 3; i++) {
this->m_eArr[i] = eArr[i];
}
}
void Enum ::
sete(M::E::T e)
{
this->m_e = e;
}
void Enum ::
seteArr(const Type_of_eArr& eArr)
{
for (FwSizeType i = 0; i < 3; i++) {
this->m_eArr[i] = eArr[i];
}
}