fpp/compiler/tools/fpp-to-cpp/test/state-machine/state/PolymorphismStateMachineAc.ref.hpp
2025-07-21 21:38:42 -07:00

153 lines
4.2 KiB
C++
Vendored

// ======================================================================
// \title PolymorphismStateMachineAc.hpp
// \author Generated by fpp-to-cpp
// \brief hpp file for Polymorphism state machine
// ======================================================================
#ifndef FppTest_SmState_PolymorphismStateMachineAc_HPP
#define FppTest_SmState_PolymorphismStateMachineAc_HPP
#include "Fw/FPrimeBasicTypes.hpp"
#include "Fw/Types/ExternalString.hpp"
#include "Fw/Types/Serializable.hpp"
#include "Fw/Types/String.hpp"
namespace FppTest {
namespace SmState {
//! A hierarchical state machine with behavioral polymorphism
class PolymorphismStateMachineBase {
// ----------------------------------------------------------------------
// Friend classes
// ----------------------------------------------------------------------
//! Tester class for the state machine
friend class PolymorphismTester;
public:
// ----------------------------------------------------------------------
// Types
// ----------------------------------------------------------------------
//! The state type
enum class State : FwEnumStoreType {
//! The uninitialized state
__FPRIME_AC_UNINITIALIZED,
//! State S2
S1_S2,
//! State S3
S1_S3,
//! State S4
S4,
//! State S5
S5,
};
//! The signal type
enum class Signal : FwEnumStoreType {
//! The initial transition
__FPRIME_AC_INITIAL_TRANSITION,
//! Signal for transition from S2 to S3
S2_to_S3,
//! Signal for polymorphic transition
poly,
};
protected:
// ----------------------------------------------------------------------
// Constructors and Destructors
// ----------------------------------------------------------------------
//! Constructor
PolymorphismStateMachineBase();
//! Destructor
virtual ~PolymorphismStateMachineBase();
protected:
// ----------------------------------------------------------------------
// Initialization
// ----------------------------------------------------------------------
//! Initialize the state machine
void initBase(
const FwEnumStoreType id //!< The state machine ID
);
public:
// ----------------------------------------------------------------------
// Getter functions
// ----------------------------------------------------------------------
//! Get the state
PolymorphismStateMachineBase::State getState() const;
public:
// ----------------------------------------------------------------------
// Send signal functions
// ----------------------------------------------------------------------
//! Signal for polymorphic transition
void sendSignal_poly();
//! Signal for transition from S2 to S3
void sendSignal_S2_to_S3();
private:
// ----------------------------------------------------------------------
// State and choice entry
// ----------------------------------------------------------------------
//! Enter state S5
void enter_S5(
Signal signal //!< The signal
);
//! Enter state S4
void enter_S4(
Signal signal //!< The signal
);
//! Enter state S1
void enter_S1(
Signal signal //!< The signal
);
//! Enter state S1_S2
void enter_S1_S2(
Signal signal //!< The signal
);
//! Enter state S1_S3
void enter_S1_S3(
Signal signal //!< The signal
);
protected:
// ----------------------------------------------------------------------
// Member variables
// ----------------------------------------------------------------------
//! The state machine ID
FwEnumStoreType m_id = 0;
//! The state
State m_state = State::__FPRIME_AC_UNINITIALIZED;
};
}
}
#endif