fpp/compiler/tools/fpp-to-cpp/test/array/PrimitiveArrayArrayAc.ref.cpp

226 lines
5.1 KiB
C++

// ======================================================================
// \title PrimitiveArrayArrayAc.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for PrimitiveArray array
// ======================================================================
#include <cstdio>
#include <cstring>
#include "Fw/Types/Assert.hpp"
#include "Fw/Types/StringUtils.hpp"
#include "PrimitiveArrayArrayAc.hpp"
// ----------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------
PrimitiveArray ::
PrimitiveArray() :
Serializable()
{
// Construct using element-wise constructor
*this = PrimitiveArray(
M::PrimitiveF64(1.0, 2.0, 3.0, 4.0, 5.0),
M::PrimitiveF64(1.0, 2.0, 3.0, 4.0, 5.0),
M::PrimitiveF64(1.0, 2.0, 3.0, 4.0, 5.0),
M::PrimitiveF64(1.0, 2.0, 3.0, 4.0, 5.0),
M::PrimitiveF64(1.0, 2.0, 3.0, 4.0, 5.0)
);
}
PrimitiveArray ::
PrimitiveArray(const ElementType (&a)[SIZE]) :
Serializable()
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = a[index];
}
}
PrimitiveArray ::
PrimitiveArray(const ElementType& e) :
Serializable()
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = e;
}
}
PrimitiveArray ::
PrimitiveArray(
const ElementType& e1,
const ElementType& e2,
const ElementType& e3,
const ElementType& e4,
const ElementType& e5
) :
Serializable()
{
this->elements[0] = e1;
this->elements[1] = e2;
this->elements[2] = e3;
this->elements[3] = e4;
this->elements[4] = e5;
}
PrimitiveArray ::
PrimitiveArray(const PrimitiveArray& obj) :
Serializable()
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = obj.elements[index];
}
}
// ----------------------------------------------------------------------
// Operators
// ----------------------------------------------------------------------
PrimitiveArray::ElementType& PrimitiveArray ::
operator[](const U32 i)
{
FW_ASSERT(i < SIZE, static_cast<FwAssertArgType>(i), static_cast<FwAssertArgType>(SIZE));
return this->elements[i];
}
const PrimitiveArray::ElementType& PrimitiveArray ::
operator[](const U32 i) const
{
FW_ASSERT(i < SIZE, static_cast<FwAssertArgType>(i), static_cast<FwAssertArgType>(SIZE));
return this->elements[i];
}
PrimitiveArray& PrimitiveArray ::
operator=(const PrimitiveArray& obj)
{
if (this == &obj) {
return *this;
}
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = obj.elements[index];
}
return *this;
}
PrimitiveArray& PrimitiveArray ::
operator=(const ElementType (&a)[SIZE])
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = a[index];
}
return *this;
}
PrimitiveArray& PrimitiveArray ::
operator=(const ElementType& e)
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = e;
}
return *this;
}
bool PrimitiveArray ::
operator==(const PrimitiveArray& obj) const
{
for (U32 index = 0; index < SIZE; index++) {
if (!((*this)[index] == obj[index])) {
return false;
}
}
return true;
}
bool PrimitiveArray ::
operator!=(const PrimitiveArray& obj) const
{
return !(*this == obj);
}
#ifdef BUILD_UT
std::ostream& operator<<(std::ostream& os, const PrimitiveArray& obj) {
Fw::String s;
obj.toString(s);
os << s;
return os;
}
#endif
// ----------------------------------------------------------------------
// Member functions
// ----------------------------------------------------------------------
Fw::SerializeStatus PrimitiveArray ::
serialize(Fw::SerializeBufferBase& buffer) const
{
Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK;
for (U32 index = 0; index < SIZE; index++) {
status = buffer.serialize((*this)[index]);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
}
return status;
}
Fw::SerializeStatus PrimitiveArray ::
deserialize(Fw::SerializeBufferBase& buffer)
{
Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK;
for (U32 index = 0; index < SIZE; index++) {
status = buffer.deserialize((*this)[index]);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
}
return status;
}
#if FW_ARRAY_TO_STRING
void PrimitiveArray ::
toString(Fw::StringBase& sb) const
{
static const char *formatString = "[ "
"%s "
"%s "
"%s "
"%s "
"%s ]";
// Declare strings to hold any serializable toString() arguments
Fw::String str0;
Fw::String str1;
Fw::String str2;
Fw::String str3;
Fw::String str4;
// Call toString for arrays and serializable types
this->elements[0].toString(str0);
this->elements[1].toString(str1);
this->elements[2].toString(str2);
this->elements[3].toString(str3);
this->elements[4].toString(str4);
char outputString[FW_ARRAY_TO_STRING_BUFFER_SIZE];
(void) snprintf(
outputString,
FW_ARRAY_TO_STRING_BUFFER_SIZE,
formatString,
str0.toChar(),
str1.toChar(),
str2.toChar(),
str3.toChar(),
str4.toChar()
);
outputString[FW_ARRAY_TO_STRING_BUFFER_SIZE-1] = 0; // NULL terminate
sb = outputString;
}
#endif