fpp/compiler/tools/fpp-to-cpp/test/enum/DefaultEnumAc.ref.cpp
2022-06-15 16:38:26 -07:00

140 lines
2.6 KiB
C++

// ======================================================================
// \title DefaultEnumAc.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for Default enum
// ======================================================================
#include <cstring>
#include <limits>
#include "Fw/Types/Assert.hpp"
#include "DefaultEnumAc.hpp"
namespace M {
// ----------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------
Default ::
Default()
{
this->e = Y;
}
Default ::
Default(const T e)
{
this->e = e;
}
Default ::
Default(const Default& obj)
{
this->e = obj.e;
}
// ----------------------------------------------------------------------
// Operators
// ----------------------------------------------------------------------
Default& Default ::
operator=(const Default& obj)
{
this->e = obj.e;
return *this;
}
Default& Default ::
operator=(T e)
{
this->e = e;
return *this;
}
Default ::
operator t() const
{
return this->e;
}
bool Default ::
operator==(const Default& obj) const
{
return this->e == obj.e;
}
bool Default ::
operator!=(const Default& obj) const
{
return !(*this == obj);
}
#ifdef BUILD_UT
std::ostream& operator<<(std::ostream& os, const Default& obj) {
Fw::String s;
obj.toString(s);
os << s;
return os;
}
#endif
// ----------------------------------------------------------------------
// Member functions
// ----------------------------------------------------------------------
bool Default ::
isValid() const
{
return ((e >= X) && (e <= Y));
}
Fw::SerializeStatus Default ::
serialize(Fw::SerializeBufferBase& buffer) const
{
const Fw::SerializeStatus status = buffer.serialize(
static_cast<SerialType>(this->e)
);
return status;
}
Fw::SerializeStatus Default ::
deserialize(Fw::SerializeBufferBase& buffer)
{
SerialType es;
Fw::SerializeStatus status = buffer.deserialize(es);
if (status == Fw::FW_SERIALIZE_OK) {
this->e = static_cast<T>(es);
if (!this->isValid()) {
status = Fw::FW_DESERIALIZE_FORMAT_ERROR;
}
}
return status;
}
#if FW_SERIALIZABLE_TO_STRING || BUILD_UT
void Default ::
toString(Fw::StringBase& sb) const
{
Fw::String s;
switch (e) {
case X:
s = "X";
break;
case Y:
s = "Y";
break;
default:
s = "[invalid]";
break;
}
sb.format("%s (%d)", s.toChar(), e);
}
#endif
}