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212 lines
5.1 KiB
C++
212 lines
5.1 KiB
C++
// ======================================================================
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// \title String1ArrayAc.hpp
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// \author Generated by fpp-to-cpp
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// \brief hpp file for String1 array
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// ======================================================================
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#ifndef String1ArrayAc_HPP
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#define String1ArrayAc_HPP
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#include "Fw/Types/BasicTypes.hpp"
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#include "Fw/Types/Serializable.hpp"
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#include "Fw/Types/String.hpp"
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//! An array of strings
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class String1 :
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public Fw::Serializable
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{
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public:
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// ----------------------------------------------------------------------
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// StringSize80 class
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// ----------------------------------------------------------------------
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class StringSize80 :
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public Fw::StringBase
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{
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public:
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enum {
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//!< The size of the string length plus the size of the string buffer
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SERIALIZED_SIZE = sizeof(FwBuffSizeType) + 80
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};
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//! Default constructor
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StringSize80();
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//! Char array constructor
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StringSize80(const char* src);
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//! String base constructor
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StringSize80(const Fw::StringBase& src);
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//! Copy constructor
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StringSize80(const StringSize80& src);
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//! Destructor
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~StringSize80();
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//! Copy assignment operator
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StringSize80& operator=(const StringSize80& other);
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//! String base assignment operator
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StringSize80& operator=(const Fw::StringBase& other);
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//! char* assignment operator
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StringSize80& operator=(const char* other);
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//! Retrieves char buffer of string
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const char* toChar() const;
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NATIVE_UINT_TYPE getCapacity() const;
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private:
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char m_buf[80]; //!< Buffer for string storage
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};
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public:
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// ----------------------------------------------------------------------
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// Types
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// ----------------------------------------------------------------------
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//! The element type
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typedef StringSize80 ElementType;
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public:
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// ----------------------------------------------------------------------
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// Constants
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// ----------------------------------------------------------------------
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enum {
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//! The size of the array
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SIZE = 3,
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//! The size of the serial representation
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SERIALIZED_SIZE = SIZE * StringSize80::SERIALIZED_SIZE,
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};
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public:
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// ----------------------------------------------------------------------
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// Constructors
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// ----------------------------------------------------------------------
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//! Constructor (default value)
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String1();
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//! Constructor (user-provided value)
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String1(
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const ElementType (&a)[SIZE] //!< The array
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);
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//! Constructor (single element)
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String1(
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const ElementType& e //!< The element
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);
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//! Constructor (multiple elements)
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String1(
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const ElementType& e1, //!< Element 1
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const ElementType& e2, //!< Element 2
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const ElementType& e3 //!< Element 3
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);
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//! Copy Constructor
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String1(
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const String1& obj //!< The source object
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);
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public:
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// ----------------------------------------------------------------------
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// Operators
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// ----------------------------------------------------------------------
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//! Subscript operator
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ElementType& operator[](
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const U32 i //!< The subscript index
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);
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//! Const subscript operator
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const ElementType& operator[](
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const U32 i //!< The subscript index
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) const;
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//! Copy assignment operator (object)
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String1& operator=(
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const String1& obj //!< The source object
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);
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//! Copy assignment operator (raw array)
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String1& operator=(
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const ElementType (&a)[SIZE] //!< The source array
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);
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//! Copy assignment operator (single element)
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String1& operator=(
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const ElementType& e //!< The element
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);
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//! Equality operator
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bool operator==(
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const String1& obj //!< The other object
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) const;
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//! Inequality operator
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bool operator!=(
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const String1& obj //!< The other object
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) const;
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#ifdef BUILD_UT
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//! Ostream operator
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friend std::ostream& operator<<(
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std::ostream& os, //!< The ostream
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const String1& obj //!< The object
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);
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#endif
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public:
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// ----------------------------------------------------------------------
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// Member functions
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// ----------------------------------------------------------------------
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//! Serialization
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Fw::SerializeStatus serialize(
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Fw::SerializeBufferBase& buffer //!< The serial buffer
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) const;
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//! Deserialization
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Fw::SerializeStatus deserialize(
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Fw::SerializeBufferBase& buffer //!< The serial buffer
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);
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#if FW_ARRAY_TO_STRING || BUILD_UT
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//! Convert array to string
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void toString(
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Fw::StringBase& sb //!< The StringBase object to hold the result
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) const;
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#endif
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private:
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// ----------------------------------------------------------------------
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// Member variables
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// ----------------------------------------------------------------------
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//! The array elements
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ElementType elements[SIZE];
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};
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#endif
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