fpp/compiler/tools/fpp-to-cpp/test/alias/AbsSerializableAc.ref.cpp

145 lines
2.5 KiB
C++
Vendored

// ======================================================================
// \title AbsSerializableAc.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for Abs struct
// ======================================================================
#include "AbsSerializableAc.hpp"
#include "Fw/Types/Assert.hpp"
// ----------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------
Abs ::
Abs() :
Serializable(),
m_A()
{
}
Abs ::
Abs(const AbsType& A) :
Serializable(),
m_A(A)
{
}
Abs ::
Abs(const Abs& obj) :
Serializable(),
m_A(obj.m_A)
{
}
// ----------------------------------------------------------------------
// Operators
// ----------------------------------------------------------------------
Abs& Abs ::
operator=(const Abs& obj)
{
if (this == &obj) {
return *this;
}
set(obj.m_A);
return *this;
}
bool Abs ::
operator==(const Abs& obj) const
{
return (this->m_A == obj.m_A);
}
bool Abs ::
operator!=(const Abs& obj) const
{
return !(*this == obj);
}
#ifdef BUILD_UT
std::ostream& operator<<(std::ostream& os, const Abs& obj) {
Fw::String s;
obj.toString(s);
os << s.toChar();
return os;
}
#endif
// ----------------------------------------------------------------------
// Member functions
// ----------------------------------------------------------------------
Fw::SerializeStatus Abs ::
serialize(Fw::SerializeBufferBase& buffer) const
{
Fw::SerializeStatus status;
status = buffer.serialize(this->m_A);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
return status;
}
Fw::SerializeStatus Abs ::
deserialize(Fw::SerializeBufferBase& buffer)
{
Fw::SerializeStatus status;
status = buffer.deserialize(this->m_A);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
return status;
}
#if FW_SERIALIZABLE_TO_STRING
void Abs ::
toString(Fw::StringBase& sb) const
{
static const char* formatString =
"( "
"A = %s"
" )";
// Declare strings to hold any serializable toString() arguments
Fw::String AStr;
// Call toString for arrays and serializable types
this->m_A.toString(AStr);
sb.format(
formatString,
AStr.toChar()
);
}
#endif
// ----------------------------------------------------------------------
// Setter functions
// ----------------------------------------------------------------------
void Abs ::
set(const AbsType& A)
{
this->m_A = A;
}
void Abs ::
setA(const AbsType& A)
{
this->m_A = A;
}