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196 lines
4.4 KiB
C++
196 lines
4.4 KiB
C++
// ======================================================================
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// \title PrimitiveI32ArrayAc.cpp
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// \author Generated by fpp-to-cpp
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// \brief cpp file for PrimitiveI32 array
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// ======================================================================
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#include "Fw/Types/Assert.hpp"
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#include "PrimitiveI32ArrayAc.hpp"
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namespace M {
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// ----------------------------------------------------------------------
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// Constructors
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// ----------------------------------------------------------------------
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PrimitiveI32 ::
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PrimitiveI32() :
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Serializable()
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{
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// Construct using element-wise constructor
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*this = PrimitiveI32(
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0,
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0,
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0
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);
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}
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PrimitiveI32 ::
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PrimitiveI32(const ElementType (&a)[SIZE]) :
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Serializable()
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{
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for (U32 index = 0; index < SIZE; index++) {
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this->elements[index] = a[index];
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}
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}
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PrimitiveI32 ::
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PrimitiveI32(const ElementType& e) :
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Serializable()
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{
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for (U32 index = 0; index < SIZE; index++) {
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this->elements[index] = e;
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}
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}
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PrimitiveI32 ::
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PrimitiveI32(
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const ElementType& e1,
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const ElementType& e2,
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const ElementType& e3
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) :
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Serializable()
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{
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this->elements[0] = e1;
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this->elements[1] = e2;
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this->elements[2] = e3;
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}
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PrimitiveI32 ::
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PrimitiveI32(const PrimitiveI32& obj) :
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Serializable()
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{
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for (U32 index = 0; index < SIZE; index++) {
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this->elements[index] = obj.elements[index];
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}
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}
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// ----------------------------------------------------------------------
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// Operators
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// ----------------------------------------------------------------------
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PrimitiveI32::ElementType& PrimitiveI32 ::
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operator[](const U32 i)
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{
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FW_ASSERT(i < SIZE, static_cast<FwAssertArgType>(i), static_cast<FwAssertArgType>(SIZE));
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return this->elements[i];
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}
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const PrimitiveI32::ElementType& PrimitiveI32 ::
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operator[](const U32 i) const
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{
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FW_ASSERT(i < SIZE, static_cast<FwAssertArgType>(i), static_cast<FwAssertArgType>(SIZE));
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return this->elements[i];
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}
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PrimitiveI32& PrimitiveI32 ::
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operator=(const PrimitiveI32& obj)
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{
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if (this == &obj) {
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return *this;
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}
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for (U32 index = 0; index < SIZE; index++) {
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this->elements[index] = obj.elements[index];
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}
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return *this;
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}
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PrimitiveI32& PrimitiveI32 ::
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operator=(const ElementType (&a)[SIZE])
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{
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for (U32 index = 0; index < SIZE; index++) {
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this->elements[index] = a[index];
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}
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return *this;
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}
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PrimitiveI32& PrimitiveI32 ::
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operator=(const ElementType& e)
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{
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for (U32 index = 0; index < SIZE; index++) {
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this->elements[index] = e;
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}
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return *this;
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}
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bool PrimitiveI32 ::
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operator==(const PrimitiveI32& obj) const
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{
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for (U32 index = 0; index < SIZE; index++) {
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if (!((*this)[index] == obj[index])) {
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return false;
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}
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}
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return true;
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}
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bool PrimitiveI32 ::
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operator!=(const PrimitiveI32& obj) const
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{
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return !(*this == obj);
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}
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#ifdef BUILD_UT
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std::ostream& operator<<(std::ostream& os, const PrimitiveI32& obj) {
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Fw::String s;
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obj.toString(s);
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os << s;
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return os;
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}
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#endif
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// ----------------------------------------------------------------------
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// Public member functions
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// ----------------------------------------------------------------------
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Fw::SerializeStatus PrimitiveI32 ::
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serialize(Fw::SerializeBufferBase& buffer) const
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{
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Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK;
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for (U32 index = 0; index < SIZE; index++) {
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status = buffer.serialize((*this)[index]);
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if (status != Fw::FW_SERIALIZE_OK) {
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return status;
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}
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}
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return status;
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}
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Fw::SerializeStatus PrimitiveI32 ::
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deserialize(Fw::SerializeBufferBase& buffer)
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{
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Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK;
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for (U32 index = 0; index < SIZE; index++) {
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status = buffer.deserialize((*this)[index]);
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if (status != Fw::FW_SERIALIZE_OK) {
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return status;
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}
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}
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return status;
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}
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#if FW_SERIALIZABLE_TO_STRING
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void PrimitiveI32 ::
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toString(Fw::StringBase& sb) const
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{
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static const char *formatString = "[ "
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"%" PRIo32 " "
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"%" PRIo32 " "
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"%" PRIo32 " ]";
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sb.format(
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formatString,
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this->elements[0],
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this->elements[1],
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this->elements[2]
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);
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}
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#endif
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}
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