fpp/compiler/tools/fpp-to-cpp/test/array/AArrayAc.ref.cpp
2024-06-20 08:22:22 -07:00

192 lines
3.7 KiB
C++
Vendored

// ======================================================================
// \title AArrayAc.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for A array
// ======================================================================
#include "AArrayAc.hpp"
#include "Fw/Types/Assert.hpp"
// ----------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------
A ::
A() :
Serializable()
{
// Construct using element-wise constructor
*this = A(
0,
0,
0
);
}
A ::
A(const ElementType (&a)[SIZE]) :
Serializable()
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = a[index];
}
}
A ::
A(const ElementType& e) :
Serializable()
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = e;
}
}
A ::
A(
const ElementType& e1,
const ElementType& e2,
const ElementType& e3
) :
Serializable()
{
this->elements[0] = e1;
this->elements[1] = e2;
this->elements[2] = e3;
}
A ::
A(const A& obj) :
Serializable()
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = obj.elements[index];
}
}
// ----------------------------------------------------------------------
// Operators
// ----------------------------------------------------------------------
A::ElementType& A ::
operator[](const U32 i)
{
FW_ASSERT(i < SIZE, static_cast<FwAssertArgType>(i), static_cast<FwAssertArgType>(SIZE));
return this->elements[i];
}
const A::ElementType& A ::
operator[](const U32 i) const
{
FW_ASSERT(i < SIZE, static_cast<FwAssertArgType>(i), static_cast<FwAssertArgType>(SIZE));
return this->elements[i];
}
A& A ::
operator=(const A& obj)
{
if (this == &obj) {
return *this;
}
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = obj.elements[index];
}
return *this;
}
A& A ::
operator=(const ElementType (&a)[SIZE])
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = a[index];
}
return *this;
}
A& A ::
operator=(const ElementType& e)
{
for (U32 index = 0; index < SIZE; index++) {
this->elements[index] = e;
}
return *this;
}
bool A ::
operator==(const A& obj) const
{
for (U32 index = 0; index < SIZE; index++) {
if (!((*this)[index] == obj[index])) {
return false;
}
}
return true;
}
bool A ::
operator!=(const A& obj) const
{
return !(*this == obj);
}
#ifdef BUILD_UT
std::ostream& operator<<(std::ostream& os, const A& obj) {
Fw::String s;
obj.toString(s);
os << s;
return os;
}
#endif
// ----------------------------------------------------------------------
// Public member functions
// ----------------------------------------------------------------------
Fw::SerializeStatus A ::
serialize(Fw::SerializeBufferBase& buffer) const
{
Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK;
for (U32 index = 0; index < SIZE; index++) {
status = buffer.serialize((*this)[index]);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
}
return status;
}
Fw::SerializeStatus A ::
deserialize(Fw::SerializeBufferBase& buffer)
{
Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK;
for (U32 index = 0; index < SIZE; index++) {
status = buffer.deserialize((*this)[index]);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
}
return status;
}
#if FW_SERIALIZABLE_TO_STRING
void A ::
toString(Fw::StringBase& sb) const
{
static const char *formatString = "[ "
"%" PRIu32 " "
"%" PRIu32 " "
"%" PRIu32 " ]";
sb.format(
formatString,
this->elements[0],
this->elements[1],
this->elements[2]
);
}
#endif