fpp/compiler/tools/fpp-to-cpp/test/struct/PrimitiveSerializableAc.ref.cpp
2024-01-18 17:50:30 -08:00

549 lines
12 KiB
C++

// ======================================================================
// \title PrimitiveSerializableAc.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for Primitive struct
// ======================================================================
#include "cstdio"
#include "cstring"
#include "Fw/Types/Assert.hpp"
#include "Fw/Types/StringUtils.hpp"
#include "PrimitiveSerializableAc.hpp"
// ----------------------------------------------------------------------
// StringSize80 class
// ----------------------------------------------------------------------
Primitive::StringSize80 ::
StringSize80() :
StringBase()
{
this->m_buf[0] = 0;
}
Primitive::StringSize80 ::
StringSize80(const char* src) :
StringBase()
{
Fw::StringUtils::string_copy(this->m_buf, src, sizeof(this->m_buf));
}
Primitive::StringSize80 ::
StringSize80(const Fw::StringBase& src) :
StringBase()
{
Fw::StringUtils::string_copy(this->m_buf, src.toChar(), sizeof(this->m_buf));
}
Primitive::StringSize80 ::
StringSize80(const StringSize80& src) :
StringBase()
{
Fw::StringUtils::string_copy(this->m_buf, src.toChar(), sizeof(this->m_buf));
}
Primitive::StringSize80 ::
~StringSize80()
{
}
Primitive::StringSize80& Primitive::StringSize80 ::
operator=(const StringSize80& other)
{
if (this == &other) {
return *this;
}
Fw::StringUtils::string_copy(this->m_buf, other.toChar(), sizeof(this->m_buf));
return *this;
}
Primitive::StringSize80& Primitive::StringSize80 ::
operator=(const Fw::StringBase& other)
{
if (this == &other) {
return *this;
}
Fw::StringUtils::string_copy(this->m_buf, other.toChar(), sizeof(this->m_buf));
return *this;
}
Primitive::StringSize80& Primitive::StringSize80 ::
operator=(const char* other)
{
Fw::StringUtils::string_copy(this->m_buf, other, sizeof(this->m_buf));
return *this;
}
const char* Primitive::StringSize80 ::
toChar() const
{
return this->m_buf;
}
NATIVE_UINT_TYPE Primitive::StringSize80 ::
getCapacity() const
{
return sizeof(this->m_buf);
}
// ----------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------
Primitive ::
Primitive() :
Serializable(),
m_memberF64(0.0),
m_memberI16(0),
m_memberI32(0),
m_memberI64(0),
m_memberI8(0),
m_memberU16(0),
m_memberU32(0),
m_memberU64(0),
m_memberU8(0),
m_memberBool(false),
m_memberString("")
{
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
this->m_memberF32[i] = 0.0f;
}
}
Primitive ::
Primitive(
const Type_of_memberF32& memberF32,
F64 memberF64,
I16 memberI16,
I32 memberI32,
I64 memberI64,
I8 memberI8,
U16 memberU16,
U32 memberU32,
U64 memberU64,
U8 memberU8,
bool memberBool,
const StringSize80& memberString
) :
Serializable(),
m_memberF64(memberF64),
m_memberI16(memberI16),
m_memberI32(memberI32),
m_memberI64(memberI64),
m_memberI8(memberI8),
m_memberU16(memberU16),
m_memberU32(memberU32),
m_memberU64(memberU64),
m_memberU8(memberU8),
m_memberBool(memberBool),
m_memberString(memberString)
{
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
this->m_memberF32[i] = memberF32[i];
}
}
Primitive ::
Primitive(const Primitive& obj) :
Serializable(),
m_memberF64(obj.m_memberF64),
m_memberI16(obj.m_memberI16),
m_memberI32(obj.m_memberI32),
m_memberI64(obj.m_memberI64),
m_memberI8(obj.m_memberI8),
m_memberU16(obj.m_memberU16),
m_memberU32(obj.m_memberU32),
m_memberU64(obj.m_memberU64),
m_memberU8(obj.m_memberU8),
m_memberBool(obj.m_memberBool),
m_memberString(obj.m_memberString)
{
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
this->m_memberF32[i] = obj.m_memberF32[i];
}
}
Primitive ::
Primitive(
F32 memberF32,
F64 memberF64,
I16 memberI16,
I32 memberI32,
I64 memberI64,
I8 memberI8,
U16 memberU16,
U32 memberU32,
U64 memberU64,
U8 memberU8,
bool memberBool,
const StringSize80& memberString
) :
Serializable(),
m_memberF64(memberF64),
m_memberI16(memberI16),
m_memberI32(memberI32),
m_memberI64(memberI64),
m_memberI8(memberI8),
m_memberU16(memberU16),
m_memberU32(memberU32),
m_memberU64(memberU64),
m_memberU8(memberU8),
m_memberBool(memberBool),
m_memberString(memberString)
{
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
this->m_memberF32[i] = memberF32;
}
}
// ----------------------------------------------------------------------
// Operators
// ----------------------------------------------------------------------
Primitive& Primitive ::
operator=(const Primitive& obj)
{
if (this == &obj) {
return *this;
}
set(obj.m_memberF32, obj.m_memberF64, obj.m_memberI16, obj.m_memberI32, obj.m_memberI64, obj.m_memberI8, obj.m_memberU16, obj.m_memberU32, obj.m_memberU64, obj.m_memberU8, obj.m_memberBool, obj.m_memberString);
return *this;
}
bool Primitive ::
operator==(const Primitive& obj) const
{
// Compare non-array members
if (!(
(this->m_memberF64 == obj.m_memberF64) &&
(this->m_memberI16 == obj.m_memberI16) &&
(this->m_memberI32 == obj.m_memberI32) &&
(this->m_memberI64 == obj.m_memberI64) &&
(this->m_memberI8 == obj.m_memberI8) &&
(this->m_memberU16 == obj.m_memberU16) &&
(this->m_memberU32 == obj.m_memberU32) &&
(this->m_memberU64 == obj.m_memberU64) &&
(this->m_memberU8 == obj.m_memberU8) &&
(this->m_memberBool == obj.m_memberBool) &&
(this->m_memberString == obj.m_memberString)
)) {
return false;
}
// Compare array members
if (!(this->m_memberF32 == obj.m_memberF32)) {
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
if (!(this->m_memberF32[i] == obj.m_memberF32[i])) {
return false;
}
}
}
return true;
}
bool Primitive ::
operator!=(const Primitive& obj) const
{
return !(*this == obj);
}
#ifdef BUILD_UT
std::ostream& operator<<(std::ostream& os, const Primitive& obj) {
Fw::String s;
obj.toString(s);
os << s.toChar();
return os;
}
#endif
// ----------------------------------------------------------------------
// Member functions
// ----------------------------------------------------------------------
Fw::SerializeStatus Primitive ::
serialize(Fw::SerializeBufferBase& buffer) const
{
Fw::SerializeStatus status;
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
status = buffer.serialize(this->m_memberF32[i]);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
}
status = buffer.serialize(this->m_memberF64);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberI16);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberI32);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberI64);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberI8);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberU16);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberU32);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberU64);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberU8);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberBool);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_memberString);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
return status;
}
Fw::SerializeStatus Primitive ::
deserialize(Fw::SerializeBufferBase& buffer)
{
Fw::SerializeStatus status;
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
status = buffer.deserialize(this->m_memberF32[i]);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
}
status = buffer.deserialize(this->m_memberF64);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberI16);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberI32);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberI64);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberI8);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberU16);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberU32);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberU64);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberU8);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberBool);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_memberString);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
return status;
}
#if FW_SERIALIZABLE_TO_STRING
void Primitive ::
toString(Fw::StringBase& sb) const
{
static const char* formatString =
"( "
"m_memberF32 = [ %f, "
"%f, "
"%f ], "
"m_memberF64 = %f, "
"m_memberI16 = %" PRIi16 ", "
"m_memberI32 = %" PRIi32 ", "
"m_memberI64 = %" PRIi64 ", "
"m_memberI8 = %" PRIi8 ", "
"m_memberU16 = %" PRIu16 ", "
"m_memberU32 = %" PRIu32 ", "
"m_memberU64 = %" PRIu64 ", "
"m_memberU8 = %" PRIu8 ", "
"m_memberBool = %d, "
"m_memberString = %s"
" )";
char outputString[FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE];
(void) snprintf(
outputString,
FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE,
formatString,
this->m_memberF32[0],
this->m_memberF32[1],
this->m_memberF32[2],
this->m_memberF64,
this->m_memberI16,
this->m_memberI32,
this->m_memberI64,
this->m_memberI8,
this->m_memberU16,
this->m_memberU32,
this->m_memberU64,
this->m_memberU8,
this->m_memberBool,
this->m_memberString.toChar()
);
outputString[FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE-1] = 0; // NULL terminate
sb = outputString;
}
#endif
// ----------------------------------------------------------------------
// Setter functions
// ----------------------------------------------------------------------
void Primitive ::
set(
const Type_of_memberF32& memberF32,
F64 memberF64,
I16 memberI16,
I32 memberI32,
I64 memberI64,
I8 memberI8,
U16 memberU16,
U32 memberU32,
U64 memberU64,
U8 memberU8,
bool memberBool,
const StringSize80& memberString
)
{
this->m_memberF64 = memberF64;
this->m_memberI16 = memberI16;
this->m_memberI32 = memberI32;
this->m_memberI64 = memberI64;
this->m_memberI8 = memberI8;
this->m_memberU16 = memberU16;
this->m_memberU32 = memberU32;
this->m_memberU64 = memberU64;
this->m_memberU8 = memberU8;
this->m_memberBool = memberBool;
this->m_memberString = memberString;
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
this->m_memberF32[i] = memberF32[i];
}
}
void Primitive ::
setmemberF32(const Type_of_memberF32& memberF32)
{
for (NATIVE_UINT_TYPE i = 0; i < 3; i++) {
this->m_memberF32[i] = memberF32[i];
}
}
void Primitive ::
setmemberF64(F64 memberF64)
{
this->m_memberF64 = memberF64;
}
void Primitive ::
setmemberI16(I16 memberI16)
{
this->m_memberI16 = memberI16;
}
void Primitive ::
setmemberI32(I32 memberI32)
{
this->m_memberI32 = memberI32;
}
void Primitive ::
setmemberI64(I64 memberI64)
{
this->m_memberI64 = memberI64;
}
void Primitive ::
setmemberI8(I8 memberI8)
{
this->m_memberI8 = memberI8;
}
void Primitive ::
setmemberU16(U16 memberU16)
{
this->m_memberU16 = memberU16;
}
void Primitive ::
setmemberU32(U32 memberU32)
{
this->m_memberU32 = memberU32;
}
void Primitive ::
setmemberU64(U64 memberU64)
{
this->m_memberU64 = memberU64;
}
void Primitive ::
setmemberU8(U8 memberU8)
{
this->m_memberU8 = memberU8;
}
void Primitive ::
setmemberBool(bool memberBool)
{
this->m_memberBool = memberBool;
}
void Primitive ::
setmemberString(const StringSize80& memberString)
{
this->m_memberString = memberString;
}