fpp/compiler/tools/fpp-to-cpp/test/alias/BasicSerializableAc.ref.cpp

215 lines
4.1 KiB
C++

// ======================================================================
// \title BasicSerializableAc.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for Basic struct
// ======================================================================
#include "BasicSerializableAc.hpp"
#include "Fw/Types/Assert.hpp"
// ----------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------
Basic ::
Basic() :
Serializable(),
m_A(0),
m_B(0.0f),
m_C(m___fprime_ac_C_buffer, sizeof m___fprime_ac_C_buffer, Fw::String("")),
m_D(m___fprime_ac_D_buffer, sizeof m___fprime_ac_D_buffer, Fw::String(""))
{
}
Basic ::
Basic(
TU32 A,
TF32 B,
const Fw::StringBase& C,
const Fw::StringBase& D
) :
Serializable(),
m_A(A),
m_B(B),
m_C(m___fprime_ac_C_buffer, sizeof m___fprime_ac_C_buffer, C),
m_D(m___fprime_ac_D_buffer, sizeof m___fprime_ac_D_buffer, D)
{
}
Basic ::
Basic(const Basic& obj) :
Serializable(),
m_A(obj.m_A),
m_B(obj.m_B),
m_C(m___fprime_ac_C_buffer, sizeof m___fprime_ac_C_buffer, obj.m_C),
m_D(m___fprime_ac_D_buffer, sizeof m___fprime_ac_D_buffer, obj.m_D)
{
}
// ----------------------------------------------------------------------
// Operators
// ----------------------------------------------------------------------
Basic& Basic ::
operator=(const Basic& obj)
{
if (this == &obj) {
return *this;
}
set(obj.m_A, obj.m_B, obj.m_C, obj.m_D);
return *this;
}
bool Basic ::
operator==(const Basic& obj) const
{
if (this == &obj) { return true; }
return (
(this->m_A == obj.m_A) &&
(this->m_B == obj.m_B) &&
(this->m_C == obj.m_C) &&
(this->m_D == obj.m_D)
);
}
bool Basic ::
operator!=(const Basic& obj) const
{
return !(*this == obj);
}
#ifdef BUILD_UT
std::ostream& operator<<(std::ostream& os, const Basic& obj) {
Fw::String s;
obj.toString(s);
os << s.toChar();
return os;
}
#endif
// ----------------------------------------------------------------------
// Member functions
// ----------------------------------------------------------------------
Fw::SerializeStatus Basic ::
serialize(Fw::SerializeBufferBase& buffer) const
{
Fw::SerializeStatus status;
status = buffer.serialize(this->m_A);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_B);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_C);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.serialize(this->m_D);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
return status;
}
Fw::SerializeStatus Basic ::
deserialize(Fw::SerializeBufferBase& buffer)
{
Fw::SerializeStatus status;
status = buffer.deserialize(this->m_A);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_B);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_C);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
status = buffer.deserialize(this->m_D);
if (status != Fw::FW_SERIALIZE_OK) {
return status;
}
return status;
}
#if FW_SERIALIZABLE_TO_STRING
void Basic ::
toString(Fw::StringBase& sb) const
{
static const char* formatString =
"( "
"A = %s, "
"B = %s, "
"C = %s, "
"D = %s"
" )";
sb.format(
formatString,
this->m_A,
static_cast<F64>(this->m_B),
this->m_C.toChar(),
this->m_D.toChar()
);
}
#endif
// ----------------------------------------------------------------------
// Setter functions
// ----------------------------------------------------------------------
void Basic ::
set(
TU32 A,
TF32 B,
const Fw::StringBase& C,
const Fw::StringBase& D
)
{
this->m_A = A;
this->m_B = B;
this->m_C = C;
this->m_D = D;
}
void Basic ::
setA(TU32 A)
{
this->m_A = A;
}
void Basic ::
setB(TF32 B)
{
this->m_B = B;
}
void Basic ::
setC(const Fw::StringBase& C)
{
this->m_C = C;
}
void Basic ::
setD(const Fw::StringBase& D)
{
this->m_D = D;
}