fpp/compiler/tools/fpp-to-cpp/test/struct/EnumSerializableAc.ref.hpp
2022-07-12 18:16:11 -07:00

116 lines
2.8 KiB
C++

// ======================================================================
// \title EnumSerializableAc.hpp
// \author Generated by fpp-to-cpp
// \brief hpp file for Enum struct
// ======================================================================
#ifndef EnumSerializableAc_HPP
#define EnumSerializableAc_HPP
#include "Fw/Types/BasicTypes.hpp"
#include "Fw/Types/Serializable.hpp"
#include "Fw/Types/String.hpp"
#include "EEnumAc.hpp"
class Enum :
public Fw::Serializable
{
public:
// ----------------------------------------------------------------------
// Constants
// ----------------------------------------------------------------------
enum {
//! The size of the serial representation
SERIALIZED_SIZE =
M::E::SERIALIZED_SIZE
};
public:
// ----------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------
//! Constructor (default value)
Enum();
//! Member constructor
Enum(const M::E& e);
//! Copy constructor
Enum(
const Enum& obj //!< The source object
);
//! Copy assignment operator
Enum& operator=(
const Enum& obj //!< The source object
);
//! Equality operator
bool operator==(
const Enum& obj //!< The other object
) const;
//! Inequality operator
bool operator!=(
const Enum& obj //!< The other object
) const;
public:
// ----------------------------------------------------------------------
// Member functions
// ----------------------------------------------------------------------
//! Serialization
Fw::SerializeStatus serialize(
Fw::SerializeBufferBase& buffer //!< The serial buffer
) const;
//! Deserialization
Fw::SerializeStatus deserialize(
Fw::SerializeBufferBase& buffer //!< The serial buffer
);
#if FW_SERIALIZABLE_TO_STRING || BUILD_UT
//! Convert struct to string
void toString(
Fw::StringBase& sb //!< The StringBase object to hold the result
) const;
#endif
// ----------------------------------------------------------------------
// Getter functions
// ----------------------------------------------------------------------
//! Get member e
const M::E& gete() const;
// ----------------------------------------------------------------------
// Setter functions
// ----------------------------------------------------------------------
//! Set all values
void set(const M::E& e);
//! Set member e
void sete(const M::E& e);
private:
// ----------------------------------------------------------------------
// Member variables
// ----------------------------------------------------------------------
M::E e;
};
#endif