fpp/compiler/tools/fpp-to-cpp/test/component/impl/SmInitialActive.template.ref.hpp
2025-06-26 22:23:48 -07:00

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// ======================================================================
// \title SmInitialActive.hpp
// \author [user name]
// \brief hpp file for SmInitialActive component implementation class
// ======================================================================
#ifndef FppTest_SmInitialActive_HPP
#define FppTest_SmInitialActive_HPP
#include "SmInitialActiveComponentAc.hpp"
namespace FppTest {
class SmInitialActive final :
public SmInitialActiveComponentBase
{
public:
// ----------------------------------------------------------------------
// Component construction and destruction
// ----------------------------------------------------------------------
//! Construct SmInitialActive object
SmInitialActive(
const char* const compName //!< The component name
);
//! Destroy SmInitialActive object
~SmInitialActive();
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine actions
// ----------------------------------------------------------------------
//! Implementation for action a of state machine FppTest_SmInitial_Basic
//!
//! Action a
void FppTest_SmInitial_Basic_action_a(
SmId smId, //!< The state machine id
FppTest_SmInitial_Basic::Signal signal //!< The signal
) override;
//! Implementation for action a of state machine FppTest_SmInitial_Choice
//!
//! Action a
void FppTest_SmInitial_Choice_action_a(
SmId smId, //!< The state machine id
FppTest_SmInitial_Choice::Signal signal //!< The signal
) override;
//! Implementation for action a of state machine FppTest_SmInitial_Nested
//!
//! Action a
void FppTest_SmInitial_Nested_action_a(
SmId smId, //!< The state machine id
FppTest_SmInitial_Nested::Signal signal //!< The signal
) override;
//! Implementation for action a of state machine FppTest_SmInitialActive_Basic
//!
//! Action a
void FppTest_SmInitialActive_Basic_action_a(
SmId smId, //!< The state machine id
FppTest_SmInitialActive_Basic::Signal signal //!< The signal
) override;
//! Implementation for action a of state machine FppTest_SmInitialActive_Choice
//!
//! Action a
void FppTest_SmInitialActive_Choice_action_a(
SmId smId, //!< The state machine id
FppTest_SmInitialActive_Choice::Signal signal //!< The signal
) override;
//! Implementation for action a of state machine FppTest_SmInitialActive_Nested
//!
//! Action a
void FppTest_SmInitialActive_Nested_action_a(
SmId smId, //!< The state machine id
FppTest_SmInitialActive_Nested::Signal signal //!< The signal
) override;
private:
// ----------------------------------------------------------------------
// Implementations for internal state machine guards
// ----------------------------------------------------------------------
//! Implementation for guard g of state machine FppTest_SmInitial_Choice
//!
//! Guard g
bool FppTest_SmInitial_Choice_guard_g(
SmId smId, //!< The state machine id
FppTest_SmInitial_Choice::Signal signal //!< The signal
) const override;
//! Implementation for guard g of state machine FppTest_SmInitialActive_Choice
//!
//! Guard g
bool FppTest_SmInitialActive_Choice_guard_g(
SmId smId, //!< The state machine id
FppTest_SmInitialActive_Choice::Signal signal //!< The signal
) const override;
private:
// ----------------------------------------------------------------------
// Overflow hook implementations for internal state machines
// ----------------------------------------------------------------------
//! Overflow hook implementation for smInitialNested
void smInitialNested_stateMachineOverflowHook(
SmId smId, //!< The state machine ID
FwEnumStoreType signal, //!< The signal
Fw::SerializeBufferBase& buffer //!< The message buffer
) override;
};
}
#endif