// ====================================================================== // \title S3SerializableAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for S3 struct // ====================================================================== #include "Fw/Types/Assert.hpp" #include "S3SerializableAc.hpp" namespace S { // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- S3 :: S3() : Serializable(), m_mF64(0.0) { for (FwSizeType i = 0; i < 3; i++) { this->m_mU32Array[i] = 0; } } S3 :: S3( const Type_of_mU32Array& mU32Array, F64 mF64 ) : Serializable(), m_mF64(mF64) { for (FwSizeType i = 0; i < 3; i++) { this->m_mU32Array[i] = mU32Array[i]; } } S3 :: S3(const S3& obj) : Serializable(), m_mF64(obj.m_mF64) { for (FwSizeType i = 0; i < 3; i++) { this->m_mU32Array[i] = obj.m_mU32Array[i]; } } S3 :: S3( U32 mU32Array, F64 mF64 ) : Serializable(), m_mF64(mF64) { for (FwSizeType i = 0; i < 3; i++) { this->m_mU32Array[i] = mU32Array; } } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- S3& S3 :: operator=(const S3& obj) { if (this == &obj) { return *this; } set(obj.m_mU32Array, obj.m_mF64); return *this; } bool S3 :: operator==(const S3& obj) const { if (this == &obj) { return true; } // Compare non-array members if (!(this->m_mF64 == obj.m_mF64)) { return false; } // Compare array members for (FwSizeType i = 0; i < 3; i++) { if (!(this->m_mU32Array[i] == obj.m_mU32Array[i])) { return false; } } return true; } bool S3 :: operator!=(const S3& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const S3& obj) { Fw::String s; obj.toString(s); os << s.toChar(); return os; } #endif // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- Fw::SerializeStatus S3 :: serializeTo(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status; for (FwSizeType i = 0; i < 3; i++) { status = buffer.serializeFrom(this->m_mU32Array[i]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } status = buffer.serializeFrom(this->m_mF64); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } Fw::SerializeStatus S3 :: deserializeFrom(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status; for (FwSizeType i = 0; i < 3; i++) { status = buffer.deserializeTo(this->m_mU32Array[i]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } status = buffer.deserializeTo(this->m_mF64); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } #if FW_SERIALIZABLE_TO_STRING void S3 :: toString(Fw::StringBase& sb) const { Fw::String tmp; sb = "( "; // Format mU32Array sb += "mU32Array = "; sb += "[ "; for (FwSizeType i = 0; i < 3; i++) { tmp.format("%" PRIu32 "", this->m_mU32Array[i]); if (i > 0) { sb += ", "; } sb += tmp; } sb += " ]"; sb += ", "; // Format mF64 sb += "mF64 = "; tmp.format("%f", this->m_mF64); sb += tmp; sb += " )"; } #endif // ---------------------------------------------------------------------- // Setter functions // ---------------------------------------------------------------------- void S3 :: set( const Type_of_mU32Array& mU32Array, F64 mF64 ) { this->m_mF64 = mF64; for (FwSizeType i = 0; i < 3; i++) { this->m_mU32Array[i] = mU32Array[i]; } } void S3 :: set_mU32Array(const Type_of_mU32Array& mU32Array) { for (FwSizeType i = 0; i < 3; i++) { this->m_mU32Array[i] = mU32Array[i]; } } void S3 :: set_mF64(F64 mF64) { this->m_mF64 = mF64; } }