// ====================================================================== // \title Enum1ArrayAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for Enum1 array // ====================================================================== #include "Enum1ArrayAc.hpp" #include "Fw/Types/Assert.hpp" // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- Enum1 :: Enum1() : Serializable() { // Construct using element-wise constructor *this = Enum1( M::E1::X, M::E1::Y ); } Enum1 :: Enum1(const ElementType (&a)[SIZE]) : Serializable() { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = a[index]; } } Enum1 :: Enum1(const ElementType& e) : Serializable() { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = e; } } Enum1 :: Enum1( const ElementType& e1, const ElementType& e2 ) : Serializable() { this->elements[0] = e1; this->elements[1] = e2; } Enum1 :: Enum1(const Enum1& obj) : Serializable() { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = obj.elements[index]; } } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- Enum1::ElementType& Enum1 :: operator[](const U32 i) { FW_ASSERT(i < SIZE, static_cast(i), static_cast(SIZE)); return this->elements[i]; } const Enum1::ElementType& Enum1 :: operator[](const U32 i) const { FW_ASSERT(i < SIZE, static_cast(i), static_cast(SIZE)); return this->elements[i]; } Enum1& Enum1 :: operator=(const Enum1& obj) { if (this == &obj) { return *this; } for (U32 index = 0; index < SIZE; index++) { this->elements[index] = obj.elements[index]; } return *this; } Enum1& Enum1 :: operator=(const ElementType (&a)[SIZE]) { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = a[index]; } return *this; } Enum1& Enum1 :: operator=(const ElementType& e) { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = e; } return *this; } bool Enum1 :: operator==(const Enum1& obj) const { for (U32 index = 0; index < SIZE; index++) { if (!((*this)[index] == obj[index])) { return false; } } return true; } bool Enum1 :: operator!=(const Enum1& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const Enum1& obj) { Fw::String s; obj.toString(s); os << s; return os; } #endif // ---------------------------------------------------------------------- // Public member functions // ---------------------------------------------------------------------- Fw::SerializeStatus Enum1 :: serializeTo(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK; for (U32 index = 0; index < SIZE; index++) { status = buffer.serializeFrom((*this)[index]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } return status; } Fw::SerializeStatus Enum1 :: deserializeFrom(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK; for (U32 index = 0; index < SIZE; index++) { status = buffer.deserializeTo((*this)[index]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } return status; } #if FW_SERIALIZABLE_TO_STRING void Enum1 :: toString(Fw::StringBase& sb) const { // Clear the output string sb = ""; // Array prefix if (sb.length() + 2 <= sb.maxLength()) { sb += "[ "; } else { return; } for (U32 index = 0; index < SIZE; index++) { Fw::String tmp; this->elements[index].toString(tmp); FwSizeType size = tmp.length() + (index > 0 ? 2 : 0); if ((size + sb.length()) <= sb.maxLength()) { if (index > 0) { sb += ", "; } sb += tmp; } else { break; } } // Array suffix if (sb.length() + 2 <= sb.maxLength()) { sb += " ]"; } } #endif