// ====================================================================== // \title DefaultSerializableAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for Default struct // ====================================================================== #include "DefaultSerializableAc.hpp" #include "Fw/Types/Assert.hpp" // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- Default :: Default() : Serializable(), m_mU32(54), m_mS1(Fw::String("hello")), m_mF64(0.0) { } Default :: Default( U32 mU32, const Fw::StringBase& mS1, F64 mF64 ) : Serializable(), m_mU32(mU32), m_mS1(mS1), m_mF64(mF64) { } Default :: Default(const Default& obj) : Serializable(), m_mU32(obj.m_mU32), m_mS1(obj.m_mS1), m_mF64(obj.m_mF64) { } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- Default& Default :: operator=(const Default& obj) { if (this == &obj) { return *this; } set(obj.m_mU32, obj.m_mS1, obj.m_mF64); return *this; } bool Default :: operator==(const Default& obj) const { return ( (this->m_mU32 == obj.m_mU32) && (this->m_mS1 == obj.m_mS1) && (this->m_mF64 == obj.m_mF64) ); } bool Default :: operator!=(const Default& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const Default& obj) { Fw::String s; obj.toString(s); os << s.toChar(); return os; } #endif // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- Fw::SerializeStatus Default :: serialize(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status; status = buffer.serialize(this->m_mU32); if (status != Fw::FW_SERIALIZE_OK) { return status; } status = buffer.serialize(this->m_mS1); if (status != Fw::FW_SERIALIZE_OK) { return status; } status = buffer.serialize(this->m_mF64); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } Fw::SerializeStatus Default :: deserialize(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status; status = buffer.deserialize(this->m_mU32); if (status != Fw::FW_SERIALIZE_OK) { return status; } status = buffer.deserialize(this->m_mS1); if (status != Fw::FW_SERIALIZE_OK) { return status; } status = buffer.deserialize(this->m_mF64); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } #if FW_SERIALIZABLE_TO_STRING void Default :: toString(Fw::StringBase& sb) const { static const char* formatString = "( " "mU32 = %" PRIu32 ", " "mS1 = %s, " "mF64 = %f" " )"; sb.format( formatString, this->m_mU32, this->m_mS1.toChar(), this->m_mF64 ); } #endif // ---------------------------------------------------------------------- // Setter functions // ---------------------------------------------------------------------- void Default :: set( U32 mU32, const Fw::StringBase& mS1, F64 mF64 ) { this->m_mU32 = mU32; this->m_mS1 = mS1; this->m_mF64 = mF64; } void Default :: setmU32(U32 mU32) { this->m_mU32 = mU32; } void Default :: setmS1(const Fw::StringBase& mS1) { this->m_mS1 = mS1; } void Default :: setmF64(F64 mF64) { this->m_mF64 = mF64; }