// ====================================================================== // \title PassiveEvents.hpp // \author [user name] // \brief hpp file for PassiveEvents component implementation class // ====================================================================== #ifndef PassiveEvents_HPP #define PassiveEvents_HPP #include "PassiveEventsComponentAc.hpp" class PassiveEvents : public PassiveEventsComponentBase { public: // ---------------------------------------------------------------------- // Component construction and destruction // ---------------------------------------------------------------------- //! Construct PassiveEvents object PassiveEvents( const char* const compName //!< The component name ); //! Destroy PassiveEvents object ~PassiveEvents(); PRIVATE: // ---------------------------------------------------------------------- // Handler implementations for user-defined typed input ports // ---------------------------------------------------------------------- //! Handler implementation for noArgsGuarded //! //! A typed guarded input void noArgsGuarded_handler( FwIndexType portNum //!< The port number ) override; //! Handler implementation for noArgsReturnGuarded //! //! A typed guarded input U32 noArgsReturnGuarded_handler( FwIndexType portNum //!< The port number ) override; //! Handler implementation for noArgsReturnSync //! //! A typed sync input port U32 noArgsReturnSync_handler( FwIndexType portNum //!< The port number ) override; //! Handler implementation for noArgsSync //! //! A typed sync input port void noArgsSync_handler( FwIndexType portNum //!< The port number ) override; //! Handler implementation for typedGuarded //! //! A typed guarded input void typedGuarded_handler( FwIndexType portNum, //!< The port number U32 u32, //!< A U32 F32 f32, //!< An F32 bool b, //!< A boolean const Ports::TypedPortStrings::StringSize80& str1, //!< A string const E& e, //!< An enum const A& a, //!< An array const S& s //!< A struct ) override; //! Handler implementation for typedReturnGuarded //! //! A typed guarded input with a return type F32 typedReturnGuarded_handler( FwIndexType portNum, //!< The port number U32 u32, //!< A U32 F32 f32, //!< An F32 bool b, //!< A boolean const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string const E& e, //!< An enum const A& a, //!< An array const S& s //!< A struct ) override; //! Handler implementation for typedReturnSync //! //! A typed sync input port with a return type F32 typedReturnSync_handler( FwIndexType portNum, //!< The port number U32 u32, //!< A U32 F32 f32, //!< An F32 bool b, //!< A boolean const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string const E& e, //!< An enum const A& a, //!< An array const S& s //!< A struct ) override; //! Handler implementation for typedSync //! //! A typed sync input port void typedSync_handler( FwIndexType portNum, //!< The port number U32 u32, //!< A U32 F32 f32, //!< An F32 bool b, //!< A boolean const Ports::TypedPortStrings::StringSize80& str1, //!< A string const E& e, //!< An enum const A& a, //!< An array const S& s //!< A struct ) override; }; #endif